Collector’s Guide: Full Heal (Base Set 2 #111)
Quick Facts
Full Heal from the Base Set 2 expansion is an Uncommon Trainer card illustrated by Keiji Kinebuchi. It has no HP, attacks, or abilities, but its effect is straightforward: it cures your Active Pokémon of all special conditions—Asleep, Confused, Paralyzed, or Poisoned. This card has a retreat cost of 0 and no weaknesses or resistances. Its legality status is unknown.
Key Printings
- Set: Base Set 2
- Card Number: 111
- Rarity: Uncommon
- Illustrator: Keiji Kinebuchi
Variants & Identifiers
There are no known print variants for this card. It is identified by its set code “base4” and card number 111. The card does not have a regulation mark, and no alternate artwork or special editions are documented.
Care & Storage Tips
As a Trainer card from an older set, preserving Full Heal in good condition is important for collectors. Use sleeves and top loaders to prevent edge wear and surface scratches. Store in a cool, dry place away from direct sunlight to avoid fading or warping.
Set-by-Set Micro-summaries
- Base Set 2: This set reprints many Base Set and Jungle cards with updated card numbers and slight design changes. Full Heal #111 continues to serve as a vital status condition remedy in gameplay, maintaining its role from earlier sets.
set_name | release_date | number | rarity | hp | illustrator |
---|---|---|---|---|---|
Base Set 2 | 111 | Uncommon | Keiji Kinebuchi |
Legality: unknown
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