Tag: Collector’s Guide

  • Collector’s Guide: Alolan Marowak (Crimson Invasion #12)

    Collector’s Guide: Alolan Marowak (Crimson Invasion #12)

    Alolan Marowak Collector’s Guide (Crimson Invasion #12)

    Character Intro

    Alolan Marowak from the Crimson Invasion set is a Rare Holo card numbered 12. It features 100 HP and a striking attack called Burning Bonemerang. This card’s vibrant design captures the unique essence of Alolan Marowak.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 12 Rare Holo 100 Mitsuhiro Arita
    • Type: Fire
    • Stage: Stage 1 (Evolves from Cubone)
    • Retreat Cost: 2
    • Weakness: Water ×2
    • Resistances: None
    • Flavor Text: “The bones it possesses were once its mother’s. Its mother’s regrets have become like a vengeful spirit protecting this Pokémon.”
    • Attacks:
    • Dance of Flames: Attach Fire Energy from your discard pile to your Pokémon based on your opponent’s Energy attachments.
    • Burning Bonemerang: Flip 2 coins; does 70 damage for each heads and burns the opponent’s Active Pokémon if at least one is heads.

    Key Printings

    This exact printing is from the Sun & Moon series, Crimson Invasion set, card number 12. It is a Rare Holo variant illustrated by Mitsuhiro Arita. No other print variants are listed for this card.

    Variants & Identifiers

    • Card ID: sm4-12
    • Set Code: sm4
    • No known alternate printings or promo versions for this exact card.
    • No regulation mark is present on this printing.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.
    • Its play viability and tournament usage are unknown.

    Care & Storage Tips

    To preserve the card’s holo finish and vibrant artwork, store it in a protective sleeve and keep it away from direct sunlight and moisture. Avoid bending or scratching the card to maintain its collector value.

    Set-by-Set Micro-summaries

    • Crimson Invasion: This set introduced Alolan Marowak as a fiery Stage 1 Pokémon with unique attacks that leverage Fire Energy from the discard pile. The card’s rare holo status and Mitsuhiro Arita’s illustration make it a standout collectible in this set.

    Alolan Marowak (Crimson Invasion) #12

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    Alolan Marowak (Crimson Invasion) #12

  • Collector’s Guide: Nihilego-GX (Crimson Invasion #114)

    Collector’s Guide: Nihilego-GX (Crimson Invasion #114)

    Nihilego-GX Collector’s Guide

    Character Intro

    Nihilego-GX from the Crimson Invasion set is a Rare Rainbow card boasting 180 HP. This striking Pokémon features the ability Empty Light and the attack Lock Up. It is card number 114 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 114 Rare Rainbow 180 5ban Graphics
    • Type: Psychic
    • Stage: Basic, GX, Ultra Beast
    • Retreat Cost: 2
    • Weakness: Psychic ×2
    • Ability: Empty Light – can leave both Active Pokémon Confused and Poisoned when played from hand onto the Bench.
    • Attacks:
    • Lock Up: Prevents the Defending Pokémon from retreating during your opponent’s next turn, dealing 120 damage.
    • Symbiont-GX: Adds the top 2 cards of your opponent’s deck to their Prize cards (only one GX attack per game).
    • Pokémon-GX Rule: When Knocked Out, opponent takes 2 Prize cards.

    Key Printings

    The key printing of Nihilego-GX is from the Crimson Invasion set, card number 114. It is a Rare Rainbow variant, illustrated by 5ban Graphics. No other printings or reprints are noted.

    Variants & Identifiers

    This card has no known print variants. It is identified by its set code “sm4” and card number 114. The card’s rarity is Rare Rainbow, which is a distinctive feature for collectors.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats according to the provided data.

    Care & Storage Tips

    To preserve the vibrant artwork and holographic finish of this Rare Rainbow card, store Nihilego-GX in a protective sleeve and keep it away from direct sunlight and moisture. Use a top loader or binder with rigid pages for added protection during handling and display.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): Nihilego-GX debuts as a powerful Psychic Ultra Beast with a unique Ability and strong attacks, adding strategic depth to the set’s lineup. Its Rare Rainbow rarity makes it a prized collectible within this expansion.

    sm4-114

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    Nihilego-GX (Crimson Invasion) #114

  • Collector’s Guide: Buzzwole-GX (Crimson Invasion #115)

    Collector’s Guide: Buzzwole-GX (Crimson Invasion #115)

    Buzzwole-GX Collector’s Guide

    Character Intro

    Buzzwole-GX is a Rare Rainbow card from the Crimson Invasion set, numbered 115. This vibrant card features 190 HP and a powerful attack called Knuckle Impact. Its striking design makes it a notable addition for collectors.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 115 Rare Rainbow 190 5ban Graphics
    • Type: Fighting
    • Stage: Basic, GX, Ultra Beast
    • Retreat Cost: 2
    • Weakness: Psychic ×2
    • Resistance: None
    • Abilities: None
    • GX Rule: When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.

    Key Printings

    The key printing of Buzzwole-GX is from the Crimson Invasion set, identified by card number 115. This Rare Rainbow variant is notable for its vibrant foil treatment and detailed artwork by 5ban Graphics. No other printings or alternate versions are documented for this exact card.

    Variants & Identifiers

    This Buzzwole-GX card has no known print variants. It is identified by its set code “sm4-115” and the Rare Rainbow rarity. The card’s unique features include its Fighting-type designation, 190 HP, and the absence of any abilities, focusing instead on three distinct attacks: Jet Punch, Knuckle Impact, and Absorption-GX.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats. Players should note the GX rule that grants the opponent two Prize cards if Buzzwole-GX is Knocked Out. Its attacks provide a mix of bench-targeting damage and heavy single-turn damage with a drawback, plus a GX attack that scales with remaining Prize cards.

    Care & Storage Tips

    To preserve the vibrant Rare Rainbow foil and detailed artwork, store Buzzwole-GX in a protective sleeve and keep it away from direct sunlight and moisture. Avoid bending or scratching the card surface to maintain its collector value. Use a top loader or binder with rigid pages for long-term storage.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): Buzzwole-GX debuts as a powerful Fighting-type Ultra Beast with a Rare Rainbow foil variant, showcasing strong offensive capabilities and a unique GX attack. This set highlights Buzzwole-GX’s role as a formidable Basic GX Pokémon with a high HP pool and strategic attack options.

    sm4-115

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    Buzzwole-GX (Crimson Invasion) #115

  • Collector’s Guide: Counter Catcher (Crimson Invasion #120)

    Collector’s Guide: Counter Catcher (Crimson Invasion #120)

    Counter Catcher (Crimson Invasion 120) Collectors Guide

    Character Intro

    Counter Catcher is a Rare Secret card from the Crimson Invasion set, numbered 120. Its secret rarity makes it a notable piece for collectors focusing on this Sun & Moon expansion.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 120 Rare Secret Toyste Beach
    • Card ID: sm4-120
    • Stage: Item
    • Retreat Cost: 0
    • Subtypes: Item
    • Series: Sun & Moon
    • Set Code: sm4
    • Pokémon: Counter Catcher
    • Illustrator: Toyste Beach
    • Image:
      sm4-120

    Key Printings

    This exact printing of Counter Catcher appears only in the Crimson Invasion set as card number 120. It is classified as a Rare Secret card, making it a notable find for collectors focusing on rare and secret cards within the Sun & Moon series.

    Variants & Identifiers

    There are no known print variants for this card. Identification relies on the set code “sm4,” card number “120,” and the illustrator credit to Toyste Beach. The card’s rarity as a Rare Secret further distinguishes it within the Crimson Invasion set.

    Legality & Play Notes

    Legality: unknown

    Rules associated with this card include:
    – You can play this card only if you have more Prize cards remaining than your opponent.
    – Switch 1 of your opponent’s Benched Pokémon with their Active Pokémon.
    – You may play as many Item cards as you like during your turn (before your attack).

    Care & Storage Tips

    To preserve the artwork and maintain condition, store Counter Catcher in a protective sleeve away from direct sunlight and moisture. Given its rarity, consider a top loader or a rigid case for additional protection during handling and display.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): Introduced as a Rare Secret Item card, Counter Catcher adds strategic depth with its switching effect and is illustrated by Toyste Beach. Its presence in this set highlights the diversity of Item cards available in the Sun & Moon series.

    This guide compiles known details about the Counter Catcher card from Crimson Invasion, providing collectors with a concise reference for this rare piece.

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    Counter Catcher (Crimson Invasion) #120

  • Collector’s Guide: Wishful Baton (Crimson Invasion #121)

    Collector’s Guide: Wishful Baton (Crimson Invasion #121)

    Wishful Baton Collector’s Guide

    Character Intro

    Wishful Baton is a Rare Secret card from the Crimson Invasion set. As card number 121, it stands out with its unique design and rarity. This collectible piece adds a distinctive touch to any Pokémon TCG collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 121 Rare Secret Toyste Beach
    • Card ID: sm4-121
    • Stage: Pokémon Tool
    • Retreat Cost: 0
    • Series: sun_moon
    • Set Code: sm4
    • Subtypes: Pokémon Tool
    • Types: None
    • Evolves From: None
    • Weaknesses: None
    • Resistances: None

    Key Printings

    The only known printing of Wishful Baton is from the Crimson Invasion set, where it is classified as a Rare Secret card. This printing is distinguished by its set number 121 and the artwork by Toyste Beach.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by its unique card ID sm4-121 and its classification as a Pokémon Tool with no HP or attacks.

    Legality & Play Notes

    Legality: unknown

    Rules associated with this card include:
    – Attaching it to a Pokémon without an existing Pokémon Tool.
    – Moving up to 3 basic Energy cards to a Benched Pokémon if the Active Pokémon is Knocked Out by an opponent’s attack.
    – Allowing unlimited Item card plays during a turn before attacking.

    Care & Storage Tips

    Due to its rarity and secret status, Wishful Baton should be stored in a protective sleeve and kept away from direct sunlight to preserve the artwork by Toyste Beach. Maintaining a stable environment free from moisture and extreme temperatures will help retain its condition.

    Set-by-Set Micro-summaries

    • Crimson Invasion: Wishful Baton appears as a Rare Secret Pokémon Tool card, notable for its strategic utility and elegant illustration. No additional printings or variants are documented.

    Wishful Baton (Crimson Invasion) #121

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    Wishful Baton (Crimson Invasion) #121

  • Collector’s Guide: Counter Energy (Crimson Invasion #122)

    Collector’s Guide: Counter Energy (Crimson Invasion #122)

    Collector’s Guide: Counter Energy (Crimson Invasion 122)

    Character Intro

    Counter Energy is a Rare Secret card from the Crimson Invasion set, numbered 122. This Special Energy adds strategic depth to decks and is a notable addition for both collectors and players.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 122 Rare Secret
    • Card Name: Counter Energy
    • Set: Crimson Invasion (sm4)
    • Card Number: 122
    • Rarity: Rare Secret
    • Stage: Special
    • Retreat Cost: 0
    • Type: Special Energy
    • Evolves From: None
    • HP: Unknown
    • Illustrator: Unknown
    • Flavor Text: None

    Key Printings

    This exact printing of Counter Energy appears solely in the Crimson Invasion set as card number 122. It is classified as a Rare Secret card, making it a coveted piece for collectors focusing on rare energy cards or the Crimson Invasion series.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward by its set code “sm4” and card number “122.” The card’s unique rules text and rarity classification as a Rare Secret further distinguish it.

    Legality & Play Notes

    • Legality: unknown

    • Effect: This card provides Colorless Energy. If you have more Prize cards remaining than your opponent, and if this card is attached to a Pokémon that isn’t a Pokémon-GX or Pokémon-EX, it provides every type of Energy but only 2 Energy at a time.

    Care & Storage Tips

    As a Rare Secret card, Counter Energy should be stored in a protective sleeve and kept in a cool, dry environment. Avoid direct sunlight and humidity to maintain condition and value.

    Set-by-Set Micro-summaries

    • Crimson Invasion: Introduced as a Rare Secret Special Energy card, Counter Energy adds strategic depth to decks by providing versatile energy types under specific conditions. It stands out in the set for collectors seeking rare and unique energy cards.

    sm4-122

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    Counter Energy (Crimson Invasion) #122

  • Collector’s Guide: Warp Energy (Crimson Invasion #123)

    Collector’s Guide: Warp Energy (Crimson Invasion #123)

    Warp Energy (Crimson Invasion 123) Collectors Guide

    Character Intro

    Warp Energy is a Rare Secret card from the Crimson Invasion set, numbered 123. Its striking design makes it a distinctive addition for collectors seeking unique Energy cards, standing out for both rarity and thematic appeal.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 123 Rare Secret
    • Card Name: Warp Energy
    • Set: Crimson Invasion (sm4)
    • Card Number: 123
    • Rarity: Rare Secret
    • Stage: Special
    • Retreat Cost: 0
    • Types: None
    • Abilities/Attacks: None
    • Rules Text: Provides Colorless Energy; when attached from hand to Active Pokémon, switch that Pokémon with one on the Bench.
    • Illustrator: Unknown
    • HP: Unknown

    sm4-123

    Key Printings

    Warp Energy appears as card number 123 in the Crimson Invasion set. This printing is notable for its Rare Secret rarity, making it a coveted piece for collectors who focus on special Energy cards within the Sun & Moon series.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by its set code “sm4” and its unique card number 123. The card subtype is “Special,” distinguishing it from basic Energy cards.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its strategic rule allows players to provide Colorless Energy and switch their Active Pokémon with a Benched Pokémon immediately upon attachment, offering dynamic gameplay options.

    Care & Storage Tips

    As a Rare Secret card, Warp Energy should be stored in protective sleeves and kept away from direct sunlight to preserve its condition. Avoid bending or exposure to moisture to maintain its collector value.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): Introduced Warp Energy as a special Energy card with a switching mechanic, adding tactical depth to Energy attachments in the Sun & Moon series. The card’s rarity and unique effect make it a standout in this set.

    This guide covers the essential details for collectors and players interested in the Warp Energy card from Crimson Invasion.

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    Warp Energy (Crimson Invasion) #123

  • Collector’s Guide: Water Energy (Crimson Invasion #124)

    Collector’s Guide: Water Energy (Crimson Invasion #124)

    Water Energy (Crimson Invasion 124) Collectors Guide

    Character Intro

    Water Energy from the Crimson Invasion set is a Rare Secret card, numbered 124. Its sleek design makes it a standout piece for collectors focused on energy cards. This card adds a vibrant splash to any collection with its distinctive rarity.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 124 Rare Secret
    • Card Number: 124
    • Set: Crimson Invasion (sm4)
    • Rarity: Rare Secret
    • Stage: Basic
    • Subtype: Basic Energy
    • Retreat Cost: 0
    • Types: None specified
    • Evolves From: None
    • Abilities/Attacks: None
    • Flavor Text: Unknown
    • Illustrator: Unknown
    • Legal Status: unknown
    • Image URL: /images/sm4/sm4-124.jpg

    Key Printings

    This exact printing is from the Sun & Moon series, specifically the Crimson Invasion expansion. It is identified as card number 124 and classified as a Rare Secret card, which typically indicates a card with a unique foil or numbering beyond the standard set.

    Variants & Identifiers

    No print variants are listed for this card, making this printing the definitive version for collectors. The card’s set code is sm4, and it is categorized under the Basic subtype with no additional types or weaknesses.

    Legality & Play Notes

    The legality of this card is unknown. It is not currently legal in Standard, Expanded, or Unlimited formats according to available data.

    Care & Storage Tips

    As a rare secret card, Water Energy should be stored in protective sleeves and kept away from direct sunlight to preserve its condition. Given the unknown illustrator and release date, maintaining its pristine state can enhance its collectible value.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): This set includes Water Energy as a rare secret card, adding a specialized energy option to the Sun & Moon series. Its unique rarity and lack of gameplay stats make it a collector’s item rather than a competitive staple.

    Water Energy (Crimson Invasion) #124

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    Water Energy (Crimson Invasion) #124

  • Collector’s Guide: Numel (Crimson Invasion #13)

    Collector’s Guide: Numel (Crimson Invasion #13)

    Numel (Crimson Invasion 13) Collectors Guide

    Character Intro

    Numel from the Crimson Invasion set is a common Pokémon card numbered 13. It has 80 HP and features the attack Continuous Headbutt. This straightforward card offers solid basics for any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 13 Common 80 sui
    • Type: Fire
    • Stage: Basic
    • Weakness: Water ×2
    • Retreat Cost: 3
    • Attack: Continuous Headbutt — Flip a coin until tails; does 30 damage per heads.
    • Flavor Text: Its humped back stores intensely hot magma. In rain, the magma cools, slowing its movement.
    • Image:
      sm4-13

    Key Printings

    This guide focuses on the Numel card from the Crimson Invasion set, identified as card number 13. It is a common rarity card and part of the Sun & Moon series. No other printings or reprints are noted for this exact card.

    Variants & Identifiers

    There are no known print variants for this Numel card. Key identifiers include its set code “sm4,” card number 13, and the illustrator sui. The card does not have a regulation mark, and it does not evolve from any other Pokémon.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.
    • No additional tournament play notes are available.

    Care & Storage Tips

    To preserve the card’s vivid artwork and condition, store it in a protective sleeve away from direct sunlight and moisture. Given its common rarity, it is a great candidate for beginner collectors to practice proper card care.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): This set features Numel as a basic Fire-type Pokémon with a unique attack that can deal variable damage based on coin flips. The set emphasizes fiery and intense Pokémon, with Numel’s magma-storing back fitting the theme perfectly.

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    Numel (Crimson Invasion) #13

  • Collector’s Guide: Camerupt (Crimson Invasion #14)

    Collector’s Guide: Camerupt (Crimson Invasion #14)

    Camerupt Collector’s Guide: Crimson Invasion #14

    Character Intro

    Camerupt from the Crimson Invasion set is a Rare card numbered 14, boasting 140 HP. This fiery Pokémon features the attack Searing Flame, delivering a blazing presence on the battlefield. Its robust design captures the intense heat that defines Camerupt’s character.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 14 Rare 140 Anesaki Dynamic
    • Type: Fire
    • Stage: Stage 1 (Evolves from Numel)
    • Retreat Cost: 4
    • Weakness: Water ×2
    • Resistances: None
    • Flavor Text: The volcanoes on its back have a major eruption every 10 years—or whenever it becomes really angry.

    Key Printings

    This exact Camerupt card appears in the Sun & Moon series, specifically the Crimson Invasion set, identified by set code sm4 and card number 14. It is classified as a Rare card.

    Variants & Identifiers

    No print variants are noted for this card. It is identified by its set code sm4, number 14, and the illustrator Anesaki Dynamic.

    Attacks

    • Continuous Headbutt — Deals 80 damage times the number of heads flipped until tails.
    • Searing Flame — Inflicts 120 damage and burns the opponent’s Active Pokémon.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.

    Care & Storage Tips

    To preserve the card’s vibrant artwork and condition, store it in a protective sleeve away from direct sunlight and moisture. Given its rarity and stage, maintaining mint condition will help retain collector value.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): This set includes Camerupt as a powerful Fire-type Stage 1 Pokémon with high HP and strong attacks, emphasizing fiery offense and status effects like Burn.

    Camerupt (Crimson Invasion) #14

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    Camerupt (Crimson Invasion) #14