Tag: #11

  • Collector’s Guide: Zarude (Surging Sparks #11)

    Collector’s Guide: Zarude (Surging Sparks #11)

    Zarude Collector’s Guide: Surging Sparks #11

    Character Intro

    Zarude is a Rare Basic Grass-type from the Surging Sparks set with 120 HP and the standout attack Jungle Whip. It is card number 11 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Surging Sparks 11 Rare 120
    • Type: Grass
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Fire ×2
    • Attacks:
    • Leaf Drain: Deals 20 damage and heals 20 damage from Zarude.
    • Jungle Whip: Costs three energies; optionally return all attached energies to hand to add 80 more damage, totaling 80+.
    • Regulation Mark: H
    • Set Code: sv8
    • Flavor Text: Unknown
    • Evolves From: None

    Key Printings

    This guide covers the Surging Sparks Zarude, card 11. It is a Rare, Basic Pokémon with no evolutions. No alternate printings or special editions are documented for this exact printing.

    Variants & Identifiers

    No known print variants or alternate artwork exist for this specific Zarude. Identify it by set code “sv8,” card number 11, and its distinctive attack names and effects.

    Legality & Play Notes

    • Legality status: unknown.
    • This card is not currently listed as legal in Standard, Expanded, or Unlimited formats. Players should verify tournament rules before use.

    Care & Storage Tips

    Store in a protective sleeve away from direct sunlight and moisture. With the illustrator and release date not provided, preserving physical condition is key for future collector value.

    Set-by-Set Micro-summaries

    • Surging Sparks (sv8): Features Zarude as a Rare Basic Grass-type with healing and high-damage options, regulation mark H, within the Scarlet & Violet series. Release date and illustrator details are not provided.

    Zarude Surging Sparks 11

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    Zarude (Surging Sparks) #11

  • Collector’s Guide: Hydrapple ex (Prismatic Evolutions #11)

    Collector’s Guide: Hydrapple ex (Prismatic Evolutions #11)

    Hydrapple ex Collector’s Guide

    Character Intro

    Hydrapple ex is a Double Rare card from the Prismatic Evolutions set, numbered 11. With 330 HP, the Ripening Charge ability, and the Syrup Storm attack, it blends bulk, energy utility, and scaling damage—appealing to both collectors and players.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Prismatic Evolutions 11 Double Rare 330
    • Type: Grass
    • Stage: Stage 2, ex
    • Retreat Cost: 3
    • Weakness: Fire ×2
    • Resistance: None
    • Regulation Mark: H
    • Rules: Pokémon ex rule applies—when knocked out, opponent takes 2 Prize cards.

    Key Printings

    The key printing of Hydrapple ex is Prismatic Evolutions card number 11. It is classified as a Double Rare, a desirable target for collectors focusing on this set.

    Variants & Identifiers

    • No known print variants.
    • Identifiers: set code sv8pt5; card ID sv8pt5-11.
    • Card text highlights:
    • Ability — Ripening Charge: allows attaching a Basic Grass Energy from hand once per turn and healing 30 damage from that Pokémon.
    • Attack — Syrup Storm: deals 30 base damage plus 30 more for each Grass Energy attached to all your Pokémon.

    Legality & Play Notes

    Legality: unknown
    Note that the Pokémon ex rule applies: when Hydrapple ex is Knocked Out, your opponent takes 2 Prize cards.

    Care & Storage Tips

    Store Hydrapple ex in a protective sleeve and keep it away from direct sunlight and moisture. Given its Double Rare status and unknown illustrator, preserving condition is important for long-term collector value.

    Set-by-Set Micro-summaries

    • Prismatic Evolutions: Hydrapple ex debuts as a powerful Grass-type Stage 2, ex card with a healing ability and a scaling attack, adding strategic depth and visual appeal to the set.

    Hydrapple ex

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    Hydrapple ex (Prismatic Evolutions) #11

  • Collector’s Guide: Seadra (Shrouded Fable #11)

    Seadra (Shrouded Fable 11) Collectors Guide

    Character Intro

    Seadra from the Shrouded Fable set is a common card numbered 11 with 90 HP. It features the attack Sharp Fin, showcasing its swift aquatic prowess. This card offers a straightforward yet engaging addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Shrouded Fable 11 Common 90
    • Type: Water
    • Stage: Stage 1 (Evolves from Horsea)
    • Retreat Cost: 1
    • Weakness: Lightning ×2
    • Resistance: None
    • Regulation Mark: H

    Key Printings

    This exact printing is from the Shrouded Fable set, card number 11, classified as Common rarity.

    Attacks

    • Call for Backup: Search your deck for up to 3 Pokémon and add them to your hand.
    • Sharp Fin: Deals 40 damage with a simple cost.

    No abilities or special rules are present.

    Variants & Identifiers

    • There are no known print variants for this card.
    • Identification is straightforward by its set code “sv6pt5” and card number 11. The card’s image can be referenced at /images/sv6pt5/sv6pt5-11.jpg.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its utility lies primarily in casual or collector play due to its straightforward attack set and common rarity.

    Care & Storage Tips

    As a common card without special textures or foiling, standard protective sleeves and storage in a binder or card box are recommended to maintain condition. Avoid exposure to moisture and direct sunlight to preserve card integrity.

    Set-by-Set Micro-summaries

    • Shrouded Fable: Introduces Seadra as a reliable Water-type Stage 1 with practical deck-searching capabilities and moderate damage output. This set focuses on balanced gameplay options rather than flashy or rare cards.

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  • Collector’s Guide: Dwebble (Destined Rivals #11)

    Collector’s Guide: Dwebble (Destined Rivals #11)

    Dwebble Collector’s Guide: Destined Rivals (sv10-11)

    Character Intro

    Dwebble from the Destined Rivals set is a common Pokémon card numbered 11. It has 70 HP and features the attack Ascension. This card offers a straightforward addition to any collection with its simple yet engaging design.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Destined Rivals 11 Common 70 Kanami Ogata
    • Type: Grass
    • Stage: Basic
    • Retreat Cost: 2
    • Weakness: Fire ×2
    • Attack: Ascension (search deck for an evolution card and evolve this Pokémon)
    • Flavor Text: It first tries to find a rock to live in, but if there are no suitable rocks to be found, Dwebble may move in to the ports of a Hippowdon.
    • Regulation Mark: I
    • Set Code: sv10
    • Series: Scarlet & Violet

    Key Printings

    This exact printing of Dwebble appears in the Scarlet & Violet series set “Destined Rivals” as card number 11. It is a common rarity card featuring artwork by Kanami Ogata. No other printings or reprints of this exact card are documented.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward by its set code sv10 and card number 11. The card’s unique Grass typing and the Ascension attack also help distinguish it from other Dwebble cards.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its single attack, Ascension, allows evolving this Pokémon by searching your deck, which can be strategically useful in casual play.

    Care & Storage Tips

    As a common card with no special variants, standard protective sleeves and storage in a binder or card box are recommended to preserve the card’s condition. Avoid exposure to direct sunlight or moisture to maintain the vibrant Kanami Ogata illustration.

    Set-by-Set Micro-summaries

    • Destined Rivals (sv10): Introduces this Dwebble card as a basic Grass-type with a unique Ascension attack. The set focuses on the Scarlet & Violet series, featuring Pokémon with diverse abilities and strategic potential. This card fits well into collections emphasizing early-stage Pokémon with evolutionary utility.

    Dwebble sv10-11

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    Dwebble (Destined Rivals) #11

  • Collector’s Guide: Dottler (Paradox Rift #11)

    Collector’s Guide: Dottler (Paradox Rift #11)

    Dottler Collector’s Guide: Paradox Rift Printing

    Character Intro

    Dottler from the Paradox Rift set is a common card numbered 11 with 80 HP. It features the attack Zen Headbutt, offering a straightforward option for gameplay. Its design and stats make it a solid choice for collectors focusing on this set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Paradox Rift unknown 11 Common 80 Haru Akasaka
    • Type: Grass
    • Stage: Stage 1 (Evolves from Blipbug)
    • Retreat Cost: 2
    • Weakness: Fire ×2
    • Resistances: None
    • Regulation Mark: G

    Key Printings

    This guide focuses on the Paradox Rift set printing of Dottler, card number 11.

    • Protect: can prevent damage and effects during the opponent’s next turn if a coin flip is heads.
    • Zen Headbutt: deals 20 damage.
    • There are no abilities on this card.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include the set code sv4, card number 11, and the common rarity symbol. The card’s image can be referenced at /images/sv4/sv4-11.jpg.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its moderate HP and defensive Protect attack may offer tactical value in casual play, but official tournament use is not established.

    Care & Storage Tips

    To preserve this common card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially the illustrated area by Haru Akasaka. Proper storage will maintain its collectible and aesthetic value.

    Set-by-Set Micro-summaries

    • Paradox Rift (sv4): Introduces Dottler as a Stage 1 Grass-type with a focus on defensive play through Protect and consistent damage via Zen Headbutt. This set highlights evolving Pokémon with intriguing psychic traits and solid gameplay mechanics.

    Dottler (Paradox Rift) #11

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    Dottler (Paradox Rift) #11

  • Collector’s Guide: Leafeon (Twilight Masquerade #11)

    Leafeon (Twilight Masquerade) Collectors Guide

    Character Intro

    Leafeon from the Twilight Masquerade set is an Uncommon card numbered 11. This vibrant Pokémon boasts 120 HP and features the attack Solar Beam. Its design captures a natural, leafy essence fitting its name.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Twilight Masquerade 11 Uncommon 120 Kuroimori
    • Type: Grass
    • Stage: Stage 1 (Evolves from Eevee)
    • Retreat Cost: 1 Colorless Energy
    • Weakness: Fire (×2)
    • Resistance: None
    • Regulation Mark: H

    Key Printings

    This Leafeon card is from the Scarlet & Violet series, specifically the Twilight Masquerade set (set code sv6). It is identified as card number 11 in the set and is classified as Uncommon rarity.

    Attacks

    • Leaflet Blessings — allows attachment of a Basic Grass Energy from hand to a Benched Pokémon and heals it.
    • Solar Beam — dealing 70 damage.

    Variants & Identifiers

    Variants

    • There are no known print variants for this card.

    Identifiers

    • Set code: “sv6-11”
    • Illustrator: Kuroimori
    • Market reference query: “Leafeon Twilight Masquerade 11.”

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its play viability and tournament presence are therefore unknown.

    Care & Storage Tips

    • Store in a protective sleeve away from direct sunlight and moisture.
    • Avoid bending or scratching the card surface, especially since the illustrator’s detailed artwork is a key collectible feature.
    • Keep it in a cool, dry environment to prevent warping.

    Set-by-Set Micro-summaries

    • Twilight Masquerade (sv6): Includes Leafeon as a Stage 1 Grass-type Pokémon with healing and damage-dealing capabilities. The set’s aesthetic is natural and mystical, with Kuroimori’s artwork emphasizing Leafeon’s connection to nature. The card fits well into collections focusing on Eevee evolutions or Grass-type themes.

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  • Collector’s Guide: Grotle (Temporal Forces #11)

    Collector’s Guide: Grotle (Temporal Forces #11)

    Grotle (Temporal Forces 11) Collectors Guide

    Character Intro

    Grotle from the Temporal Forces set is a Common card numbered 11 with 120 HP. This sturdy Pokémon features the attack “Ramming Shell,” showcasing its defensive capabilities and a design that evokes a resilient forest guardian.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Temporal Forces 11 Common 120 Uninori
    • Type: Grass
    • Stage: Stage 1 (Evolves from Turtwig)
    • Retreat Cost: 4
    • Weakness: Fire ×2
    • Resistance: None
    • Regulation Mark: H

    Key Printings

    This exact printing of Grotle appears in the Temporal Forces set, card number 11. It features two attacks:
    – “Cut” — 20 damage for one Grass Energy
    – “Ramming Shell” — 50 damage and reduces damage taken by 20 during the opponent’s next turn

    Illustrated by Uninori and classified as Common rarity.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include:
    – Set code: “sv5”
    – Card ID: “sv5-11”
    – Image path: /images/sv5/sv5-11.jpg
    – Regulation mark “H” identifying its era within the Scarlet & Violet series

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its high retreat cost of 4 may impact deck building, but its damage reduction ability on “Ramming Shell” offers strategic defensive value.

    Care & Storage Tips

    To preserve condition, store the card in a protective sleeve and keep it away from direct sunlight to prevent fading. Avoid moisture, and handle with clean hands to maintain the integrity of the artwork and card surface.

    Set-by-Set Micro-summaries

    • Temporal Forces: Introduces Grotle as a solid Grass-type Stage 1 Pokémon with balanced offensive and defensive capabilities. This set emphasizes forest and nature themes, reflected in Grotle’s flavor text and design.

    Grotle (Temporal Forces) #11

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    Grotle (Temporal Forces) #11

  • Collector’s Guide: Metapod (151 #11)

    Collector’s Guide: Metapod (151 #11)

    Metapod Collector’s Guide: 151 Set, Card #11

    Character Intro

    Metapod is a Common card in the 151 set (card 11). With 90 HP and the straightforward attack Tackle, it offers a classic depiction of the Metapod Pokémon.

    Quick Facts

    set_name release_date number rarity hp illustrator
    151 11 Common 90 Tika Matsuno
    • Type: Grass
    • Stage: Stage 1 (Evolves from Caterpie)
    • Attacks:
    • Tackle (20 damage, costs 1 Grass energy)
    • Defensive Posture (Flip a coin; if heads, prevent all damage to Metapod during opponent’s next turn; costs 2 Colorless energy)
    • Weakness: Fire ×2
    • Retreat Cost: 3
    • Flavor Text: “Even though it is encased in a sturdy shell, the body inside is tender. It can’t withstand a harsh attack.”
    • Regulation Mark: G
    • Set: Scarlet & Violet – 151
    • Card ID: sv3pt5-11
    • Image: Metapod

    Key Printings

    This exact printing of Metapod appears in the Scarlet & Violet “151” set, card number 11. It is a common rarity card illustrated by Tika Matsuno. The release date for this set is unknown.

    Variants & Identifiers

    There are no known print variants for this Metapod card. It can be identified by its set code “sv3pt5,” regulation mark “G,” and card number 11. The card’s market reference query is “Metapod 151 11.”

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats. Its Defensive Posture attack offers a strategic defensive option by potentially preventing all damage during the opponent’s next turn, making it a tactical choice in casual play.

    Care & Storage Tips

    As a common card with a moderate retreat cost and no special print variants, preserving the card’s condition is key to maintaining its collector value. Store it in a protective sleeve and keep it away from direct sunlight and moisture to prevent fading and warping.

    Set-by-Set Micro-summaries

    • 151 (Scarlet & Violet): Includes Metapod as a common Stage 1 Grass-type Pokémon with a focus on defensive capabilities. The card’s design and abilities reflect its in-game characteristics, making it a solid addition for collectors interested in the early evolutionary stages of the original 151 Pokémon.

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    Metapod (151) #11

  • Collector’s Guide: Skiddo (Scarlet Violet #11)

    Collector’s Guide: Skiddo (Scarlet Violet 11)

    Character Intro

    In the vibrant world of Scarlet Violet, prepare to meet Skiddo, a Common Pokémon with a spirit as lively as its number 11 suggests. With 60 health points, this Pokémon is ready for battle, armed with the powerful Smash Kick attack. While its ability remains unknown, the anticipation builds around this endearing addition to any collector’s deck.

    Quick Facts

    • Type: Grass
    • HP: 60
    • Illustrator: Tika Matsuno
    • Rarity: Common
    • Abilities: None
    • Attacks: Vine Whip (10 damage, Grass Energy), Smash Kick (20 damage, 2 Colorless Energy)
    • Resistances: None
    • Weaknesses: Fire (×2)
    • Retreat Cost: 1
    set_name release_date number rarity hp illustrator
    Scarlet Violet 11 Common 60 Tika Matsuno

    Key Printings

    This guide focuses on the single printing of Skiddo from the Scarlet Violet set.

    Variants & Identifiers

    Legality & Play Notes (unknown)

    The legality of this card in various formats is currently unknown.

    Care & Storage Tips

    • Store your Pokémon TCG cards in a cool, dry place away from direct sunlight to preserve their condition.
    • Use protective sleeves and top loaders to prevent damage during handling and transportation.
    • Consider using deck boxes or binders to organize your collection.

    Set-by-Set Micro-summaries

    The Scarlet Violet set is the first expansion of the Pokémon TCG’s Sword & Shield era, introducing new cards for the Scarlet and Violet video games. This set features various Pokémon from the Galar region as well as new mechanics and card designs.

    Skiddo (Scarlet Violet) #11

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    Skiddo (Scarlet Violet) #11

  • Collector’s Guide: Phantump (Obsidian Flames #11)

    Phantump Collector’s Guide: Obsidian Flames (sv3-11)

    Character Intro

    Phantump is a Common card from the Obsidian Flames set, numbered 11. With 60 HP and the attack Branch Poke, it offers straightforward, compact gameplay for Grass decks.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Obsidian Flames 11 Common 60 Narumi Sato
    • Type: Grass
    • Stage: Basic
    • Attack: Branch Poke (20 damage, costs 2 Colorless Energy)
    • Retreat Cost: 1
    • Weakness: Fire ×2
    • Regulation Mark: G
    • Flavor Text: “With a voice like a human child’s, it cries out to lure adults deep into the forest, getting them lost among the trees.”
    • Illustrator: Narumi Sato
    • Image:

    Key Printings

    This guide focuses on the Phantump card from Obsidian Flames, number 11. It is a Common rarity card with no known alternate printings or special editions.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include its set code “sv3” and regulation mark “G,” which distinguish it within the Scarlet & Violet series.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats. No additional rules or abilities affect gameplay.

    Care & Storage Tips

    To preserve the artwork and condition, store the card in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially since it is a common card that may be handled frequently.

    Set-by-Set Micro-summaries

    • Obsidian Flames (sv3): Introduces Phantump as a Basic Grass-type Pokémon with a straightforward attack and evocative flavor text. The set emphasizes atmospheric, thematic designs, with Narumi Sato’s illustration contributing to the card’s eerie forest vibe.

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    Phantump (Obsidian Flames) #11