Tag: Guardians Rising

  • Collector’s Guide: Sudowoodo (Guardians Rising #66)

    Sudowoodo (Guardians Rising #66) Collectors Guide

    Character Intro

    Sudowoodo from the Guardians Rising set is an uncommon card with 100 HP. It features the ability Roadblock and the attack Rock Throw. This lively Pokémon is numbered 66 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 66 Uncommon 100 Hajime Kusajima

    Stats & Mechanics

    • HP: 100
    • Type: Fighting
    • Stage: Basic
    • Retreat Cost: 2
    • Weakness: Water ×2
    • Ability: Roadblock — Limits opponent’s Benched Pokémon to 4, forcing discards if exceeded.
    • Attack: Rock Throw — Deals 40 damage, costs Fighting + Colorless energy.
    • Flavor Text: “To avoid attack, it mimics a tree. It will run off if splashed with water, which it hates.”
    • Illustrator: Hajime Kusajima
    • Image:

    Key Printings

    This exact printing is from the Sun & Moon series, set code sm2, Guardians Rising expansion. It is an Uncommon rarity card numbered 66 in the set. No evolutions or alternate forms are associated with this printing.

    Variants & Identifiers

    There are no known print variants or alternate versions for this specific Guardians Rising Sudowoodo. Identification relies on the set code sm2, card number 66, and the unique Roadblock ability text.

    Legality & Play Notes

    • Legality: unknown
    • This card is not legal in Standard, Expanded, or Unlimited formats according to the provided data.
    • Its ability to limit opponent’s Bench size can influence deck strategies, especially in formats where it is allowed.

    Care & Storage Tips

    To preserve this card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the card surface, especially the illustrated front by Hajime Kusajima. Proper storage will maintain its collectible and gameplay value.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Introduced Sudowoodo with the Roadblock ability, emphasizing bench control mechanics. This set features vibrant Fighting-type cards with strategic abilities and attacks. Release date for this printing is unknown.

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    Sudowoodo (Guardians Rising) #66

  • Collector’s Guide: Gligar (Guardians Rising #67)

    Gligar Collectors Guide: Guardians Rising (sm2-67)

    Character Intro

    Gligar from the Guardians Rising set is a Common Basic Pokémon, numbered 67. With 70 HP and the bench-targeting attack Double Shot, it offers straightforward gameplay and an easy addition for collectors.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 67 Common 70 Mina Nakai
    • Type: Fighting
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Grass ×2
    • Resistance: None
    • Attack: Double Shot — does 10 damage to two of your opponent’s Benched Pokémon (no Weakness or Resistance applied).
    • Abilities: None
    • Flavor Text: “It usually clings to cliffs. When it spots its prey, it spreads its wings and glides down to attack.”
    • Regulation Mark: Unknown
    • Print Variants: None

    Key Printings

    This guide covers the exact printing of Gligar from the Sun & Moon Guardians Rising expansion, card number 67. It is a common rarity card with no alternate print variants documented.

    Variants & Identifiers

    There are no known print variants or special editions for this Gligar card. Identification is straightforward via its set code “sm2” and card number 67. The illustrator Mina Nakai’s signature art style is a key visual identifier.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. No tournament usage notes are available.

    Care & Storage Tips

    To preserve the card’s artwork and condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially since it is a common card that may be handled frequently.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Introduced this Fighting-type Gligar as a Basic Pokémon with a Double Shot attack targeting multiple Benched Pokémon. The set focuses on diverse Pokémon and dynamic gameplay mechanics, with this card contributing modest utility.

    Gligar

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    Gligar (Guardians Rising) #67

  • Collector’s Guide: Machoke (Guardians Rising #64)

    Machoke (Guardians Rising 64) Collectors Guide

    Character Intro

    Guardians Rising’s Machoke is an Uncommon Stage 1 with 100 HP, featuring the Daunting Pose ability and the Cross Chop attack. It is card number 64 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 64 Uncommon 100 Kouki Saitou
    • Type: Fighting
    • Stage: Stage 1 (Evolves from Machop)
    • Retreat Cost: 3
    • Weakness: Psychic ×2
    • Resistance: None
    • Ability: Daunting Pose — Prevents all damage done to your Benched Pokémon by opponent’s attacks and damage counters from attacks or abilities.
    • Attack: Cross Chop — Costs two Fighting Energy; flip a coin, if heads, does 30 more damage (base 30+).
    • Flavor Text: “As a result of its continual workouts, it has developed tremendous power. It uses that power to help people with their work.”
    • Illustrator: Kouki Saitou
    • Image:

    Key Printings

    This card is from the Sun & Moon series’ Guardians Rising set, identified as number 64 with Uncommon rarity. No release date is provided for this printing.

    Variants & Identifiers

    There are no known print variants for this exact card. It can be identified by set code “sm2” and card number 64; the absence of a regulation mark and the illustrator credit to Kouki Saitou also confirm authenticity.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its ability, Daunting Pose, offers strong bench protection, and its Cross Chop attack can deal variable damage depending on a coin flip. The card’s high retreat cost of 3 may affect deck mobility.

    Care & Storage Tips

    To maintain condition and preserve the artwork, store this card in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially around edges and corners. A top loader or a binder with individual pockets is recommended for long-term storage.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Machoke serves as a solid Stage 1 Fighting-type with bench protection, fitting decks that rely on bench stability. Its Uncommon rarity keeps it accessible to collectors and players.

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    Machoke (Guardians Rising) #64

  • Collector’s Guide: Machamp (Guardians Rising #65)

    Machamp (Guardians Rising 65) Collectors Guide

    Character Intro

    Machamp from the Guardians Rising set is a Rare Holo card numbered 65. This powerful Pokémon boasts 160 HP and features the dynamic attack Submission. Its striking design makes it a notable addition for collectors.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 65 Rare Holo 160 Hitoshi Ariga
    • Type: Fighting
    • Stage: Stage 2 (Evolves from Machoke)
    • Retreat Cost: 3
    • Weakness: Psychic ×2
    • Resistances: None
    • Abilities: None
    • Attacks:
    • Settle the Score (20+ damage): Does 80 more damage for each Prize card your opponent took on their last turn.
    • Submission (150 damage): This Pokémon does 30 damage to itself.

    Key Printings

    This guide focuses on the Guardians Rising set printing, card number 65. It is a Rare Holo card illustrated by Hitoshi Ariga, featuring Machamp with a strong Fighting-type presence and notable attacks.

    Variants & Identifiers

    There are no known print variants for this card. Key identifiers include the set code “sm2” and the card number “65.” The card’s image can be referenced at /images/sm2/sm2-65.jpg.

    Legality & Play Notes

    • Legality: unknown
      This card is not legal in Standard, Expanded, or Unlimited formats according to the provided data.

    Care & Storage Tips

    To preserve the holo finish and maintain card condition, store this Machamp card in a protective sleeve away from direct sunlight and moisture. Use a rigid top-loader or binder with individual pockets to prevent bending or surface scratches.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): This set includes Machamp as a rare holo Stage 2 Fighting-type Pokémon with high HP and powerful attacks. The card’s design emphasizes Machamp’s strength and battle prowess, fitting well within the set’s theme of guardian Pokémon.

    Machamp (Guardians Rising) #65

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    Machamp (Guardians Rising) #65

  • Collector’s Guide: Gliscor (Guardians Rising #68)

    Gliscor Collectors Guide: Guardians Rising #68

    Character Intro

    Gliscor from the Guardians Rising set is an Uncommon card numbered 68. With a sturdy 110 HP and access to Finishing Stinger and Guillotine, this agile Pokémon offers a straightforward yet dynamic addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 68 Uncommon 110 Yoshinobu Saito
    • Type: Fighting
    • Stage: Stage 1 (Evolves from Gligar)
    • Weakness: Grass (×2)
    • Retreat Cost: 1
    • Flavor Text: It observes prey while hanging inverted from branches. When the chance presents itself, it swoops!
    • Attacks:
    • Finishing Stinger (70 damage): Only effective if the opponent’s Active Pokémon already has damage counters.
    • Guillotine (90 damage): Requires more energy but delivers a strong hit.
    • Abilities: None
    • Resistances: None
    • Regulation Mark: Unknown
    • Release Date: Unknown

    Key Printings

    This exact Gliscor card appears in the Guardians Rising set, numbered 68, and is classified as an Uncommon card. It features Fighting-type energy costs and is illustrated by Yoshinobu Saito.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by its set code “sm2” and card number 68. The card’s market reference query is “Gliscor Guardians Rising 68.”

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats according to the provided data.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially since the card’s artwork and text are key identifiers.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Introduced this Gliscor as a Stage 1 Fighting-type with solid HP and two distinct attacks, emphasizing tactical play with “Finishing Stinger” and raw power with “Guillotine.” The set showcases Yoshinobu Saito’s detailed illustration style.

    Gliscor Guardians Rising 68

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    Gliscor (Guardians Rising) #68

  • Collector’s Guide: Nosepass (Guardians Rising #69)

    Nosepass Collectors Guide: Guardians Rising #69

    Character Intro

    Nosepass from Guardians Rising is a Common, Basic Fighting-type Pokémon card with 80 HP. Numbered 69, it features the attack Rising Lunge, offering a straightforward, strategic option for both collectors and players.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 69 Common 80 Tomokazu Komiya
    • Type: Fighting
    • Stage: Basic
    • Retreat Cost: 3
    • Weakness: Grass ×2
    • Resistances: None
    • Abilities: None
    • Attacks:
    • Ram: 20 damage, costs 2 Colorless Energy
    • Rising Lunge: 30+ damage, costs 1 Fighting and 2 Colorless Energy; flip a coin to do 30 more damage on heads
    • Flavor Text: The magnet in Nosepass’s nose provides an unerring compass, making it an excellent partner for Trainers going on a journey.
    • Regulation Mark: Unknown
    • Legality: unknown

    Key Printings

    This exact printing appears in the Sun & Moon series, specifically the Guardians Rising set, numbered 69. It is a Common rarity card illustrated by Tomokazu Komiya. No alternate printings or special variants are noted for this card.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include its set code “sm2” and card number 69. The card’s Fighting type and Basic stage classification help distinguish it from other Nosepass cards.

    Legality & Play Notes

    Legality status for this card is unknown. It is not legal in Standard, Expanded, or Unlimited formats according to the provided data. Players should verify current tournament rules before including this card in decks.

    Care & Storage Tips

    As a Common card with no special variants, standard protective measures apply. Use sleeves and store in a cool, dry place away from direct sunlight to preserve the card’s condition. Avoid bending or exposure to moisture to maintain its collectible value.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Features Nosepass as a Basic Fighting-type with moderate HP and straightforward attacks. This set emphasizes balanced gameplay with accessible cards like Nosepass, suitable for new and casual players.

    Nosepass Guardians Rising 69

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    Nosepass (Guardians Rising) #69

  • Collector’s Guide: Trevenant (Guardians Rising #7)

    Trevenant Collectors Guide (Guardians Rising #7)

    Character Intro

    Trevenant from the Guardians Rising set is a Rare card numbered 7. It boasts 120 HP and features the attack Horn Leech. This card offers a solid presence in any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 7 Rare 120 Hiroyuki Yamamoto
    • Type: Grass
    • Stage: Stage 1 (Evolves from Phantump)
    • HP: 120
    • Weakness: Fire ×2
    • Retreat Cost: 2 Colorless Energy
    • Attacks:
    • Poltergeist: Reveals opponent’s hand and deals 30 damage for each Trainer card found.
    • Horn Leech: Deals 90 damage and heals 30 damage from Trevenant.
    • Flavor Text: “This Pokémon is said to devour anyone daring to ravage the forest. To the creatures dwelling in the forest, it offers great kindness.”
    • Illustrator: Hiroyuki Yamamoto
    • Image:

    Key Printings

    This exact printing is from the Guardians Rising set, identified as card number 7. It is classified as a Rare card and features no special print variants. The card’s artwork and design are consistent with the Sun & Moon series style.

    Variants & Identifiers

    There are no known print variants for this Trevenant card. Key identifiers include:
    – Set code: “sm2”
    – Rarity: Rare
    – Illustrator: Hiroyuki Yamamoto
    – Stage: Stage 1 subtype
    – Signature attacks: Poltergeist and Horn Leech

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.
    • No additional tournament or play notes are available.

    Care & Storage Tips

    To preserve this card’s vibrant artwork and condition, store it in a protective sleeve away from direct sunlight and moisture. Use a rigid top-loader or binder with individual pockets to prevent bending or surface damage. Avoid exposure to extreme temperatures to maintain card integrity.

    Set-by-Set Micro-summaries

    • Guardians Rising: Introduced Trevenant as a Rare Stage 1 Grass-type with strategic attacks that interact with the opponent’s hand and provide self-healing. The set emphasizes forest-themed Pokémon with a balance of offense and defense.

    This Trevenant card remains a visually captivating and tactically interesting piece for collectors and players alike.

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    Trevenant (Guardians Rising) #7

  • Collector’s Guide: Barboach (Guardians Rising #70)

    Barboach Collectors Guide: Guardians Rising (sm2-70)

    Character Intro

    Barboach is a Common Basic Pokémon card from the Guardians Rising set, numbered 70 (set code sm2). With 60 HP and the straightforward attacks Hook and Mud-Slap, it’s an easy, theme-consistent pickup for collectors and players who appreciate simple utility and clean artwork by sui.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 70 Common 60 sui
    • Type: Fighting
    • Stage: Basic
    • Retreat Cost: 2
    • Weakness: Grass (×2)
    • Attacks:
    • Hook (10 damage, 1 Colorless energy)
    • Mud-Slap (20 damage, 1 Fighting + 1 Colorless energy)
    • Flavor Text: Its two whiskers provide a sensitive radar. Even in muddy waters, it can detect its prey’s location.
    • Illustrator: sui
    • Set Code: sm2
    • Series: Sun & Moon
    • Rarity: Common
    • Regulation Mark: Unknown
    • Release Date: Unknown
    • Legality: unknown
    • Image:

    Key Printings

    This exact Barboach appears in the Sun & Moon Guardians Rising set as card number 70. It is a Common card illustrated by sui. No alternate printings or promotional versions are noted for this specific card.

    Variants & Identifiers

    There are no known print variants for this Barboach. It is identified by its set code “sm2” and card number 70. The lack of a regulation mark and unknown release date are notable identifiers for collectors tracking this printing.

    Legality & Play Notes

    The competitive legality of this Barboach is unknown and it is not currently listed as legal in Standard, Expanded, or Unlimited formats. Verify tournament rules before including it in decks.

    Care & Storage Tips

    As a Common with no special variants, standard care applies: use protective sleeves, and store away from moisture and direct sunlight to preserve the vibrant illustration by sui. Proper storage maintains condition for both play and collection.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Introduces Barboach as a Fighting-type Basic Pokémon with simple, effective attacks. The flavor text and art highlight its sensory whiskers. No reprints or special editions of this card are documented.

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    Barboach (Guardians Rising) #70

  • Collector’s Guide: Whiscash (Guardians Rising #71)

    Whiscash (Guardians Rising 71) Collector’s Guide

    Character Intro

    Whiscash from the Guardians Rising set is a Rare card numbered 71. This Fighting-type Stage 1 Pokémon has 130 HP and two notable attacks—Water Pulse and Landslip—offering both status pressure and high-damage potential.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 71 Rare 130 Masakazu Fukuda
    • Evolves from: Barboach
    • Type: Fighting
    • Retreat Cost: 3
    • Weakness: Grass ×2
    • Resistances: None
    • Abilities: None
    • Attacks:
    • Water Pulse: Deals 60 damage and puts the opponent’s Active Pokémon to Sleep.
    • Landslip: Discard the top 3 cards of your deck; this attack does 100 damage for each Energy card discarded this way.

    Key Printings

    This exact printing is card number 71 in Guardians Rising (sm2). It is a Fighting-type Stage 1 evolution of Barboach. Masakazu Fukuda’s artwork vividly captures Whiscash’s lurking nature.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include the set code “sm2” and the card ID “sm2-71.” The market reference query is “Whiscash Guardians Rising 71.” The card’s image can be found at /images/sm2/sm2-71.jpg.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. No additional tournament or play notes are available.

    Care & Storage Tips

    To preserve the card’s rare status and detailed artwork, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially around edges and corners.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Features Whiscash as a rare Fighting-type Stage 1 Pokémon with attacks that combine a status effect and damage scaling based on deck discards—fitting the set’s focus on dynamic battle strategies.

    Whiscash Guardians Rising 71

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    Whiscash (Guardians Rising) #71

  • Collector’s Guide: Pancham (Guardians Rising #72)

    Pancham (Guardians Rising 72) Collectors Guide

    Character Intro

    Pancham from Guardians Rising is a Common card, number 72. This lively Basic Fighting-type Pokémon has 60 HP and the attack Karate Chop. Its straightforward design makes it a clean, no-frills addition to a Sun & Moon–era collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Guardians Rising 72 Common 60 TOKIYA
    • Type: Fighting
    • Stage: Basic
    • Retreat Cost: 2
    • Weakness: Psychic ×2
    • Resistance: None
    • Regulation Mark: Unknown
    • Flavor Text: “It grows up imitating the behavior of Pangoro, which it looks up to as a leader.”

    Key Printings

    Only printed in the Guardians Rising set under the Sun & Moon series, identified by set code sm2 and card number 72. It has no known alternate print variants.

    Variants & Identifiers

    No known print variants or special editions. This Common is easily identified by its Fighting type, 60 HP, and the distinctive TOKIYA illustration.

    Legality & Play Notes

    Legality status: unknown.

    • Attack: Karate Chop — 60 damage minus 10 damage for each damage counter on Pancham; cost: two Fighting Energy.
    • Abilities/Special Rules: None listed.

    Care & Storage Tips

    As a Common with no special variants, standard sleeves and binder or card box storage are recommended. Avoid moisture and direct sunlight to preserve the TOKIYA artwork.

    Set-by-Set Micro-summaries

    • Guardians Rising (sm2): Introduced Pancham as a Basic Fighting-type with a straightforward attack and charming flavor text—an easy fit for Sun & Moon or Fighting-type themed collections.

    Pancham (Guardians Rising) #72

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    Pancham (Guardians Rising) #72