Collector’s Guide: Full Heal (Base Set 2 #111)

Collector’s Guide: Full Heal (Base Set 2 #111)

Quick Facts

Full Heal from the Base Set 2 expansion is an Uncommon Trainer card illustrated by Keiji Kinebuchi. It has no HP, attacks, or abilities, but its effect is straightforward: it cures your Active Pokémon of all special conditions—Asleep, Confused, Paralyzed, or Poisoned. This card has a retreat cost of 0 and no weaknesses or resistances. Its legality status is unknown.

Full Heal

Key Printings

  • Set: Base Set 2
  • Card Number: 111
  • Rarity: Uncommon
  • Illustrator: Keiji Kinebuchi

Variants & Identifiers

There are no known print variants for this card. It is identified by its set code “base4” and card number 111. The card does not have a regulation mark, and no alternate artwork or special editions are documented.

Care & Storage Tips

As a Trainer card from an older set, preserving Full Heal in good condition is important for collectors. Use sleeves and top loaders to prevent edge wear and surface scratches. Store in a cool, dry place away from direct sunlight to avoid fading or warping.

Set-by-Set Micro-summaries

  • Base Set 2: This set reprints many Base Set and Jungle cards with updated card numbers and slight design changes. Full Heal #111 continues to serve as a vital status condition remedy in gameplay, maintaining its role from earlier sets.

set_name release_date number rarity hp illustrator
Base Set 2 111 Uncommon Keiji Kinebuchi

Legality: unknown

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Full Heal (Base Set 2) #111

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