Category: Fusion Strike

  • Collector’s Guide: Elesa’s Sparkle (Fusion Strike #233)

    Collector’s Guide: Elesa’s Sparkle (Fusion Strike #233)

    Elesa’s Sparkle: Collector’s Guide

    Character Intro

    Elesa’s Sparkle is an Uncommon card from the Fusion Strike set. Numbered 233, it showcases Elesa’s dynamic energy with a sleek, eye-catching design.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 233 Uncommon Yusuke Ohmura
    • Card Name: Elesa’s Sparkle
    • Set: Fusion Strike (swsh8)
    • Card Number: 233
    • Rarity: Uncommon
    • Stage: Supporter, Fusion Strike
    • Retreat Cost: 0
    • Illustrator: Yusuke Ohmura
    • Regulation Mark: E
    • Types: None
    • Abilities/Attacks: None
    • Flavor Text: Unknown
    • Evolves From: None

    Key Printings

    Elesa’s Sparkle appears exclusively in Fusion Strike as card number 233. With no HP or attacks, it clearly functions as a Supporter card. Yusuke Ohmura’s artwork is a standout, making this printing a visually appealing collectible.

    Variants & Identifiers

    There are no known print variants. The card is identified by set code “swsh8-233” and the Fusion Strike designation, with regulation mark “E” placing it in the Sword & Shield era.

    Legality & Play Notes

    Legality: unknown

    Its rules text lets you choose up to two Fusion Strike Pokémon and attach Fusion Strike Energy cards from your deck, enabling energy acceleration while observing the standard one-Supporter-per-turn rule.

    Care & Storage Tips

    Protect the artwork and condition by sleeving the card and keeping it away from sunlight and moisture. Use top loaders or binder pages with individual pockets to prevent bending and surface wear. Periodically check for dust or debris.

    Set-by-Set Micro-summaries

    • Fusion Strike: A strategic Supporter centered on attaching Fusion Strike Energy. Uncommon rarity and Yusuke Ohmura’s illustration make it a memorable piece within this dynamic set.

    swsh8-233

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    Elesa's Sparkle (Fusion Strike) #233

  • Collector’s Guide: Cook (Fusion Strike #228)

    Collector’s Guide: Cook (Fusion Strike #228)

    Cook (Fusion Strike 228) Collector’s Guide

    Overview

    Cook is an Uncommon Supporter card from the Fusion Strike set, numbered 228. Its distinct design offers collectors a balanced blend of rarity and accessibility within the Sword & Shield era.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 228 Uncommon Sanosuke Sakuma

    Card Details

    • Card ID: swsh8-228
    • Series: Sword & Shield
    • Set Code: swsh8
    • Regulation Mark: E
    • Pokémon: Cook
    • Stage: Supporter
    • Subtypes: Supporter
    • Types: None specified
    • Abilities: None
    • Attacks: None
    • Weaknesses/Resistances: None
    • Retreat Cost: 0
    • Flavor Text: Unknown

    Gameplay Text

    • Rules: Heal 70 damage from your Active Pokémon. You may play only 1 Supporter card during your turn.

    Availability

    Key Printing

    This exact printing of Cook appears solely in the Fusion Strike set as card number 228. It is an uncommon Supporter card with no evolutions or additional print variants.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include the card ID swsh8-228 and the regulation mark E, which helps collectors and players distinguish it within the Fusion Strike set.

    Legality & Play Notes

    • Legality: unknown
    • This card is not legal in Standard, Expanded, or Unlimited formats. It functions as a Supporter card that heals 70 damage from your Active Pokémon, with the standard Supporter limitation of one per turn.

    Care & Storage Tips

    To preserve the vivid artwork and maintain card condition, store Cook in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity, keeping it in a binder or a top-loader is recommended to avoid wear and tear.

    Set-by-Set Micro-summaries

    • Fusion Strike: Cook debuts as a Supporter card with a healing effect, adding strategic depth to gameplay. It stands out with Sanosuke Sakuma’s distinctive illustration and a regulation mark E, marking its place in the Sword & Shield era.

    Cook (Fusion Strike) #228

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    Cook (Fusion Strike) #228

  • Collector’s Guide: Cram-o-matic (Fusion Strike #229)

    Collector’s Guide: Cram-o-matic (Fusion Strike #229)

    Cram-o-matic Collector’s Guide

    Character Intro

    Cram-o-matic is an Uncommon card from the Fusion Strike set, numbered 229. Though it has no ability or attack, its energetic design makes it a noteworthy addition to the set’s diverse lineup.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 229 Uncommon Ryo Ueda
    • Card ID: swsh8-229
    • Stage: Item
    • Subtypes: Item
    • Retreat Cost: 0
    • Regulation Mark: E
    • Series: Sword & Shield
    • Weaknesses: None
    • Resistances: None
    • Evolves From: None
    • Abilities: None
    • Attacks: None

    Key Printings

    The only known printing of Cram-o-matic is from the Fusion Strike set, numbered 229. It is classified as an Uncommon card and illustrated by Ryo Ueda. No alternate printings or promo versions have been documented.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by its set code “swsh8” and card number 229. The card’s image is available at: /images/swsh8/swsh8-229.jpg.

    Legality & Play Notes

    Legality: unknown
    Rules: You can use this card only if you discard another Item card from your hand. Flip a coin. If heads, search your deck for a card and put it into your hand. Then, shuffle your deck. You may play any number of Item cards during your turn.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially since the card’s rarity is Uncommon and it may hold collector value. Keep it in a cool, dry place to prevent warping.

    Set-by-Set Micro-summaries

    • Fusion Strike (swsh8): Cram-o-matic debuted as an Item card designed to enhance deck searching capabilities with a coin flip mechanic. It fits into the Sword & Shield series and carries the regulation mark E, aligning it with other cards from this era.

    Cram-o-matic (Fusion Strike) #229

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    Cram-o-matic (Fusion Strike) #229

  • Collector’s Guide: Rillaboom VMAX (Fusion Strike #23)

    Collector’s Guide: Rillaboom VMAX (Fusion Strike #23)

    Rillaboom VMAX Collector’s Guide

    Character Intro

    Rillaboom VMAX is a Rare Holo VMAX from the Fusion Strike set, numbered 23. With a sturdy 330 HP and the dynamic G-Max Drum Solo attack, this VMAX captures the powerful essence of Rillaboom.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 23 Rare Holo VMAX 330 5ban Graphics
    • Pokémon: Rillaboom VMAX
    • Evolves From: Rillaboom V
    • Type: Grass
    • Stage: VMAX, Rapid Strike
    • Retreat Cost: 3
    • Weakness: Fire ×2
    • Resistance: None
    • Regulation Mark: E
    • Attack: G-Max Drum Solo (180 damage + 40 damage to 2 benched Pokémon)
    • Rules: VMAX rule applies—opponent takes 3 Prize cards if knocked out

    Key Printings

    This printing is Fusion Strike #23, classified as a Rare Holo VMAX and illustrated by 5ban Graphics. No additional print variants are listed for this card.

    Variants & Identifiers

    There are no known print variants. Key identifiers:
    – Set code: “swsh8-23”
    – Subtype: Rapid Strike
    – Regulation mark: “E”
    – Image: /images/swsh8/swsh8-23.jpg

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently listed as legal in Standard, Expanded, or Unlimited formats.
    • The VMAX rule applies—if Rillaboom VMAX is knocked out, the opponent takes 3 Prize cards.

    Care & Storage Tips

    Protect the Rare Holo VMAX finish with a sleeve and keep it away from sunlight and moisture. Avoid bending or scratching, especially the holographic areas. Use a rigid top-loader or a binder with individual pockets for best results.

    Set-by-Set Micro-summaries

    • Fusion Strike: Introduces Rillaboom VMAX as a powerful Grass-type VMAX with a multi-target attack that fits well into Rapid Strike strategies, reflecting the set’s emphasis on synergy and swift offense.

    Rillaboom VMAX (Fusion Strike) #23

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    Rillaboom VMAX (Fusion Strike) #23

  • Collector’s Guide: Cross Switcher (Fusion Strike #230)

    Collector’s Guide: Cross Switcher (Fusion Strike #230)

    Cross Switcher Collector’s Guide

    Character Intro

    Cross Switcher is an Uncommon card from the Fusion Strike set, numbered 230. Its design fits seamlessly within the dynamic Fusion Strike series. This card offers collectors a distinctive piece from the set’s lineup.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 230 Uncommon inose yukie
    • Card Name: Cross Switcher
    • Set: Fusion Strike (swsh8)
    • Card Number: 230
    • Rarity: Uncommon
    • Stage: Item, Fusion Strike
    • Retreat Cost: 0
    • Illustrator: inose yukie
    • Image:
      swsh8-230

    Key Printings

    Cross Switcher appears exclusively in the Fusion Strike set as card number 230. There are no known alternate printings or reprints of this card.

    Variants & Identifiers

    This card has no known print variants. It is identified by its set code “swsh8-230” and regulation mark “E”. The card subtype is Item, Fusion Strike, and it does not possess any Pokémon type, weaknesses, or resistances.

    Legality & Play Notes

    • Legality: unknown
    • Rules text highlights that you must play two Cross Switcher cards simultaneously for its effect, which allows switching of both your and your opponent’s Active and Benched Pokémon once per turn. Additionally, it permits playing any number of Item cards during your turn.

    Care & Storage Tips

    As an uncommon card with strategic value, preserving Cross Switcher in a protective sleeve is recommended to maintain its condition. Store it in a cool, dry place away from direct sunlight to prevent fading or warping. Given its lack of known variants, keeping it in a dedicated Fusion Strike collection binder can help maintain organization.

    Set-by-Set Micro-summaries

    • Fusion Strike (swsh8): Cross Switcher debuts as a unique Item card emphasizing tactical switching. It complements Fusion Strike’s theme of dynamic gameplay and synergy with other cards in the set.

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    Cross Switcher (Fusion Strike) #230

  • Collector’s Guide: Farewell Bell (Fusion Strike #234)

    Collector’s Guide: Farewell Bell (Fusion Strike #234)

    Farewell Bell Collector’s Guide

    Character Intro

    Farewell Bell is an Uncommon Trainer—Item (Pokémon Tool) from the Fusion Strike set, numbered 234. Its unique placement in the set and Uncommon rarity make it a noteworthy pickup for collectors.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 234 Uncommon AYUMI ODASHIMA
    • Card Number: 234
    • Set: Fusion Strike (swsh8)
    • Rarity: Uncommon
    • Stage: Item, Pokémon Tool
    • Retreat Cost: 0
    • Regulation Mark: E
    • Illustrator: AYUMI ODASHIMA
    • Image:
      swsh8-234

    Key Printings

    Farewell Bell appears exclusively in the Fusion Strike set under the Sword & Shield series. There are no alternate printings or special editions known for this card.

    Variants & Identifiers

    This card has no known print variants. It is identified by its set code “swsh8-234” and the regulation mark “E.” The card’s subtype is both Item and Pokémon Tool, which is important for deck-building strategies.

    Legality & Play Notes

    Legality: unknown

    Rules associated with this card include:
    – If the Pokémon VMAX this card is attached to is Knocked Out by damage from an attack from your opponent’s Pokémon, search your deck for a card and put it into your hand. Then, shuffle your deck.
    – You may play any number of Item cards during your turn.
    – Attach a Pokémon Tool to 1 of your Pokémon that doesn’t already have a Pokémon Tool attached.

    Care & Storage Tips

    To maintain the card’s condition, store Farewell Bell in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity and unique artwork, preserving the card’s edges and surface will help retain its collector value.

    Set-by-Set Micro-summaries

    • Fusion Strike (swsh8): Farewell Bell debuts as a useful Pokémon Tool card with a unique effect tied to Pokémon VMAX knockouts. It complements the set’s dynamic gameplay and artistic style.

    This concise guide should assist collectors and players in identifying and appreciating the Farewell Bell card from the Fusion Strike set.

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    Farewell Bell (Fusion Strike) #234

  • Collector’s Guide: Judge (Fusion Strike #235)

    Collector’s Guide: Judge (Fusion Strike #235)

    Judge (Fusion Strike 235) Collectors Guide

    Character Intro

    Judge is an Uncommon Supporter card from the Fusion Strike set, numbered 235. Its clean design and role add to the set’s variety and collector appeal.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 235 Uncommon Ryuta Fuse
    • Card ID: swsh8-235
    • Stage: Supporter
    • Subtype: Supporter
    • Retreat Cost: 0
    • Regulation Mark: E
    • Types: None
    • Evolves From: None
    • Weaknesses/Resistances: None
    • Rules: Each player shuffles their hand into their deck and draws 4 cards. You may play only 1 Supporter card during your turn.
    • Image:
      swsh8-235

    Key Printings

    This printing of Judge appears only in Fusion Strike as card 235. It is Uncommon and illustrated by Ryuta Fuse. No other printings or reprints are documented.

    Variants & Identifiers

    There are no known print variants. Identification relies on set code “swsh8,” card number 235, the Ryuta Fuse artwork, and the regulation mark “E.”

    Legality & Play Notes

    Legality: unknown

    Judge refreshes both players’ hands: each shuffles their hand into their deck and draws 4 cards. As a Supporter, only one may be played per turn.

    Care & Storage Tips

    Store the card in a protective sleeve away from sunlight and moisture. Given its uncommon rarity and distinctive artwork, avoid bending and extreme temperatures to preserve condition.

    Set-by-Set Micro-summaries

    • Fusion Strike: Features Judge as a strategic hand-refresh Supporter, fitting the set’s dynamic gameplay and showcasing Ryuta Fuse’s distinctive art.

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    Judge (Fusion Strike) #235

  • Collector’s Guide: Power Tablet (Fusion Strike #236)

    Collector’s Guide: Power Tablet (Fusion Strike #236)

    Power Tablet Collector’s Guide

    Character Intro

    Power Tablet is an uncommon Trainer card from the Fusion Strike set, numbered 236. Its straightforward design complements the set’s dynamic Fusion Strike theme. With no HP, abilities, or attacks, it offers focused strategic value and is a solid addition to any Fusion Strike collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 236 Uncommon Toyste Beach
    • Card Number: 236
    • Rarity: Uncommon
    • Illustrator: Toyste Beach
    • Stage: Item, Fusion Strike
    • Retreat Cost: 0
    • Regulation Mark: E
    • Types: None
    • Evolves From: None

    Key Printings

    Power Tablet appears exclusively in the Fusion Strike set (swsh8). This single printing makes it a straightforward pickup for collectors focused on Fusion Strike Pokémon and Item-based strategies.

    Variants & Identifiers

    There are no known print variants. Key identifiers include the set code “swsh8” and card number 236. Artwork by Toyste Beach and the Fusion Strike subtype distinguish it within the Sword & Shield series.

    Legality & Play Notes

    Legality: unknown

    Rule text

    “During this turn, your Fusion Strike Pokémon’s attacks do 30 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance). | You may play any number of Item cards during your turn.”

    This effect cleanly boosts Fusion Strike offense by 30 for the turn and stacks with other modifiers.

    Care & Storage Tips

    Protect the card in a sleeve and keep it away from sunlight and moisture. Given its uncommon rarity, a rigid top-loader or a binder with individual pockets is recommended for long-term storage.

    Set-by-Set Micro-summaries

    • Fusion Strike (swsh8): Debut printing. A strategic Item that enhances Fusion Strike Pokémon’s attacks; clean design and useful effect make it a staple for collectors focused on this set.

    swsh8-236

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    Power Tablet (Fusion Strike) #236

  • Collector’s Guide: Quick Ball (Fusion Strike #237)

    Collector’s Guide: Quick Ball (Fusion Strike #237)

    Quick Ball (Fusion Strike 237) Collectors Guide

    Character Intro

    Quick Ball is an Uncommon Trainer card from the Fusion Strike set, numbered 237. It’s a practical inclusion for players seeking efficient deck support.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 237 Uncommon Ryo Ueda

    Card Stats

    • Card Name: Quick Ball
    • Set: Fusion Strike (swsh8)
    • Card Number: 237
    • Rarity: Uncommon
    • Type: Item
    • Stage: Item
    • Retreat Cost: 0
    • Regulation Mark: D
    • Illustrator: Ryo Ueda
    • Image:
      swsh8-237

    Key Printings

    This guide focuses on the exact printing of Quick Ball from the Fusion Strike set, numbered 237. No alternate printings or special editions are noted for this card.

    Variants & Identifiers

    There are no known print variants for this Quick Ball card. Its unique identifiers include the set code “swsh8” and the regulation mark “D,” which help collectors and players distinguish it from other Quick Ball printings.

    Legality & Play Notes

    • Legality: unknown
    • Rules: You can play this card only if you discard another card from your hand. Search your deck for a Basic Pokémon, reveal it, and put it into your hand. Then, shuffle your deck. | You may play any number of Item cards during your turn.

    Care & Storage Tips

    To preserve the condition of your Quick Ball card, store it in a protective sleeve away from direct sunlight and moisture. Use a rigid top-loader or binder with individual pockets to prevent bending or surface scratches. Keeping it in a cool, dry environment will help maintain its vibrant artwork by Ryo Ueda.

    Set-by-Set Micro-summaries

    • Fusion Strike (swsh8): Quick Ball appears as an uncommon Item card designed to facilitate quick access to Basic Pokémon. Its inclusion in this set supports aggressive and flexible deck strategies, making it a valuable asset for collectors and players alike.

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    Quick Ball (Fusion Strike) #237

  • Collector’s Guide: Schoolboy (Fusion Strike #238)

    Collector’s Guide: Schoolboy (Fusion Strike #238)

    Schoolboy Supporter Card Collectors Guide

    Character Intro

    Schoolboy is an uncommon card from the Fusion Strike set, numbered 238. While it lacks an ability or attack, its design fits seamlessly within the dynamic Fusion Strike collection and offers a subtle yet distinct option for collectors seeking variety.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Fusion Strike 238 Uncommon kirisAki
    • Card Number: 238
    • Set: Fusion Strike (swsh8)
    • Card Type: Supporter
    • Stage: Supporter
    • Retreat Cost: 0
    • Regulation Mark: E
    • Illustrator: kirisAki
    • Image:
      swsh8-238

    Key Printings

    This guide focuses on the exact printing of Schoolboy from the Fusion Strike set, identified by card number 238 and illustrated by kirisAki. No other printings or reprints are documented.

    Variants & Identifiers

    There are no known print variants or alternate art versions for this card. It is identified by its set code “swsh8-238” and the Fusion Strike symbol with regulation mark E.

    Legality & Play Notes

    Legality: unknown

    Schoolboy’s effect allows the player to draw 2 cards, with an additional 2 cards drawn if the opponent has exactly 1, 3, or 5 Prize cards remaining. The card also enforces the standard Supporter rule of playing only one Supporter card per turn.

    Care & Storage Tips

    To preserve this uncommon Supporter card, store it in a protective sleeve away from direct sunlight and moisture. Keep it flat in a binder or card box to avoid bending or edge wear, especially since no special print variants exist.

    Set-by-Set Micro-summaries

    • Fusion Strike (swsh8): Schoolboy appears as a straightforward Supporter card with a useful card-drawing effect, fitting the set’s theme of strategic play and synergy. Its uncommon rarity makes it accessible but still a notable part of the set’s Supporter lineup.

    This concise guide should assist collectors and players in identifying and preserving this specific Schoolboy Supporter card from the Fusion Strike set.

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    Schoolboy (Fusion Strike) #238