Category: Guardians Rising

  • Collector’s Guide: Metagross-GX (Guardians Rising #157a)

    Metagross-GX Collectors Guide

    Character Intro

    Metagross-GX from the Guardians Rising set is a Rare Ultra card with a formidable 250 HP. It features the Geotech System Ability and the hard-hitting Giga Hammer attack. This striking card is numbered 157a in the collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 157a Rare Ultra 250 5ban Graphics
    • Type: Metal
    • Stage: Stage 2, GX (evolves from Metang)
    • Retreat Cost: 3
    • Weakness: Fire ×2
    • Resistance: Psychic -20
    • Ability: Geotech System — attach a Psychic or Metal Energy from discard to Active Pokémon once per turn before attacking
    • Attacks:
    • Giga Hammer — 150 damage; cannot be used next turn
    • Algorithm-GX — search deck for up to 5 cards, add to hand (once per game)
    • Pokémon-GX Rule: When Knocked Out, opponent takes 2 Prize cards

    Key Printings

    The key printing for Metagross-GX is from the Guardians Rising set, identified as card number 157a. This Rare Ultra card features the unique ability Geotech System and the powerful GX attack Algorithm-GX, making it a notable collectible.

    Variants & Identifiers

    This exact printing has no known print variants. It is identified by the set code “sm2” and card number “157a.” The illustrator credited is 5ban Graphics. The card image can be referenced at /images/sm2/sm2-157a.jpg.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats according to the provided data. Its GX rule means it yields two Prize cards when knocked out, a critical factor in gameplay strategy.

    Care & Storage Tips

    To preserve the card’s vibrant artwork and condition, store it in a protective sleeve away from direct sunlight and moisture. Use a rigid top-loader or a binder with individual pockets to prevent bending or surface damage. Avoid exposure to extreme temperatures.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Introduced Metagross-GX with a strong Metal-type presence, featuring the Geotech System ability and versatile GX attack Algorithm-GX. This set highlights powerful Stage 2 GX Pokémon with strategic energy recovery mechanics.

    This guide covers the exact printing of Metagross-GX from Guardians Rising, providing collectors and players with essential details for identification and care.

    Metagross-GX (Guardians Rising) #157a

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    Metagross-GX (Guardians Rising) #157a

  • Collector’s Guide: Sylveon-GX (Guardians Rising #158)

    Sylveon-GX Collectors Guide

    Character Intro

    Sylveon-GX from the Guardians Rising set is a Rare Rainbow card numbered 158. With 200 HP and the elegant attack Fairy Wind, it’s a vibrant, sturdy standout for collectors.

    Quick Facts

    • HP: 200
    • Type: Fairy
    • Stage: Stage 1, GX
    • Evolves from: Eevee
    • Retreat Cost: 2
    • Weakness: Metal (×2)
    • Resistance: Darkness (-20)
    • Rarity: Rare Rainbow
    • Illustrator: 5ban Graphics
    • Set: Guardians Rising (sm2)
    • Card Number: 158
    set_name release_date number rarity hp illustrator
    Guardians Rising 158 Rare Rainbow 200 5ban Graphics

    Key Printings

    This guide focuses on the exact printing of Sylveon-GX from the Guardians Rising set, identified by card number 158. It is a rare rainbow variant, known for its vivid foil treatment and striking design.

    Variants & Identifiers

    There are no known print variants for this card. Key identifiers include:
    – Card number: 158
    – Set code: sm2
    – Illustrator: 5ban Graphics
    – Type/Subtype: Fairy, Stage 1 GX

    Legality & Play Notes

    Legality: unknown

    Attacks:
    – Magical Ribbon — allows searching your deck for up to 3 cards.
    – Fairy Wind — dealing 110 damage.
    – Plea-GX — returns two of your opponent’s Benched Pokémon and their attached cards to their hand.

    Note the Pokémon-GX rule: when Sylveon-GX is knocked out, your opponent takes 2 Prize cards.

    Care & Storage Tips

    To preserve the card’s rare rainbow foil and vibrant artwork:
    – Store in a protective sleeve, away from direct sunlight and moisture.
    – Use a rigid top-loader or a binder with individual pockets for added protection during handling or display.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Sylveon-GX debuts as a powerful Fairy-type Stage 1 GX card with a unique set of attacks and a rare rainbow foil finish. Its combination of search utility and bench disruption makes it a notable collectible from this set.

    Sylveon-GX

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    Sylveon-GX (Guardians Rising) #158

  • Collector’s Guide: Kommo-o-GX (Guardians Rising #159)

    Kommo-o-GX Collectors Guide

    Character Intro

    Kommo-o-GX from the Guardians Rising set is a Rare Rainbow card with a robust 240 HP. Its standout feature is the powerful Ultra Uppercut-GX attack, and the vibrant finish makes it a striking addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 159 Rare Rainbow 240 5ban Graphics
    • Type: Dragon
    • Stage: Stage 2, GX
    • Weakness: Fairy ×2
    • Retreat Cost: 2
    • Set Code: sm2
    • Series: sun_moon
    • Evolves From: Hakamo-o
    • GX Rule: When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.

    Key Printings

    This exact printing of Kommo-o-GX appears in the Guardians Rising set, identified by card number 159.

    • Adamantine Press: Reduces damage taken on the next turn.
    • Shred: Deals 130 damage that is unaffected by the opponent’s Active Pokémon effects.
    • Ultra Uppercut-GX: A 240-damage GX attack, limited to one use per game.

    Variants & Identifiers

    This card has no known print variants. It is identified by set code sm2, card number 159, Rare Rainbow rarity, and illustrator 5ban Graphics.

    Legality & Play Notes

    • Legality: unknown
    • This card is not legal in Standard, Expanded, or Unlimited formats.
    • It carries the Pokémon-GX rule where knocking it out awards the opponent 2 Prize cards.

    Care & Storage Tips

    Protect the Rare Rainbow finish by storing Kommo-o-GX in a sleeve and keeping it away from direct sunlight and moisture. Avoid bending or scratching to preserve the artwork and text.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Kommo-o-GX debuts as a powerful Dragon-type GX card with high HP and versatile attacks, highlighted by its Rare Rainbow rarity and striking 5ban Graphics illustration. The set does not specify a release date for this card.

    Kommo-o-GX (Guardians Rising) #159

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    Kommo-o-GX (Guardians Rising) #159

  • Collector’s Guide: Field Blower (Guardians Rising #163)

    Field Blower (Guardians Rising 163) Collectors Guide

    Character Intro

    Field Blower is a Rare Secret Trainer Item from the Guardians Rising set, numbered 163. It disrupts opponents by removing their Pokémon Tools or Stadiums, and its sleek design matches its tactical role. Field Blower remains a notable inclusion for collectors focusing on Guardians Rising.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 163 Rare Secret Toyste Beach
    • Card Name: Field Blower
    • Card Type: Item
    • Stage: Item
    • Retreat Cost: 0
    • Series: Sun & Moon
    • Set Code: sm2
    • Illustrator: Toyste Beach
    • Image:

    Key Printings

    This exact printing of Field Blower is from the Guardians Rising expansion, identified by the set code sm2 and card number 163. It is a rare secret card, making it a sought-after piece for collectors focusing on high-rarity items.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by its rarity as a Rare Secret and the unique artwork by Toyste Beach. The card does not evolve from any other card and has no listed HP or types.

    Legality & Play Notes

    Legality: unknown
    Field Blower’s rules allow the player to discard up to two Pokémon Tool or Stadium cards in play, providing tactical disruption. Players may play as many Item cards as they like during their turn before attacking, making Field Blower a flexible and valuable tool in gameplay.

    Care & Storage Tips

    To preserve the card’s condition, store Field Blower in a protective sleeve and keep it away from direct sunlight and moisture. Given its rare secret rarity, maintaining mint condition will help retain its collector value.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Field Blower appears as a rare secret Item card, emphasizing strategic play through disruption. It is part of the Sun & Moon series and showcases the detailed artwork of Toyste Beach. Other expansions and printings of Field Blower are unknown.

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    Field Blower (Guardians Rising) #163

  • Collector’s Guide: Max Potion (Guardians Rising #164)

    Max Potion (Guardians Rising 164) Collectors Guide

    Character Intro

    Max Potion is a Rare Secret Item card from the Guardians Rising set, numbered 164. It offers strong strategic value by enabling full healing at a cost, and its striking design aligns with the set’s dynamic theme.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 164 Rare Secret Toyste Beach
    • Card Number: 164
    • Rarity: Rare Secret
    • Set: Guardians Rising (sm2)
    • Type: Item
    • Stage: Item
    • Retreat Cost: 0
    • Illustrator: Toyste Beach
    • Image:

    Key Printings

    This exact printing appears only in Guardians Rising as card number 164. Classified as a Rare Secret, it’s a sought-after piece for collectors focusing on rare and secret cards within the Sun & Moon series.

    Variants & Identifiers

    There are no known print variants for this Max Potion. It is uniquely identified by the set code “sm2-164” and its Rare Secret classification. The artwork is credited to Toyste Beach.

    Legality & Play Notes

    Legality status: unknown.
    Effect: Heal all damage from one of your Pokémon, then discard all Energy attached to that Pokémon. You may play any number of Item cards during your turn before attacking.

    Care & Storage Tips

    Use a protective sleeve, keep the card away from direct sunlight and moisture, and avoid bends or scratches to preserve condition and collector value.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): A Rare Secret Item card that emphasizes healing mechanics with a clean, functional design. It stands out in the set due to its rarity and utility.

    This guide covers the exact printing of Max Potion from Guardians Rising, providing collectors with essential information for identification and care.

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    Max Potion (Guardians Rising) #164

  • Collector’s Guide: Rare Candy (Guardians Rising #165)

    Rare Candy (Guardians Rising 165) Collectors Guide

    Character Intro

    Rare Candy from the Guardians Rising set is a Rare Secret card, numbered 165. Its striking design makes it a notable addition for collectors seeking unique cards from this series. This Item card has no attacks or abilities, emphasizing its collectible appeal.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 165 Rare Secret Toyste Beach
    • Card ID: sm2-165
    • Stage: Item
    • Subtypes: Item
    • Retreat Cost: 0
    • Weaknesses: None
    • Resistances: None
    • Evolves From: None
    • Types: None
    • Rules Text: Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card onto the Basic Pokémon to evolve it. You can’t use this card during your first turn or on a Basic Pokémon that was put into play this turn. You may play as many Item cards as you like during your turn (before your attack).

    Key Printings

    This printing is from Guardians Rising, numbered 165, classified as a Rare Secret, and illustrated by Toyste Beach.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward using the set code “sm2” and card number “165.” The Rare Secret classification further distinguishes it within the set.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats according to the provided data. Its rules text emphasizes timing your evolutions and the ability to play multiple Item cards per turn.

    Care & Storage Tips

    Store in a protective sleeve and keep away from direct sunlight and moisture. Given its rarity and secret status, careful handling is recommended to maintain condition and collector value.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Card number 165, a Rare Secret Item that enables evolving a Basic Pokémon directly into Stage 2. Features artwork by Toyste Beach and remains notable despite unknown release date and HP stats.

    Rare Candy (Guardians Rising) #165

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    Rare Candy (Guardians Rising) #165

  • Collector’s Guide: Salazzle (Guardians Rising #16)

    Salazzle (Guardians Rising 16) Collectors Guide

    Character Intro

    Salazzle from the Guardians Rising set is a rare Pokémon card numbered 16. A Stage 1 Fire-type with 110 HP, it features the ability Hot Poison for a disruptive evolution play and the attack Flamethrower for reliable damage.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 16 Rare 110 Mitsuhiro Arita
    • HP: 110
    • Type: Fire
    • Stage: Stage 1 (Evolves from Salandit)
    • Retreat Cost: 1
    • Weakness: Water ×2
    • Ability: Hot Poison — When evolving this Pokémon from your hand, you may leave your opponent’s Active Pokémon Burned and Poisoned.
    • Attack: Flamethrower — Deals 90 damage and requires discarding an Energy from Salazzle.
    • Flavor Text: “For some reason, only females have been found. It creates a reverse harem of male Salandit that it lives with.”
    • Illustrator: Mitsuhiro Arita
    • Image URL: /images/sm2/sm2-16.jpg

    Key Printings

    This exact printing of Salazzle appears in the Guardians Rising set, identified by set code sm2 and card number 16. It is classified as a Rare card and features artwork by Mitsuhiro Arita. The card’s regulation mark and release date are unknown.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by the set code sm2 and card number 16. The card’s market reference query is “Salazzle Guardians Rising 16.”

    Legality & Play Notes

    Legality: unknown
    This card is not currently listed as legal in Standard, Expanded, or Unlimited formats.

    Care & Storage Tips

    To preserve the vibrant artwork and maintain card condition, store this card in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially around the edges where wear is most common.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Salazzle is featured as a Rare Stage 1 Fire-type Pokémon with a unique ability that can inflict Burn and Poison status upon evolution. Its Flamethrower attack is powerful but requires discarding an Energy, balancing its offensive potential.

    Salazzle (Guardians Rising) #16

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    Salazzle (Guardians Rising) #16

  • Collector’s Guide: Drampa-GX (Guardians Rising #160)

    Drampa-GX Collectors Guide

    Overview

    Drampa-GX is a Rare Rainbow card from the Guardians Rising set, numbered 160. This striking Pokémon boasts 180 HP, making it a sturdy addition to any deck. Its notable attack, Berserk, offers dynamic gameplay potential.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 160 Rare Rainbow 180 5ban Graphics
    • Type: Colorless
    • Stage: Basic GX
    • Retreat Cost: 2
    • Weakness: Fighting ×2
    • No listed resistances
    • No abilities
    • GX Rule: When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards

    Legality & Play Notes

    • Legality: unknown

    Attacks:
    – Righteous Edge — Deals 20 damage and discards a Special Energy from the opponent’s Active Pokémon.
    – Berserk — Deals 80+ damage, increasing by 70 if any of your Benched Pokémon have damage counters.
    – Big Wheel-GX — Shuffle your hand into your deck and draw 10 cards. Can only be used once per game.

    Key Printings

    This guide focuses on the Guardians Rising printing of Drampa-GX, card number 160, notable for its rare rainbow rarity and detailed 5ban Graphics illustration.

    Variants & Identifiers

    • There are no known print variants for this card.
    • Identified by set code “sm2” and card number “160”.
    • Market reference query: “Drampa-GX Guardians Rising 160”.

    Care & Storage Tips

    To preserve the vibrant rainbow foil and detailed artwork, store Drampa-GX in a protective sleeve away from direct sunlight and moisture. Use a rigid top-loader or a binder with individual pockets to prevent bending and surface scratches.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Introduced Drampa-GX as a powerful Basic GX card with a unique combination of disruption and draw power attacks, highlighted by its rare rainbow foil variant.

    Drampa-GX (Guardians Rising) #160

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    Drampa-GX (Guardians Rising) #160

  • Collector’s Guide: Aqua Patch (Guardians Rising #161)

    Aqua Patch (Guardians Rising 161) Collectors Guide

    Character Intro

    Aqua Patch is a Rare Secret card from the Guardians Rising set, numbered 161. Although it has no attacks or abilities, its rarity and striking design make it a standout Item card for collectors in this vibrant Sun & Moon expansion.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 161 Rare Secret Toyste Beach
    • Card Number: 161
    • Card Type: Item
    • Stage: Item
    • Retreat Cost: 0
    • Series: Sun & Moon
    • Set Code: sm2
    • Subtypes: Item
    • Illustrator: Toyste Beach
    • Image:

    Key Printings

    This printing of Aqua Patch appears only in Guardians Rising, identified by set code sm2 and card number 161. Classified as a Rare Secret, it’s a sought-after choice for collectors of rare Item cards.

    Variants & Identifiers

    There are no known print variants. Its Rare Secret designation and the illustration by Toyste Beach are the key identifiers. The card does not evolve from any Pokémon and has no HP, attacks, or abilities, underscoring its role as a supportive Item card.

    Legality & Play Notes

    Legality status: unknown
    Rules text: “Attach a Water Energy card from your discard pile to 1 of your Benched Water Pokémon. | You may play as many Item cards as you like during your turn (before your attack).”

    Care & Storage Tips

    To preserve condition and value, store Aqua Patch in a sleeve, away from sunlight and moisture. Given its rarity, handle with clean hands and keep it in a rigid top-loader or binder.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Aqua Patch debuts as a Rare Secret Item card, providing Water Energy recovery support. It complements Water-type decks and adds strategic depth without HP or attacks, focusing purely on utility.

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    Aqua Patch (Guardians Rising) #161

  • Collector’s Guide: Enhanced Hammer (Guardians Rising #162)

    Enhanced Hammer (Guardians Rising 162) Collector’s Guide

    Character Intro

    Enhanced Hammer is a Rare Secret card from the Guardians Rising set, numbered 162. Its striking design and scarcity make it a standout pull for collectors focused on this vibrant Sun & Moon expansion.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 162 Rare Secret Yoshinobu Saito
    • Card Name: Enhanced Hammer
    • Card Number: 162
    • Set: Guardians Rising (sm2)
    • Rarity: Rare Secret
    • Illustrator: Yoshinobu Saito
    • Stage: Item
    • Retreat Cost: 0
    • Subtypes: Item
    • Types: None
    • Evolves From: None
    • Weaknesses/Resistances: None
    • Flavor Text: Unknown

    Key Printings

    This printing of Enhanced Hammer is card 162 in Guardians Rising and is classified as a Rare Secret, making it a notable collectible within the Sun & Moon series.

    Variants & Identifiers

    • No known print variants.
    • Set code: “sm2-162”
    • Artwork: Yoshinobu Saito
    • Image: /images/sm2/sm2-162.jpg

    Legality & Play Notes

    • Legality: unknown
    • Rules text: “Discard a Special Energy from 1 of your opponent’s Pokémon. | You may play as many Item cards as you like during your turn (before your attack).”

    Care & Storage Tips

    Protect the card in a sleeve and keep it away from direct sunlight and moisture. Use a rigid top-loader or a binder with individual pockets to prevent bending and surface scratches.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Enhanced Hammer appears as a disruptive Item that removes an opponent’s Special Energy, adding straightforward but effective counterplay to the set’s strategies.

    Enhanced Hammer (Guardians Rising) #162

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    Enhanced Hammer (Guardians Rising) #162