Category: sword_shield

  • Collector’s Guide: Stunky (Rebel Clash #114)

    Collector’s Guide: Stunky (Rebel Clash #114)

    Stunky (Rebel Clash 114) Collectors Guide

    Character Intro

    Stunky is a Common Pokémon from the Rebel Clash set, numbered 114. It has 70 HP and features the attack Poison Gas. This card offers a straightforward addition for collectors focusing on this vibrant set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Rebel Clash 114 Common 70 Shigenori Negishi
    • Type: Darkness
    • Stage: Basic
    • Retreat Cost: 2
    • Weakness: Fighting ×2
    • Resistance: None
    • Regulation Mark: D
    • Evolves From: None
    • Attack: Poison Gas (10 damage, poisons opponent)

    Key Printings

    This printing is from the Sword & Shield Rebel Clash expansion, card number 114. As a common rarity, it’s widely accessible for collectors and players.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward via its set code “swsh2-114” and the artwork by Shigenori Negishi. The card’s regulation mark is D, and it has no special abilities beyond its single attack.

    Legality & Play Notes

    Legality: unknown
    According to the provided data, this card is not legal in Standard, Expanded, or Unlimited formats.

    Care & Storage Tips

    As a common card, Stunky should be stored in a protective sleeve to preserve its condition, especially the illustrated front by Shigenori Negishi. Keep it away from direct sunlight and moisture to prevent fading and warping.

    Set-by-Set Micro-summaries

    • Rebel Clash (swsh2): Introduced as a Basic Darkness-type Pokémon with a simple but effective Poison Gas attack. This set features Stunky as a common card, emphasizing straightforward gameplay and thematic synergy with Darkness-type decks.

    swsh2-114

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    Stunky (Rebel Clash) #114

  • Collector’s Guide: Skuntank (Rebel Clash #115)

    Collector’s Guide: Skuntank (Rebel Clash #115)

    Skuntank (Rebel Clash 115) Collector’s Guide

    Character Intro

    Skuntank from the Rebel Clash set is an uncommon card numbered 115. It has 120 HP and features the distinctive attack Poison Ring. A solid addition to any collection with unique design and reliable stats.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Rebel Clash 115 Uncommon 120 sowsow
    • Type: Darkness
    • Stage: Stage 1 (Evolves from Stunky)
    • Retreat Cost: 3
    • Weakness: Fighting ×2
    • Resistances: None
    • Regulation Mark: D

    Key Printings

    This exact printing of Skuntank appears in the Sword & Shield Rebel Clash expansion, identified by card number 115. It features two attacks: Slash, dealing 50 damage with a simple Colorless energy cost, and Poison Ring, which inflicts 80 damage while poisoning the opponent’s Active Pokémon and preventing retreat during the next turn.

    Variants & Identifiers

    There are no known print variants for this card. It is uniquely identified by its set code swsh2-115 and the regulation mark D. The card’s official market reference query is “Skuntank Rebel Clash 115.”

    Legality & Play Notes

    Legality status: unknown.
    This card is not currently legal in Standard, Expanded, or Unlimited formats.

    Care & Storage Tips

    To preserve the vivid artwork and maintain condition, store this Skuntank card in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity, a binder or top-loader is recommended for long-term collection.

    Set-by-Set Micro-summaries

    • Rebel Clash (swsh2): This set introduced Skuntank as a solid Stage 1 Darkness-type with a balanced HP and versatile attacks, emphasizing strategic status effects like Poison Ring’s poisoning and retreat prevention.

    swsh2-115

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    Skuntank (Rebel Clash) #115

  • Collector’s Guide: Spiritomb (Rebel Clash #116)

    Collector’s Guide: Spiritomb (Rebel Clash #116)

    Spiritomb (Rebel Clash 116) Collector’s Guide

    Character Intro

    Spiritomb from the Rebel Clash set is a Rare Pokémon card numbered 116. It has 60 HP and features the attacks Splitting Spite and Dripping Grudge, offering disruption and scalable damage as a unique addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Rebel Clash 116 Rare 60 Tomokazu Komiya
    • Type: Darkness
    • Stage: Basic
    • Retreat Cost: 2
    • Weakness: Grass ×2
    • Abilities: None
    • Attacks:
    • Splitting Spite: Discards the top card of each player’s deck for a simple disruption effect.
    • Dripping Grudge: Places 1 damage counter on the opponent’s Active Pokémon for each Pokémon in your discard pile, scaling with discard size.
    • Flavor Text: “It was bound to a fissure in an Odd Keystone as punishment for misdeeds 500 years ago.”
    • Regulation Mark: D
    • Image URL: /images/swsh2/swsh2-116.jpg

    Key Printings

    This exact printing of Spiritomb appears in the Sword & Shield Rebel Clash expansion, card number 116. It is a Rare card with no evolutions or special abilities, focusing on disruptive and damage-scaling attacks.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward via its set code (swsh2), card number (116), and the illustrator’s signature style.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats according to the provided data. Its attacks offer utility in deck disruption and incremental damage, but its low HP and lack of abilities may limit competitive viability.

    Care & Storage Tips

    As a Rare card with detailed artwork, store Spiritomb in a protective sleeve away from direct sunlight. Avoid bending and exposure to moisture to preserve condition and color.

    Set-by-Set Micro-summaries

    • Rebel Clash (swsh2): Spiritomb debuts as a Basic Darkness-type Pokémon with unique discard and damage mechanics. It fits the set’s theme of strategic disruption but remains a niche pick due to its limited HP and lack of abilities.

    Spiritomb (Rebel Clash) #116

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    Spiritomb (Rebel Clash) #116

  • Collector’s Guide: Snover (Rebel Clash #12)

    Collector’s Guide: Snover (Rebel Clash #12)

    Snover Collector’s Guide: Rebel Clash #12

    Character Intro

    Snover is a Common Pokémon card from the Rebel Clash set, numbered 12. A Basic Grass-type with 90 HP, it features the attacks Beat and Razor Leaf—simple, on-theme moves that make for an easy, engaging addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Rebel Clash 12 Common 90 Shibuzoh.
    • Type: Grass
    • Stage: Basic
    • Weakness: Fire ×2
    • Retreat Cost: 3
    • Attacks:
    • Beat (20 damage, 2 Colorless energy)
    • Razor Leaf (50 damage, 1 Grass + 2 Colorless energy)
    • Flavor Text: It lives on snowy mountains. It sinks its legs into the snow to absorb water and keep its own temperature down.
    • Regulation Mark: D
    • Illustrator: Shibuzoh.
    • Image:
      swsh2-12

    Key Printings

    This exact printing of Snover appears in the Sword & Shield Rebel Clash expansion as card number 12. It is a Common card with no abilities and two straightforward attacks, offering a clean, thematic depiction of Snover.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by its set code “swsh2,” regulation mark “D,” and the illustrator credit to Shibuzoh. The card’s market reference query is “Snover Rebel Clash 12.”

    Legality & Play Notes

    Legality: unknown
    According to the provided data, this card is not currently legal in Standard, Expanded, or Unlimited formats. Its relatively high retreat cost and lack of abilities may limit competitive use, though it delivers decent damage for a Basic Grass-type.

    Care & Storage Tips

    Protect with a sleeve and store away from sunlight and moisture. As its appeal centers on artwork and set placement, maintaining clean edges and surfaces helps preserve value.

    Set-by-Set Micro-summaries

    • Rebel Clash (swsh2): Snover appears as a Basic Grass-type with two attacks and no abilities. The flavor text reinforces its snowy mountain habitat. This is a straightforward Common with no known variants or special printings.

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    Snover (Rebel Clash) #12

  • Collector’s Guide: Mandibuzz (Rebel Clash #120)

    Collector’s Guide: Mandibuzz (Rebel Clash #120)

    Mandibuzz Collector’s Guide (Rebel Clash #120)

    Character Intro

    Mandibuzz from the Rebel Clash set is a Rare Darkness-type Stage 1 Pokémon with 120 HP. It features the attack Bone Rush and is numbered 120 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Rebel Clash 120 Rare 120 kodama
    • Type: Darkness
    • Stage: Stage 1 (Evolves from Vullaby)
    • Weakness: Lightning (×2)
    • Resistance: Fighting (-30)
    • Retreat Cost: 2

    Key Printings

    This specific Mandibuzz card is from the Sword & Shield Rebel Clash expansion, identified by set code swsh2 and card number 120.

    Attacks

    • Bone Rush: Deals 30 damage times the number of heads flipped on a coin.
    • Blindside: Can deal 100 damage to an opponent’s damaged Pokémon; if it’s on the Bench, do not apply Weakness or Resistance.

    Variants & Identifiers

    No print variants are known for this card. It is identified by its rarity as Rare, its regulation mark D, and the illustrator kodama. The card’s image can be found at /images/swsh2/swsh2-120.jpg.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.

    Play Notes

    Its unique attacks offer strategic options for targeting damaged opponent Pokémon or dealing variable damage based on coin flips.

    Care & Storage Tips

    To preserve this rare Mandibuzz card, store it in a protective sleeve and keep it away from direct sunlight and moisture. Avoid bending or scratching the surface to maintain its condition and value.

    Set-by-Set Micro-summaries

    • Rebel Clash (swsh2): Introduced Mandibuzz as a Stage 1 Darkness-type with versatile attacks and solid HP, adding depth to Darkness decks. The set’s focus on rugged and rebellious Pokémon is well represented by this card’s flavor and design.

    For collectors and players alike, this Mandibuzz card offers a blend of tactical gameplay and collectible appeal within the Rebel Clash set.

    Mandibuzz (Rebel Clash) #120

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    Mandibuzz (Rebel Clash) #120

  • Collector’s Guide: Malamar V (Rebel Clash #121)

    Collector’s Guide: Malamar V (Rebel Clash #121)

    Malamar V Collector’s Guide

    Character Intro

    Malamar V is a Rare Holo V from the Rebel Clash set, numbered 121. With 210 HP, it’s a durable Basic Pokémon V, and its signature attack, Brain Shake, adds a disruptive edge to gameplay.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Rebel Clash 121 Rare Holo V 210 Eske Yoshinob
    • Type: Darkness
    • Stage: Basic, V
    • Retreat Cost: 2
    • Weakness: Grass ×2
    • Regulation Mark: D
    • Rules: V rule applies—when Malamar V is Knocked Out, opponent takes 2 Prize cards.

    Key Printings

    This exact printing of Malamar V appears in the Rebel Clash set (set code swsh2) as card 121. It is a Rare Holo V with a holographic finish and the V classification, marking it as a powerful Basic Pokémon.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward via its set number (121), rarity (Rare Holo V), and illustrator (Eske Yoshinob). The card’s Darkness type and the unique attacks “Drag Off” and “Brain Shake” further distinguish it.

    Legality & Play Notes

    Legality: unknown

    Malamar V features two attacks:
    – Drag Off: Switches an opponent’s Benched Pokémon with their Active Pokémon and deals 30 damage.
    – Brain Shake: Deals 130 damage and confuses the opponent’s Active Pokémon.

    Because of the V rule, it yields two Prize cards when Knocked Out—a key consideration when planning trades or lines of play.

    Care & Storage Tips

    To preserve the holographic surface and maintain value, store Malamar V in a protective sleeve away from sunlight and moisture. Use a rigid top-loader or a binder with individual pockets to prevent bending or scratching.

    Set-by-Set Micro-summaries

    • Rebel Clash (swsh2): Malamar V debuts as a Rare Holo V with strong Darkness-type attacks and a high HP pool, adding strategic depth and visual appeal for Sword & Shield–era collectors.

    swsh2-121

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    Malamar V (Rebel Clash) #121

  • Collector’s Guide: Malamar VMAX (Rebel Clash #122)

    Collector’s Guide: Malamar VMAX (Rebel Clash #122)

    Malamar VMAX Collector’s Guide

    Character Intro

    Malamar VMAX from the Rebel Clash set is a Rare Holo VMAX card numbered 122. It boasts a striking 310 HP, making it a robust addition to any deck. Its sole attack, Max Jammer, reflects its formidable presence in battle.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Rebel Clash 122 Rare Holo VMAX 310 5ban Graphics
    • Type: Darkness
    • Stage: VMAX
    • Retreat Cost: 2
    • Weakness: Grass ×2
    • Regulation Mark: D
    • Attack: Max Jammer — Deals 180 damage and forces your opponent to reveal their hand, allowing you to choose a card to place at the bottom of their deck.
    • VMAX Rule: When knocked out, your opponent takes 3 Prize cards.

    Key Printings

    The key printing of Malamar VMAX is from the Rebel Clash set, identified by card number 122. This printing is a Rare Holo VMAX variant, showcasing the card’s powerful VMAX form and high HP.

    Variants & Identifiers

    This exact printing has no known print variants. It is identified by the set code “swsh2-122” and the regulation mark “D.” The card’s illustrator is 5ban Graphics, known for their sharp and vivid artwork style.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats according to the provided data. The VMAX rule applies, meaning if Malamar VMAX is knocked out, the opponent takes 3 Prize cards.

    Care & Storage Tips

    To preserve the vibrant holo finish and maintain the card’s condition, store Malamar VMAX in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the card, and keep it in a cool, dry place to prevent warping.

    Set-by-Set Micro-summaries

    • Rebel Clash: Malamar VMAX debuts as a powerful Darkness-type VMAX card with a high HP pool and a disruptive attack that manipulates the opponent’s hand, fitting well into aggressive or control-oriented decks.

    swsh2-122

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    Malamar VMAX (Rebel Clash) #122

  • Collector’s Guide: Impidimp (Rebel Clash #123)

    Collector’s Guide: Impidimp (Rebel Clash #123)

    Impidimp Collector’s Guide: Rebel Clash Printing

    Character Intro

    Impidimp from the Rebel Clash set is a common Pokémon card with 70 HP. This mischievous Basic Darkness-type features straightforward attacks, including Stampede, adding a dynamic edge to gameplay. Numbered 123 in the set, Impidimp offers a lively addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Rebel Clash 123 Common 70 Kouki Saitou
    • Type: Darkness
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Grass ×2
    • Resistance: None
    • Regulation Mark: D
    • Flavor Text: Through its nose, it sucks in the emanations produced by people and Pokémon when they feel annoyed. It thrives off this negative energy.

    Key Printings

    This guide focuses on the Rebel Clash set printing of Impidimp, card number 123.

    Attacks

    • Beat — 10 damage for one Darkness energy
    • Stampede — 20 damage for one Darkness and one Colorless energy

    There are no abilities on this card.

    Variants & Identifiers

    This printing has no known print variants. The card is identified by its set code “swsh2” and number “123.” The artwork by Kouki Saitou is distinctive for this version. The market reference query is “Impidimp Rebel Clash 123.”

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats according to the provided data.

    Care & Storage Tips

    To preserve this common card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially the illustrated front by Kouki Saitou.

    Set-by-Set Micro-summaries

    • Rebel Clash (swsh2): Introduced Impidimp as a Basic Darkness-type Pokémon with straightforward attacks and a unique flavor text emphasizing its affinity for negative energy. This set printing is common and features clean, simple gameplay utility.

    Impidimp (Rebel Clash) #123

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    Impidimp (Rebel Clash) #123

  • Collector’s Guide: Morgrem (Rebel Clash #124)

    Collector’s Guide: Morgrem (Rebel Clash #124)

    Morgrem Collector’s Guide: Rebel Clash #124

    Character Intro

    Morgrem from the Rebel Clash set is an Uncommon Darkness-type Pokémon with 90 HP and the standout attack False Surrender. It appears as card number 124 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Rebel Clash 124 Uncommon 90 Hitoshi Ariga
    • HP: 90
    • Type: Darkness
    • Stage: Stage 1 (Evolves from Impidimp)
    • Retreat Cost: 2
    • Weakness: Grass ×2
    • Attacks:
    • Bite (30 damage, costs 1 Darkness energy)
    • False Surrender (60 damage, costs 1 Darkness + 2 Colorless; damage unaffected by opponent’s Active Pokémon effects)
    • Flavor Text: When it gets down on all fours as if to beg for forgiveness, it’s trying to lure opponents in so that it can stab them with its spear-like hair.
    • Illustrator: Hitoshi Ariga
    • Card Number: 124
    • Set: Rebel Clash (swsh2)
    • Regulation Mark: D
    • Image:
      swsh2-124

    Key Printings

    The only known printing with these exact details is Rebel Clash #124, illustrated by Hitoshi Ariga and marked with Regulation Mark D.

    Variants & Identifiers

    No alternate print variants or special editions are documented. Identify it by set code (swsh2), card number (124), and Regulation Mark D.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Specific tournament legality or ban status is unknown.

    Care & Storage Tips

    Protect the card in a sleeve, keep it away from sunlight and moisture, and handle carefully to avoid edge and corner wear.

    Set-by-Set Micro-summaries

    • Rebel Clash (swsh2): Morgrem is a strategic Darkness-type Stage 1 Pokémon with two attacks, including False Surrender, which bypasses opponent effects. It appears as an Uncommon with Regulation Mark D and artwork by Hitoshi Ariga. Release date is unknown.

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    Morgrem (Rebel Clash) #124

  • Collector’s Guide: Grimmsnarl (Rebel Clash #125)

    Collector’s Guide: Grimmsnarl (Rebel Clash #125)

    Grimmsnarl (Rebel Clash 125) Collectors Guide

    Character Intro

    Grimmsnarl from the Rebel Clash set is a Rare Holo card featuring 170 HP. It boasts the intriguing ability Dark Oath and the dynamic attack Energy Press. This card is numbered 125 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Rebel Clash 125 Rare Holo 170 nagimiso
    • Type: Darkness
    • Stage: Stage 2
    • Evolves From: Morgrem
    • Retreat Cost: 3
    • Weakness: Grass ×2
    • Resistance: None
    • Regulation Mark: D
    • Flavor Text: With the hair wrapped around its body helping to enhance its muscles, this Pokémon can overwhelm even Machamp.
    • Image:
      swsh2-125

    Key Printings

    This exact printing of Grimmsnarl appears in the Sword & Shield Rebel Clash set as card number 125. It is a Rare Holo variant illustrated by nagimiso. The card features the Dark Oath ability, which increases the Energy cost of your opponent’s Active Pokémon’s attacks by one Colorless Energy, and the Energy Press attack that deals 100+ damage, increasing by 30 for each Energy attached to the opponent’s Active Pokémon.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by the set code “swsh2” and the regulation mark “D.” The card’s rarity is Rare Holo, and it is a Stage 2 Darkness-type Pokémon evolving from Morgrem.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats according to the provided data.

    Care & Storage Tips

    To preserve the card’s holo finish and vibrant artwork, store it in a protective sleeve and keep it away from direct sunlight and moisture. Use a rigid top loader or binder with individual pockets to prevent bending or surface damage. Handle the card with clean hands to avoid oils and dirt.

    Set-by-Set Micro-summaries

    • Rebel Clash (swsh2): Grimmsnarl appears as a powerful Stage 2 Darkness-type with a unique ability that disrupts opponents’ Energy usage and a scalable attack. This set features the card as a Rare Holo with striking artwork by nagimiso. The card’s regulation mark is D, but its tournament legality is unknown.

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    Grimmsnarl (Rebel Clash) #125