Category: black_white

  • Collector’s Guide: Frozen City (Plasma Freeze #100)

    Collector’s Guide: Frozen City (Plasma Freeze #100)

    Frozen City (Plasma Freeze 100) Collector’s Guide

    Character Intro

    Frozen City is an uncommon Stadium card from the Plasma Freeze set, numbered 100. Its chilly, atmospheric artwork fits the set’s icy theme and makes it a notable piece for collectors focused on Team Plasma-era cards.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Plasma Freeze 100 Uncommon 5ban Graphics
    • Card ID: bw9-100
    • Pokémon: Frozen City
    • Stage: Stadium, Team Plasma
    • Retreat Cost: 0
    • Types: None
    • Weaknesses: None
    • Resistances: None
    • Regulation Mark: Unknown
    • Flavor Text: Unknown

    Key Printings

    Frozen City appears exclusively in the Plasma Freeze set as card number 100. It is illustrated by 5ban Graphics, known for crisp, thematic artwork that complements the Team Plasma theme.

    Variants & Identifiers

    This card has no known print variants. It is identified by the set code “bw9” and the card number “100.” The card’s subtypes are Stadium and Team Plasma, which are important for deck-building and gameplay interactions.

    Legality & Play Notes

    • Legality: unknown
    • Rules: Whenever any player attaches an Energy from his or her hand to 1 of his or her Pokémon (excluding Team Plasma Pokémon) put 2 damage counters on that Pokémon. This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.

    Care & Storage Tips

    To preserve the card’s vivid artwork and structural integrity, store Frozen City in a protective sleeve away from direct sunlight and moisture. Avoid bending or exposure to extreme temperatures, as these can damage the card’s surface and edges.

    Set-by-Set Micro-summaries

    • Plasma Freeze: Frozen City serves as a strategic Stadium card that supports the Team Plasma theme by penalizing Energy attachments to non-Team Plasma Pokémon. Its uncommon rarity and unique effect make it a valuable addition for collectors focusing on the black_white series.

    Frozen City

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    Frozen City (Plasma Freeze) #100

  • Collector’s Guide: Torchic (Legendary Treasures #RC5)

    Collector’s Guide: Torchic (Legendary Treasures #RC5)

    Torchic (bw11-RC5) Collector’s Guide

    Character Intro

    Torchic from the Legendary Treasures set is a Common card numbered RC5. This lively Pokémon has 60 HP and features the attack Live Coal. Its straightforward design makes it a charming addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Legendary Treasures RC5 Common 60 Kanako Eo
    • Type: Fire
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Water ×2
    • Attacks:
    • Peck (10 damage, costs 1 Fire energy)
    • Live Coal (20 damage, costs 1 Fire + 1 Colorless energy)
    • Flavor Text: “A fire burns inside, so it feels very warm to hug. It launches fireballs of 1,800 degrees F.”
    • Illustrator: Kanako Eo
    • Set: Legendary Treasures (bw11)
    • Card Number: RC5
    • Rarity: Common

    Key Printings

    This exact printing of Torchic appears in the Legendary Treasures set, identified by the code bw11-RC5. It is a Basic Pokémon card with no evolutions printed on this card. The artwork by Kanako Eo is distinctive for this release.

    Variants & Identifiers

    There are no known print variants or alternate versions of this Torchic card. It is identified by its set code bw11, card number RC5, and common rarity. The card’s image can be referenced at /images/bw11/bw11-RC5.jpg.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. No official tournament play notes are available.

    Care & Storage Tips

    As a common card from the Legendary Treasures set, preserving the vibrant artwork and condition is key. Store it in a protective sleeve away from direct sunlight and moisture to maintain its color and prevent warping. Avoid frequent handling to keep edges sharp and free from wear.

    Set-by-Set Micro-summaries

    • Legendary Treasures (bw11): This set includes Torchic as a Basic Fire-type Pokémon with straightforward attacks and a warm, inviting illustration. It fits well into collections focusing on early-stage Fire Pokémon or the Legendary Treasures theme.

    Torchic (Legendary Treasures) #RC5

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    Torchic (Legendary Treasures) #RC5

  • Collector’s Guide: Piplup (Legendary Treasures #RC6)

    Collector’s Guide: Piplup (Legendary Treasures #RC6)

    Piplup Collector’s Guide (bw11-RC6)

    Character Intro

    Piplup from the Legendary Treasures set is an Uncommon Basic Water-type card with 60 HP. Identified by collector number RC6, it features two straightforward attacks—Charm for defense and Peck for damage.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Legendary Treasures RC6 Uncommon 60 sui
    • Type: Water
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Lightning ×2
    • Abilities: None
    • Attacks:
    • Charm: Reduces damage done by the Defending Pokémon by 20 during your opponent’s next turn.
    • Peck: Deals 20 damage.
    • Flavor Text: “A poor walker, it often falls down. However, its strong pride makes it puff up its chest without a care.”
    • Regulation Mark: Unknown
    • Legality: unknown
    • Image:

    Key Printings

    This exact printing is from the Black & White Legendary Treasures set, identified by the card number RC6. It is an Uncommon rarity card featuring artwork by sui.

    Variants & Identifiers

    No print variants are listed for this card. Identification is straightforward by set code bw11 and card number RC6.

    Legality & Play Notes

    Legality status is unknown. The card’s attacks offer a defensive option with Charm and a straightforward 20 damage Peck attack, suitable for early game play but limited by its low HP and lack of abilities.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Given its Uncommon rarity and detailed artwork, maintaining mint condition will help retain collector value.

    Set-by-Set Micro-summaries

    • Legendary Treasures (bw11): This set includes this Piplup as a Basic Water-type Pokémon with modest HP and simple but effective attacks. It fits well into collections focusing on early Black & White era cards and features distinctive artwork by sui.

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    Piplup (Legendary Treasures) #RC6

  • Collector’s Guide: Pikachu (Legendary Treasures #RC7)

    Collector’s Guide: Pikachu (Legendary Treasures #RC7)

    Pikachu (bw11-RC7) Collector’s Guide

    Character Intro

    Pikachu from the Legendary Treasures set is an energetic Uncommon card numbered RC7. It has 60 HP and showcases straightforward gameplay with Thundershock and Tail Whap, capturing Pikachu’s lively spirit in a compact form.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Legendary Treasures RC7 Uncommon 60 Atsuko Nishida
    • Type: Lightning
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Fighting ×2
    • Flavor Text: It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state.
    • Attacks:
    • Thundershock: Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Deals 10 damage.
    • Tail Whap: Deals 20 damage.

    Key Printings

    This exact printing is from the Black & White Legendary Treasures set, identified by the code bw11-RC7. It is an Uncommon card with no abilities and two straightforward attacks that highlight Pikachu’s electric nature and agility.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by the set code bw11 and card number RC7. The illustrator, Atsuko Nishida, is a notable artist associated with this depiction of Pikachu.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats, according to available data.

    Care & Storage Tips

    To preserve the card’s vibrant illustration and condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface to maintain its collector value.

    Set-by-Set Micro-summaries

    • Legendary Treasures: Features this Uncommon Pikachu with classic Lightning-type moves and a nostalgic illustration by Atsuko Nishida—adding a lively electric spark to the collection.

    Pikachu Legendary Treasures RC7

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    Pikachu (Legendary Treasures) #RC7

  • Collector’s Guide: Ralts (Legendary Treasures #RC8)

    Collector’s Guide: Ralts (Legendary Treasures #RC8)

    Ralts Collector’s Guide: Legendary Treasures RC8

    Character Intro

    Ralts from the Legendary Treasures set is a common Basic Pokémon card with 40 HP. This petite Psychic-type features the simple yet effective Pound attack. Its card number is RC8, making it a neat addition for collectors.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Legendary Treasures RC8 Common 40 Mizue
    • Type: Psychic
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Psychic ×2
    • Attacks:
    • Hypnotic Gaze: Causes the Defending Pokémon to fall Asleep.
    • Pound: Deals 20 damage with a Psychic and Colorless energy cost.
    • Flavor Text: “If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.”
    • Set Code: bw11
    • Subtypes: Basic
    • Regulation Mark: Unknown
    • Print Variants: None reported

    Key Printings

    This exact printing of Ralts is from the Legendary Treasures set, identified as card number RC8. It is a common rarity card with no known alternate printings or special variants.

    Variants & Identifiers

    There are no known print variants for this Ralts card. It can be identified by its set code “bw11,” card number “RC8,” and the illustrator Mizue. The card’s Psychic type and Basic stage classification further distinguish it.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats according to available data.

    Care & Storage Tips

    To preserve the vibrant artwork and maintain condition, store this Ralts card in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface to keep its common rarity value intact.

    Set-by-Set Micro-summaries

    • Legendary Treasures (bw11): Features Ralts as a Basic Psychic-type with simple but effective attacks. It fits well into collections focusing on early-stage Pokémon or Psychic decks, though its tournament viability is unknown.

    Ralts Legendary Treasures RC8

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    Ralts (Legendary Treasures) #RC8

  • Collector’s Guide: Ghetsis (Plasma Freeze #101)

    Collector’s Guide: Ghetsis (Plasma Freeze #101)

    Ghetsis Collector’s Guide: Plasma Freeze #101

    Character Intro

    Ghetsis is a Rare Holo card from the Plasma Freeze set, numbered 101. With vivid artwork, it captures the essence of the character and holds a notable place for collectors within the Plasma Freeze collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Plasma Freeze 101 Rare Holo Yusuke Ohmura
    • Card ID: bw9-101
    • Series: black_white
    • Set Code: bw9
    • Stage: Supporter, Team Plasma
    • Subtypes: Supporter, Team Plasma
    • Retreat Cost: 0
    • Weaknesses: None
    • Resistances: None
    • Types: None
    • Evolves From: None

    Key Printings

    This exact printing of Ghetsis appears exclusively in the Plasma Freeze set as card number 101. It is a Rare Holo Supporter card that plays a strategic role by forcing opponents to reveal their hand and shuffle all Item cards back into their deck, allowing the player to draw cards equal to the number shuffled.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward through its set code “bw9” and card number “101.” The artwork by Yusuke Ohmura is a distinctive feature, and the card’s Supporter and Team Plasma subtypes help collectors and players categorize it precisely.

    Legality & Play Notes

    • Legality: unknown
    • The card’s rules specify that the opponent reveals their hand and shuffles all Item cards found there into their deck, after which the player draws a number of cards equal to the shuffled Item cards.
    • Additionally, only one Supporter card may be played per turn before attacking.

    Care & Storage Tips

    To preserve the holo foil and vibrant artwork by Yusuke Ohmura, store this card in a protective sleeve away from direct sunlight and moisture. Use rigid top loaders or binders with individual pockets to prevent bending or surface scratches. Avoid excessive handling to maintain its collector value.

    Set-by-Set Micro-summaries

    • Plasma Freeze: This set includes the rare holo Ghetsis card, a Supporter from Team Plasma that introduces hand disruption mechanics. It is a notable addition for collectors focusing on the black_white series and Team Plasma theme.

    Ghetsis Plasma Freeze 101

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    Ghetsis (Plasma Freeze) #101

  • Collector’s Guide: Shadow Triad (Plasma Freeze #102)

    Collector’s Guide: Shadow Triad (Plasma Freeze #102)

    Shadow Triad (bw9-102) Collector’s Guide

    Character Intro

    Shadow Triad is an uncommon card from the Plasma Freeze set, numbered 102. Its mysterious, icy aesthetic fits the set’s theme and offers collectors a distinctive Team Plasma Supporter from the Plasma Freeze collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Plasma Freeze 102 Uncommon Yusuke Ohmura
    • Card Name: Shadow Triad
    • Set: Plasma Freeze (bw9)
    • Card Number: 102
    • Rarity: Uncommon
    • Illustrator: Yusuke Ohmura
    • Stage: Supporter, Team Plasma
    • Retreat Cost: 0
    • Types: None specified
    • Evolves From: None
    • Abilities/Attacks: None
    • Weaknesses/Resistances: None
    • Rules Text: “Put a Team Plasma card from your discard pile into your hand. | You may play only 1 Supporter card during your turn (before your attack).”

    Key Printings

    This card is known only from the Plasma Freeze set, with no alternate printings or reprints documented. It stands out as a Supporter card specifically tied to Team Plasma strategies.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward via its set code bw9-102 and the distinctive artwork by Yusuke Ohmura.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats. Its gameplay effect allows retrieval of a Team Plasma card from the discard pile, supporting deck recycling strategies. The standard Supporter card play rule applies.

    Care & Storage Tips

    To preserve the card’s vivid artwork and condition, store it in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity and unique illustration, maintaining mint condition will help retain collector value.

    Set-by-Set Micro-summaries

    • Plasma Freeze (bw9): Introduced Shadow Triad as a Team Plasma Supporter card with a unique discard pile retrieval effect. The set is known for its thematic focus on Team Plasma and features artwork by Yusuke Ohmura.

    Shadow Triad

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    Shadow Triad (Plasma Freeze) #102

  • Collector’s Guide: Superior Energy Retrieval (Plasma Freeze #103)

    Collector’s Guide: Superior Energy Retrieval (Plasma Freeze #103)

    Superior Energy Retrieval Collector’s Guide

    Overview

    Superior Energy Retrieval is an Uncommon Trainer card from the Plasma Freeze set, numbered 103. Its icy-themed design aligns with the set and fits well into energy-focused strategies. Collectors value its strong role in energy management during gameplay.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Plasma Freeze 103 Uncommon 5ban Graphics
    • Card ID: bw9-103
    • Stage: Item
    • Subtypes: Item
    • Retreat Cost: 0
    • Abilities/Attacks: None
    • Rules: Discard 2 cards from your hand to put 4 basic Energy cards from your discard pile into your hand. You cannot choose cards discarded by this effect. Multiple Item cards can be played per turn before attacking.
    • Weaknesses, Resistances, HP: Unknown
    • Evolves From: None

    Artwork & Printing

    • This exact printing appears solely in the Plasma Freeze set, identified by set code bw9 and card number 103.
    • It features artwork by 5ban Graphics.

    Variants & Identifiers

    • There are no known print variants for this card.
    • Identification relies on the set code bw9, card number 103, and the illustration by 5ban Graphics.

    Legality & Play Notes

    • Legality: unknown
    • This card is not legal in Standard, Expanded, or Unlimited formats.
    • Its effect requires discarding two cards to retrieve four basic Energy cards from the discard pile, making it a strategic resource recycler in decks that can afford the discard cost.

    Care & Storage Tips

    As an uncommon Item card, store Superior Energy Retrieval in a protective sleeve to preserve the 5ban Graphics artwork. Keep it away from direct sunlight and moisture to maintain card integrity, especially since its release date and print run details are unknown.

    Set-by-Set Micro-summaries

    • Plasma Freeze (bw9): Superior Energy Retrieval appears as card 103, an uncommon Item card designed to enhance Energy recovery strategies. It complements decks focusing on Energy acceleration and discard synergy within the Black & White series.

    Superior Energy Retrieval (Plasma Freeze) #103

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    Superior Energy Retrieval (Plasma Freeze) #103

  • Collector’s Guide: Team Plasma Badge (Plasma Freeze #104)

    Collector’s Guide: Team Plasma Badge (Plasma Freeze #104)

    Team Plasma Badge (bw9-104) Collector’s Guide

    Character Intro

    Team Plasma Badge is an uncommon card numbered 104 from the Plasma Freeze set. Its sharp, clean design captures Team Plasma’s distinctive aesthetic, making it a notable collectible for fans of the Plasma Freeze series.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Plasma Freeze 104 Uncommon 5ban Graphics
    • Card ID: bw9-104
    • Series: black_white
    • Stage: Pokémon Tool, Team Plasma
    • Retreat Cost: 0
    • Weaknesses: None
    • Resistances: None
    • Types: None
    • Evolves From: None

    Key Printings

    This printing is from the Plasma Freeze expansion (set code bw9), card number 104, featuring original artwork by 5ban Graphics and classified as Uncommon.

    Variants & Identifiers

    There are no known print variants for this card. It is uniquely identified by card ID bw9-104 and the Team Plasma subtype. The card’s image can be viewed at /images/bw9/bw9-104.jpg.

    Legality & Play Notes

    Legality: unknown

    Rules text includes:
    – Attach a Pokémon Tool to 1 of your Pokémon that doesn’t already have a Pokémon Tool attached to it.
    – The Pokémon this card is attached to is a Team Plasma Pokémon.
    – You may play as many Item cards as you like during your turn (before your attack).

    Care & Storage Tips

    Store the card in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially since there are no known print variants that might affect its value.

    Set-by-Set Micro-summaries

    • Plasma Freeze: Introduced the Team Plasma Badge as a strategic Pokémon Tool card, enhancing Team Plasma-themed decks with its unique subtype and zero retreat cost. The set is known for its thematic synergy and distinctive artwork by 5ban Graphics.

    Team Plasma Badge (Plasma Freeze) #104

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    Team Plasma Badge (Plasma Freeze) #104

  • Collector’s Guide: Team Plasma Ball (Plasma Freeze #105)

    Collector’s Guide: Team Plasma Ball (Plasma Freeze #105)

    Team Plasma Ball (bw9-105) Collectors Guide

    Character Intro

    Team Plasma Ball is an uncommon card from the Plasma Freeze set, numbered 105. Its design captures the enigmatic essence of Team Plasma with a striking visual style, adding unique flair to collections centered on the Plasma Freeze series.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Plasma Freeze 105 Uncommon 5ban Graphics
    • Card ID: bw9-105
    • Stage: Item, Team Plasma
    • Retreat Cost: 0
    • Subtypes: Item, Team Plasma
    • Series: black_white
    • Set Code: bw9
    • Pokémon: Team Plasma Ball
    • Evolves From: null
    • Types: none
    • Weaknesses: none
    • Resistances: none
    • Flavor Text: unknown

    Key Printings

    This exact printing of Team Plasma Ball appears solely in the Plasma Freeze set (bw9) as card number 105. It is illustrated by 5ban Graphics and classified as an Uncommon rarity card.

    Variants & Identifiers

    • No known print variants
    • Set code: “bw9”
    • Card number: “105”
    • Artwork: Team Plasma Ball by 5ban Graphics
    • Subtypes: Item and Team Plasma

    Legality & Play Notes

    • Legality: unknown
    • Rules text: “Search your deck for a Team Plasma Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward. | You may play as many Item cards as you like during your turn (before your attack).”

    Care & Storage Tips

    Store Team Plasma Ball in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the card to preserve condition and artwork.

    Set-by-Set Micro-summaries

    • Plasma Freeze (bw9): This set introduced Team Plasma Ball as an uncommon Item card, enhancing Team Plasma-themed decks with its deck-searching ability and flexible item play rules. The card’s lack of HP and attacks emphasizes its utility role rather than combat.

    Team Plasma Ball

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    Team Plasma Ball (Plasma Freeze) #105