Tag: #111

  • Collector’s Guide: Pupitar (Paldea Evolved #111)

    Collector’s Guide: Pupitar – Paldea Evolved 111

    Character Intro

    In the captivating world of Paldea Evolved, Pupitar, Uncommon number 111, emerges as a formidable force with a staggering HP of 90. Its signature move, Headbutt Bounce, is a testament to its raw power and resilience. Despite the absence of known abilities, this Pokémon’s presence in any collection is undeniably significant.

    Quick Facts

    • Pokémon: Pupitar
    • Type: Fighting
    • HP: 90
    • Stage: Stage 1
    • Rarity: Uncommon
    • Set: Paldea Evolved (sv2)
    • Number: 111
    • Illustrator: Shigenori Negishi

    Key Printings

    set_name release_date number rarity hp illustrator
    Paldea Evolved 111 Uncommon 90 Shigenori Negishi

    Variants & Identifiers

    • This card does not have any known print variants.
    • Regulation Mark: G
    • Market Reference (EPN): Pupitar Paldea Evolved 111
    • Image URL: /images/sv2/sv2-111.jpg

    Legality & Play Notes

    • Legality: unknown

    Care & Storage Tips

    • Store this card in a cool, dry place away from direct sunlight to preserve its condition.
    • Protect your collection using top-loader sleeves and keep them organized in binders or boxes.

    Set-by-Set Micro-summaries

    • Paldea Evolved (sv2): The debut set of the Pokémon TCG: Scarlet & Violet expansion, featuring new Pokémon from the Paldea region.

    Pupitar (Paldea Evolved) #111

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    Pupitar (Paldea Evolved) #111

  • Collector’s Guide: Medicham (Scarlet Violet #111)

    Collector’s Guide: Medicham (Scarlet Violet 111)

    Character Intro

    In the vibrant world of Scarlet Violet, the Uncommon Pokémon Medicham (#111) stands out with its impressive 90 HP. This Fighting-type Pokémon is renowned for its powerful Kick Shot attack, making it a formidable force in any battle. Despite not having an ability listed yet, collectors are eager to add this energetic combatant to their decks.

    Quick Facts

    • Pokémon: Medicham
    • Series: Scarlet Violet
    • Set Code: sv1
    • Set Name: Scarlet Violet
    • Card ID: sv1-111
    • HP: 90
    • Illustrator: Jerky
    • Rarity: Uncommon

    Key Printings

    This section is currently empty as there’s only one known printing of Medicham (Scarlet Violet 111).

    set_name release_date number rarity hp illustrator
    Scarlet Violet 111 Uncommon 90 Jerky

    Variants & Identifiers

    This section is currently empty as there are no known print variants for Medicham (Scarlet Violet 111).

    Legality & Play Notes

    • Legality: unknown

    Care & Storage Tips

    Properly store your Pokémon TCG cards in a cool, dry place away from direct sunlight. Use protective sleeves and top-loaders to prevent damage during handling and transportation.

    Set-by-Set Micro-summaries

    This section is currently empty as there’s only one known printing of Medicham (Scarlet Violet 111).

    Medicham (Scarlet Violet) #111

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    Medicham (Scarlet Violet) #111

  • Collector’s Guide: Medicham (Scarlet Violet #111)

    Collector’s Guide: Medicham (Scarlet Violet 111)

    Character Intro

    In the vibrant world of Scarlet Violet, the Uncommon Pokémon Medicham (#111) stands out with its impressive 90 HP. This Fighting-type Pokémon is renowned for its powerful Kick Shot attack, making it a formidable force in any battle. Despite not having an ability listed yet, collectors are eager to add this energetic combatant to their decks.

    Quick Facts

    • Pokémon: Medicham
    • Series: Scarlet Violet
    • Set Code: sv1
    • Set Name: Scarlet Violet
    • Card ID: sv1-111
    • HP: 90
    • Illustrator: Jerky
    • Rarity: Uncommon

    Key Printings

    This section is currently empty as there’s only one known printing of Medicham (Scarlet Violet 111).

    set_name release_date number rarity hp illustrator
    Scarlet Violet 111 Uncommon 90 Jerky

    Variants & Identifiers

    This section is currently empty as there are no known print variants for Medicham (Scarlet Violet 111).

    Legality & Play Notes

    • Legality: unknown

    Care & Storage Tips

    Properly store your Pokémon TCG cards in a cool, dry place away from direct sunlight. Use protective sleeves and top-loaders to prevent damage during handling and transportation.

    Set-by-Set Micro-summaries

    This section is currently empty as there’s only one known printing of Medicham (Scarlet Violet 111).

    Medicham (Scarlet Violet) #111

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    Medicham (Scarlet Violet) #111

  • Collector’s Guide: Water Energy (Neo Genesis #111)

    Collector’s Guide: Water Energy (Neo Genesis #111)

    Water Energy (Neo Genesis 111) Collectors Guide

    Character Intro

    Water Energy from the Neo Genesis set, card number 111, is a fundamental Basic Energy that powers Water-type Pokémon. Its clean, straightforward design underscores its core role in gameplay.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Neo Genesis 111 Keiji Kinebuchi
    • Card Number: 111
    • Set: Neo Genesis (neo1)
    • Stage: Basic
    • Subtype: Basic Energy
    • Retreat Cost: 0
    • Types: None specified
    • Evolves From: None
    • Abilities/Attacks: None
    • Flavor Text: Unknown
    • Rarity: Unknown
    • Regulation Mark: Unknown
    • Weaknesses/Resistances: None
    • Illustrator: Keiji Kinebuchi
    • Image:

    Key Printings

    Printed exclusively in the Neo Genesis set as card number 111, this Basic Energy is a staple for Water-type decks in the Neo era. No alternate printings or reprints are documented.

    Variants & Identifiers

    • No known print variants or alternate versions of this Water Energy exist.
    • Identification is straightforward via set code “neo1,” card number “111,” and the Keiji Kinebuchi illustrator credit.

    Legality & Play Notes

    • Legality status: unknown.
    • This card is not legal in Standard, Expanded, or Unlimited formats.
    • As a Basic Energy card, it provides essential Water Energy for gameplay but has no abilities or attacks.

    Care & Storage Tips

    To preserve condition and artwork, store in a protective sleeve away from direct sunlight and moisture. Given its unknown rarity and potential collector value, a rigid top-loader or binder page is recommended.

    Set-by-Set Micro-summaries

    • Neo Genesis: The debut set for the Neo series, introducing new Pokémon and Energy cards. Water Energy #111 serves as a fundamental resource for Water-type decks, illustrated with a clean, elemental aesthetic by Keiji Kinebuchi.

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    Water Energy (Neo Genesis) #111

  • Collector’s Guide: Shining Raichu (Neo Destiny #111)

    Collector’s Guide: Shining Raichu (Neo Destiny #111)

    Collector’s Guide: Shining Raichu (Neo Destiny 111)

    Character Intro

    In the electrifying realm of the Neo Destiny expansion, the Shining Raichu stands out with its Rare Shining rarity. This evolution of Pikachu boasts an impressive 70 HP and a powerful attack, Thundersquall, ready to shock opponents. Despite not having a listed release date or ability, the Shining Raichu remains a coveted collectible among Pokémon TCG enthusiasts.

    Quick Facts

    • Pokémon: Shining Raichu
    • Type: Lightning
    • HP: 70
    • Evolution: None (Basic Pokémon)
    • Rarity: Rare Shining
    • Legality: unknown

    Key Printings

    set_name release_date number rarity hp illustrator
    Neo Destiny 111 Rare Shining 70 Hironobu Yoshida

    Variants & Identifiers

    The provided data does not include any print variants for this card. For identification purposes, use the card number (111) and the image URL: /images/neo4/neo4-111.jpg.

    Legality & Play Notes

    According to the provided data, the legality of Shining Raichu in various formats is unknown. Please refer to official Pokémon TCG resources for the most accurate and up-to-date information regarding card legality.

    Care & Storage Tips

    To maintain your Shining Raichu card in optimal condition, store it in a protective sleeve and top-loader, away from direct sunlight and extreme temperatures. Regularly clean your collection using a soft brush and mild soap solution to remove dust and fingerprints.

    Set-by-Set Micro-summaries (Neo Destiny)

    Neo Destiny is the set that introduced Shining Raichu as a playable Pokémon card. This expansion features 102 cards, including several other Shining Pokémon, and was released in Japan on August 31st, 2001.

    Shining Raichu (Neo Destiny) #111

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    Shining Raichu (Neo Destiny) #111

  • Collector’s Guide: Blaine’s Quiz #2 (Gym Challenge #111)

    Collector’s Guide: Blaine’s Quiz #2 (Gym Challenge 111)

    Character Intro

    Blaine’s Quiz #2 is an uncommon card from the Gym Challenge set, numbered 111. This intriguing card adds a strategic element to any collection with its unique design, making it a thoughtful piece for fans of the Gym Challenge series.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Gym Challenge 111 Uncommon Ken Sugimori
    • Card ID: gym2-111
    • Pokémon: Blaine’s Quiz #2
    • Stage: None (not a Pokémon)
    • Retreat Cost: 0
    • Abilities/Attacks: None
    • Rules: Involves a guessing game where players guess the type of a card placed face down; correct guesses reward the opponent with 2 cards, incorrect guesses reward the player with 2 cards.
    • Image URL: /images/gym2/gym2-111.jpg

    Key Printings

    This card appears exclusively in the Gym Challenge set, identified by the set code gym2 and card number 111. It is an uncommon rarity card and features the classic Ken Sugimori artwork style.

    Variants & Identifiers

    There are no known print variants or alternate versions of Blaine’s Quiz #2. It is uniquely identified by its set code (gym2), card number (111), and the distinctive gameplay rule printed on the card.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats. Its gameplay centers around a strategic guessing mechanic rather than direct combat or evolution, making it a niche but interesting addition to casual play or collection.

    Care & Storage Tips

    As an uncommon card with unique gameplay, preserving the card’s condition is important for collectors. Store it in a protective sleeve away from direct sunlight and moisture to maintain the integrity of the Ken Sugimori illustration and the card’s surface.

    Set-by-Set Micro-summaries

    • Gym Challenge: Blaine’s Quiz #2 is part of this set, which focuses on Gym Leaders and their thematic cards. This card adds a playful twist with its guessing game mechanic, differentiating it from typical Pokémon cards that rely on attacks and HP.

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  • Collector’s Guide: Good Manners (Gym Heroes #111)

    Collector’s Guide: Good Manners (Gym Heroes #111)

    Good Manners (Gym Heroes #111) Collectors Guide

    Character Intro

    Good Manners is an uncommon Trainer card from the Gym Heroes set, numbered 111. It embodies the set’s focus on iconic gym trainers and introduces a subtle, search-based strategic option that fits neatly within the Gym Heroes collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Gym Heroes unknown 111 Uncommon Ken Sugimori
    • Card ID: gym1-111
    • Retreat Cost: 0
    • Evolves From: None
    • Abilities: None
    • Attacks: None
    • Weaknesses: None
    • Resistances: None
    • Subtypes: None
    • Types: None
    • Flavor Text: Unknown
    • Regulation Mark: None
    • Image:

    Key Printings

    Exclusively printed in the Gym Heroes set (set code gym1) as card number 111, with no alternate print variants or promotional versions.

    Variants & Identifiers

    There are no known print variants for Good Manners. Identify it by:
    – Its unique rule text
    – The absence of attacks and abilities
    – The illustrator credit to Ken Sugimori

    Legality & Play Notes

    Legality: unknown
    Rules: In order to play this card, you can’t have any Basic Pokémon cards in your hand. Show your hand to your opponent, then search your deck for a Basic Pokémon card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

    Care & Storage Tips

    As an uncommon with a distinctive gameplay role, store it in a protective sleeve and keep it in a cool, dry place. Avoid direct sunlight to preserve the Ken Sugimori artwork.

    Set-by-Set Micro-summaries

    • Gym Heroes: A strategic support card featuring a special deck-searching rule and no attacks or abilities, it complements the set’s emphasis on tactical depth over raw power.

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    Good Manners (Gym Heroes) #111

  • Collector’s Guide: Full Heal (Base Set 2 #111)

    Collector’s Guide: Full Heal (Base Set 2 #111)

    Collector’s Guide: Full Heal (Base Set 2 #111)

    Quick Facts

    Full Heal from the Base Set 2 expansion is an Uncommon Trainer card illustrated by Keiji Kinebuchi. It has no HP, attacks, or abilities, but its effect is straightforward: it cures your Active Pokémon of all special conditions—Asleep, Confused, Paralyzed, or Poisoned. This card has a retreat cost of 0 and no weaknesses or resistances. Its legality status is unknown.

    Full Heal

    Key Printings

    • Set: Base Set 2
    • Card Number: 111
    • Rarity: Uncommon
    • Illustrator: Keiji Kinebuchi

    Variants & Identifiers

    There are no known print variants for this card. It is identified by its set code “base4” and card number 111. The card does not have a regulation mark, and no alternate artwork or special editions are documented.

    Care & Storage Tips

    As a Trainer card from an older set, preserving Full Heal in good condition is important for collectors. Use sleeves and top loaders to prevent edge wear and surface scratches. Store in a cool, dry place away from direct sunlight to avoid fading or warping.

    Set-by-Set Micro-summaries

    • Base Set 2: This set reprints many Base Set and Jungle cards with updated card numbers and slight design changes. Full Heal #111 continues to serve as a vital status condition remedy in gameplay, maintaining its role from earlier sets.

    set_name release_date number rarity hp illustrator
    Base Set 2 111 Uncommon Keiji Kinebuchi

    Legality: unknown

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    Full Heal (Base Set 2) #111