Tag: Collector’s Guide

  • Collector’s Guide: Diggersby (Crimson Invasion #88)

    Diggersby Collector’s Guide: Crimson Invasion #88

    Character Intro

    Diggersby from the Crimson Invasion set is an Uncommon Stage 1 with 130 HP. Its sturdy stat line and the powerful Hammer Arm attack make it a solid addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 88 Uncommon 130 Anesaki Dynamic
    • Stage: Stage 1 (Evolves from Bunnelby)
    • Type: Colorless
    • Retreat Cost: 3
    • Weakness: Fighting ×2
    • Resistance: None
    • Abilities: None
    • Attacks:
    • Dig: Costs 3 Colorless Energy, deals 60 damage, and can prevent all effects of attacks including damage on a heads flip during opponent’s next turn.
    • Hammer Arm: Costs 4 Colorless Energy, deals 90 damage, and discards the top card of your opponent’s deck.
    • Flavor Text: “With their powerful ears, they can heft boulders of a ton or more with ease. They can be a big help at construction sites.”
    • Regulation Mark: Unknown
    • Legality: unknown
    • Image:

    Key Printings

    This Diggersby card is from the Crimson Invasion set, identified by the set code sm4 and card number 88. It is an Uncommon rarity card illustrated by Anesaki Dynamic. No alternate printings or special editions of this exact card are documented.

    Variants & Identifiers

    There are no known print variants or alternate versions of this card. Key identifiers include its Stage 1 subtype, Colorless type, and the distinctive artwork by Anesaki Dynamic. The card’s unique attack combination and retreat cost also help distinguish it.

    Legality & Play Notes

    • Legality status for this card is unknown.
    • It is not currently legal in Standard, Expanded, or Unlimited formats.
      Players should verify tournament rules before including this card in decks.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve and keep it away from direct sunlight and moisture. Avoid bending or scratching the card surface, especially the illustrated area by Anesaki Dynamic. Proper storage will maintain its collector value and visual appeal.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): This set features a variety of Pokémon from the Sun & Moon series, with Diggersby #88 standing out as a solid Stage 1 Colorless type with useful attacks and a practical retreat cost. The set is known for its dynamic artwork and diverse card mechanics, although this particular card does not have abilities.

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    Diggersby (Crimson Invasion) #88

  • Collector’s Guide: Type: Null (Crimson Invasion #89)

    Type: Null Collector’s Guide (Crimson Invasion #89)

    Character Intro

    Type: Null is a Rare Holo card from the Crimson Invasion set, numbered 89. This Pokémon boasts 110 HP and features the attack Slashing Claw. Its sleek design makes it a notable addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 89 Rare Holo 110 Hitoshi Ariga
    • Type: Colorless
    • Stage: Basic
    • Retreat Cost: 2
    • Weakness: Fighting ×2
    • Resistances: None
    • Flavor Text: The heavy control mask it wears suppresses its intrinsic capabilities. This Pokémon has some hidden special power.

    Key Printings

    This exact printing is from the Sun & Moon series, specifically the Crimson Invasion set (sm4), numbered 89. It is a Rare Holo card illustrated by Hitoshi Ariga. The card does not evolve from any other Pokémon.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by the set code “sm4” and the card number 89. The market reference query is “Type: Null Crimson Invasion 89”. The card’s image can be found at:
    Type: Null

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. It has no abilities but features two attacks:
    – Armor Press: Deals 30 damage and reduces damage taken by 30 during the opponent’s next turn.
    – Slashing Claw: Deals 70 damage with no additional effects.

    Care & Storage Tips

    To preserve the holofoil finish and vibrant artwork, store this card in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface to maintain its collector value.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): Introduced Type: Null as a Rare Holo Basic Pokémon with a unique defensive attack and a strong offensive move. The card’s design emphasizes its mysterious power restrained by a control mask.

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    Type: Null (Crimson Invasion) #89

  • Collector’s Guide: Accelgor (Crimson Invasion #9)

    Accelgor Collector’s Guide: Crimson Invasion (sm4-9)

    Character Intro

    Accelgor from the Crimson Invasion set is a nimble Pokémon card with 90 HP. This uncommon Stage 1 Grass-type features the utility of Recover and the swift pressure of Speed Attack. As card number 9, it adds a lively dynamic to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 9 Uncommon 90 tetsuya koizumi
    • HP: 90
    • Type: Grass
    • Stage: Stage 1 (Evolves from Shelmet)
    • Retreat Cost: 1 Colorless Energy
    • Weakness: Fire ×2
    • Resistance: None
    • Abilities: None
    • Attacks:
    • Recover: Discard an Energy from this Pokémon to heal all damage from it.
    • Speed Attack: Deals 70 damage with a cost of Grass + Colorless Energy.

    Key Printings

    This specific printing is from the Crimson Invasion set, card number 9, and is classified as Uncommon. It is illustrated by tetsuya koizumi, capturing Accelgor’s swift and light nature.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include the set code “sm4” and the card ID “sm4-9”. The card is a Stage 1 Grass-type Pokémon with a retreat cost of 1 and no listed resistances.

    Legality & Play Notes

    Legality status: unknown. This card is not currently legal in Standard, Expanded, or Unlimited formats according to available data.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity, handling with clean hands and keeping it flat will help maintain its value and appearance.

    Set-by-Set Micro-summaries

    • Crimson Invasion: This set features Accelgor as a nimble Grass-type Stage 1 Pokémon with a unique Recover attack that allows healing by discarding energy, emphasizing strategic play. The card’s artwork and design reflect its swift, ninja-like qualities.

    Accelgor Crimson Invasion

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    Accelgor (Crimson Invasion) #9

  • Collector’s Guide: Silvally-GX (Crimson Invasion #90)

    Silvally-GX Collector’s Guide

    Character Intro

    Silvally-GX from the Crimson Invasion set is a Rare Holo GX card with 210 HP. It features the ability Gyro Unit and the attack Turbo Drive. This card is numbered 90 in its set, making it a notable addition for collectors.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 90 Rare Holo GX 210 5ban Graphics
    • Type: Colorless
    • Stage: Stage 1, GX
    • Retreat Cost: 2
    • Weakness: Fighting ×2
    • Ability: Gyro Unit — Your Basic Pokémon in play have no Retreat Cost.
    • Attacks:
    • Turbo Drive: Attach a basic Energy card from your discard pile to one of your Benched Pokémon; deals 120 damage.
    • Rebel-GX: Deals 50 damage for each of your opponent’s Benched Pokémon (only one GX attack per game).
    • Pokémon-GX Rule: When knocked out, opponent takes 2 Prize cards.

    Key Printings

    The key printing of Silvally-GX is from the Crimson Invasion set, identified by card number 90. It is a Rare Holo GX card illustrated by 5ban Graphics, capturing the Pokémon’s dynamic and mechanical aesthetic.

    Variants & Identifiers

    This printing has no known variants or alternate printings. It is identified by its set code sm4-90 and the absence of a regulation mark. The card’s distinct features include its Colorless type, the Gyro Unit ability, and the combination of Turbo Drive and Rebel-GX attacks.

    Legality & Play Notes

    Legality: unknown

    • Gyro Unit removes Retreat Costs for Basic Pokémon, offering strategic mobility.
    • Rebel-GX can be powerful depending on the opponent’s Bench size but is limited to one use per game.

    Care & Storage Tips

    To preserve the card’s Rare Holo GX finish and vibrant artwork, store Silvally-GX in a protective sleeve away from direct sunlight and moisture. Use a rigid top-loader or binder with individual pockets to prevent bending and surface scratches.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): Silvally-GX debuts as a versatile Stage 1 GX card with a unique ability and strong attacks, fitting well into Colorless-type decks. Its presence in this set adds strategic depth and collector appeal.

    Silvally-GX

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    Silvally-GX (Crimson Invasion) #90

  • Collector’s Guide: Counter Catcher (Crimson Invasion #91)

    Counter Catcher (Crimson Invasion 91) Collectors Guide

    Character Intro

    Counter Catcher is an Uncommon Item card from the Crimson Invasion set, numbered 91. Its streamlined design fits the set’s dynamic theme and makes it a solid pick for collectors focusing on Crimson Invasion.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 91 Uncommon Toyste Beach
    • Card ID: sm4-91
    • Stage: Item
    • Subtype: Item
    • Retreat Cost: 0
    • Series: Sun & Moon
    • Set Code: sm4
    • Rarity: Uncommon
    • Illustrator: Toyste Beach
    • Image:
    • Evolves From: None
    • Abilities/Attacks: None
    • Weaknesses/Resistances: None
    • Regulation Mark: Unknown
    • Flavor Text: Unknown

    Key Printings

    This exact printing of Counter Catcher appears in the Crimson Invasion set as card number 91. It is an Uncommon Item card illustrated by Toyste Beach, notable for its straightforward gameplay effect and clean artwork.

    Variants & Identifiers

    • No known print variants for this card.
    • Identified by set code “sm4” and card number 91.
    • The absence of a regulation mark and lack of HP or attacks further distinguish it as a pure Item card.

    Legality & Play Notes

    Legality: unknown

    Effect Summary

    • You can play this card only if you have more Prize cards remaining than your opponent.
    • Switch one of your opponent’s Benched Pokémon with their Active Pokémon.
    • You may play as many Item cards as you like during your turn before attacking.

    Care & Storage Tips

    As an Uncommon card with no special print variants, standard protective sleeves and storage in a binder or card box are recommended. Avoid moisture and direct sunlight to preserve the artwork and card integrity.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): Included as card number 91, this tactical Item can influence the flow of battle by switching the opponent’s Pokémon. It aligns with the set’s strategy-forward theme without added complexities like abilities or attacks.

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    Counter Catcher (Crimson Invasion) #91

  • Collector’s Guide: Dashing Pouch (Crimson Invasion #92)

    Collectors Guide: Dashing Pouch (Crimson Invasion #92)

    Character Intro

    Dashing Pouch is an Uncommon card from the Crimson Invasion set, numbered 92. Its energetic design complements its name and adds a vibrant touch to Crimson Invasion-focused collections.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 92 Uncommon Eske Yoshinob
    • Card Name: Dashing Pouch
    • Card Type: Pokémon Tool
    • Stage: Pokémon Tool
    • Retreat Cost: 0
    • Illustrator: Eske Yoshinob
    • Set Code: sm4
    • Series: sun_moon
    • Rarity: Uncommon
    • Image URL: /images/sm4/sm4-92.jpg

    Key Printings

    Only printed in Crimson Invasion as card number 92; no alternate printings or reprints are documented.

    Variants & Identifiers

    No known print variants. Identified by set code “sm4” and Uncommon rarity. The card has no evolution line and no HP value, consistent with being a Pokémon Tool rather than a Pokémon.

    Legality & Play Notes

    Legality: unknown
    Rules text:
    – Attach a Pokémon Tool to 1 of your Pokémon that doesn’t already have a Pokémon Tool attached to it.
    – If the Pokémon this card is attached to discards Energy for its Retreat Cost, put that Energy into your hand instead of the discard pile.
    – You may play as many Item cards as you like during your turn (before your attack).

    Care & Storage Tips

    Store Dashing Pouch in a protective sleeve and keep it away from moisture and direct sunlight to preserve the vibrant artwork by Eske Yoshinob. A binder or card box designed for Pokémon cards is recommended for long-term preservation.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): Dashing Pouch debuts as a useful Pokémon Tool card with a unique energy retrieval effect during retreat, adding tactical depth to energy-efficient decks. No other sets or expansions currently feature this card.

    Dashing Pouch (Crimson Invasion) #92

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    Dashing Pouch (Crimson Invasion) #92

  • Collector’s Guide: Devoured Field (Crimson Invasion #93)

    Devoured Field (Crimson Invasion 93) Collectors Guide

    Character Intro

    Devoured Field is an Uncommon Trainer card from the Crimson Invasion set, numbered 93. It offers strategic value for collectors and players alike.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 93 Uncommon 5ban Graphics
    • Card Name: Devoured Field
    • Card Number: 93
    • Rarity: Uncommon
    • Stage: Stadium
    • Retreat Cost: 0
    • Illustrator: 5ban Graphics
    • Set Code: sm4
    • Series: Sun & Moon
    • Types: None
    • Evolves From: None
    • Weaknesses/Resistances: None
    • Flavor Text: Unknown

    Key Printings

    This exact printing of Devoured Field appears solely in the Crimson Invasion set (sm4) as card number 93. It is an Uncommon Stadium card with no alternate print variants documented.

    Variants & Identifiers

    No print variants or alternate versions of this card are known. The card can be identified by its Stadium subtype, the absence of HP and attacks, and the distinctive 5ban Graphics illustration. The card image is available at /images/sm4/sm4-93.jpg.

    Legality & Play Notes

    Legality: unknown

    Devoured Field’s rules state: “The attacks of Darkness Pokémon and Dragon Pokémon (both yours and your opponent’s) do 10 more damage to the opponent’s Active Pokémon (before applying Weakness and Resistance). This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.”

    Care & Storage Tips

    As a Stadium card with no known HP or attacks, preserving the artwork and edges is paramount. Store it in a protective sleeve and keep it away from direct sunlight and moisture to maintain its vivid illustration by 5ban Graphics. Avoid stacking heavy items on top to prevent warping.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): Devoured Field debuts as a tactical Stadium card enhancing Darkness and Dragon Pokémon attacks. Its Uncommon rarity and striking artwork make it a notable addition to this Sun & Moon expansion.

    Devoured Field (Crimson Invasion) #93

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    Devoured Field (Crimson Invasion) #93

  • Collector’s Guide: Fighting Memory (Crimson Invasion #94)

    Fighting Memory (Crimson Invasion 94) Collectors Guide

    Character Intro

    Fighting Memory is an Uncommon Pokémon Tool from the Crimson Invasion set, numbered 94. Its design emphasizes the fierce theme of Fighting-type Pokémon and makes a clean addition for collectors targeting this Sun & Moon expansion.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 94 Uncommon 5ban Graphics
    • Card ID: sm4-94
    • Stage: Pokémon Tool
    • Retreat Cost: 0
    • Subtypes: Pokémon Tool
    • Series: Sun & Moon
    • Set Code: sm4
    • Pokémon: Fighting Memory
    • Evolves From: None
    • Weaknesses: None
    • Resistances: None
    • Rules:
    • Attach a Pokémon Tool to 1 of your Pokémon that doesn’t already have a Pokémon Tool attached to it.
    • The Silvally-GX this card is attached to is a Fighting Pokémon.
    • You may play as many Item cards as you like during your turn (before your attack).

    Key Printings

    The only known printing of Fighting Memory is from the Crimson Invasion set, numbered 94, featuring Uncommon rarity and artwork by 5ban Graphics.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward via set code (sm4), card number (94), and the distinctive 5ban Graphics artwork.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats. It functions as a Pokémon Tool that changes Silvally-GX’s type to Fighting, enabling specific deck-building lines and matchup targeting.

    Care & Storage Tips

    To preserve condition and artwork, store Fighting Memory in a protective sleeve away from sunlight and moisture. As a Pokémon Tool card, avoid bending or creasing to keep it playable and collectible.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): Fighting Memory debuts as a functional, visually appealing Tool that boosts Silvally-GX’s versatility. Its Uncommon rarity keeps it accessible yet attractive for Sun & Moon collectors.

    Fighting Memory (Crimson Invasion) #94

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    Fighting Memory (Crimson Invasion) #94

  • Collector’s Guide: Gladion (Crimson Invasion #95)

    Gladion (Crimson Invasion 95) Collectors Guide

    Character Intro

    Gladion is an Uncommon card from the Crimson Invasion set, numbered 95. This Supporter card adds a distinctive presence to any collection with its vibrant design and offers a unique piece to complement a Pokémon TCG assortment.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 95 Uncommon Ken Sugimori
    • Card ID: sm4-95
    • Stage: Supporter
    • Retreat Cost: 0
    • Types: None
    • Weaknesses/Resistances: None
    • Evolves From: None

    Key Printings

    This exact printing of Gladion appears in the Crimson Invasion set, identified by the set code sm4 and card number 95. As a Supporter with no HP or attacks, it focuses entirely on strategic Prize card manipulation.

    Variants & Identifiers

    There are no known print variants for this Gladion card. It can be identified by its card number (95), Uncommon rarity, and Ken Sugimori’s artwork. Its lack of type and HP also distinguishes it from Pokémon cards.

    Legality & Play Notes

    Legality: unknown
    Rules text:
    “Look at your face-down Prize cards and put 1 of them into your hand. Then, shuffle this Gladion into your remaining Prize cards and put them back face down. If you didn’t play this Gladion from your hand, it does nothing. | You may play only 1 Supporter card during your turn (before your attack).”

    Care & Storage Tips

    To preserve condition, store in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, and keep it in a stable environment to maintain collectible value.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): Introduces the Gladion Supporter as number 95, featuring strategic gameplay involving Prize cards. The set is known for its diverse Sun & Moon Pokémon and Supporter cards, with this Gladion standing out due to its unique effect and Ken Sugimori’s artwork.

    Gladion (Crimson Invasion) #95

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    Gladion (Crimson Invasion) #95

  • Collector’s Guide: Cinccino (Crimson Invasion #86)

    Cinccino Collector’s Guide: Crimson Invasion #86

    Character Intro

    Cinccino from the Crimson Invasion set is an Uncommon card numbered 86. It has 90 HP and features the distinctive attack Amazing Plea. This card offers a straightforward yet engaging addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Crimson Invasion 86 Uncommon 90 0313
    • HP: 90
    • Type: Colorless
    • Stage: Stage 1 (Evolves from Minccino)
    • Retreat Cost: 1
    • Weakness: Fighting ×2
    • Flavor Text: Their white fur feels amazing to touch. Their fur repels dust and prevents static electricity from building up.
    • Illustrator: 0313
    • Image:

    Key Printings

    • Set: Crimson Invasion (set code sm4)
    • Card number: 86
    • Rarity: Uncommon
    • Attack: Amazing Plea, which involves strategic interaction with the opponent regarding cards in the discard pile

    Variants & Identifiers

    • Print variants: There are no known print variants for this exact printing.
    • Identifiers: Set code “sm4,” number 86, and illustrator credit “0313.”
    • Distinguishing traits: Unique attack text and the absence of abilities.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.
    • Gameplay: Its gameplay centers around the attack Amazing Plea, which offers a choice-based effect involving the discard pile and potential damage.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity and detailed artwork, keeping it flat and in a cool, dry place will maintain its tactile and visual appeal.

    Set-by-Set Micro-summaries

    • Crimson Invasion (sm4): This set includes Cinccino as a Stage 1 Colorless Pokémon with a unique attack that blends strategy and interaction. The set focuses on diverse Pokémon types and abilities, with Cinccino standing out for its tactile fur and discard pile mechanics.

    For collectors and players alike, this Cinccino card offers a distinct blend of aesthetic charm and strategic potential within the Crimson Invasion set.

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    Cinccino (Crimson Invasion) #86