Tag: gym2

  • Collector’s Guide: Misty’s Wish (Gym Challenge #108)

    Collector’s Guide: Misty’s Wish (Gym Challenge #108)

    Misty’s Wish Collector’s Guide

    Character Intro

    Misty’s Wish is a rare card from the Gym Challenge set, numbered 108. Featuring the iconic Gym Leader Misty, its rarity makes it a notable addition for collectors focusing on Gym Challenge.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Gym Challenge 108 Rare Ken Sugimori
    • Card ID: gym2-108
    • Retreat Cost: 0
    • Evolves From: None
    • Stage: None
    • Types: Unknown
    • Weaknesses/Resistances: None
    • Abilities/Attacks: None
    • Rules Text: “Look at 1 of your Prize cards. Then, ask your opponent if you may switch that card with 1 of the cards in your hand. If your opponent accepts and if you have any other cards in your hand, switch those cards. If your opponent declines, return the Prize card face down and draw a card.”
    • Illustrator: Ken Sugimori
    • Image:

    Key Printings

    Misty’s Wish appears exclusively in the Gym Challenge set under the card number 108. There are no known reprints or alternate editions of this card.

    Variants & Identifiers

    This card has no known print variants or alternate artwork. It is identified by its unique card ID gym2-108 and the Gym Challenge set code gym2.

    Legality & Play Notes

    Legality: unknown

    Care & Storage Tips

    Given its rarity and unknown release date, preserving Misty’s Wish in mint condition is advisable. Store the card in a protective sleeve and keep it away from direct sunlight and moisture to maintain its vibrant artwork by Ken Sugimori.

    Set-by-Set Micro-summaries

    • Gym Challenge: Misty’s Wish is a rare card that adds a unique strategic element to gameplay through its Prize card interaction rule. It is a notable collectible due to its scarcity and the absence of HP or attack stats, making it a distinctive piece in the Gym Challenge lineup.

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    Misty's Wish (Gym Challenge) #108

  • Collector’s Guide: Resistance Gym (Gym Challenge #109)

    Resistance Gym (Gym Challenge 109) Collectors Guide

    Character Intro

    Resistance Gym is a rare Trainer—Stadium—card from the Gym Challenge set, numbered 109. Its striking artwork captures the spirit of resistance and gives the card a distinctive place in the collection thanks to its rarity and set affiliation.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Gym Challenge 109 Rare Keiji Kinebuchi
    • Card Type: Stadium
    • Stage: Stadium
    • Retreat Cost: 0
    • Series: Gym
    • Set Code: gym2
    • Regulation Mark: Unknown
    • Weaknesses: None
    • Resistances: None

    Key Printings

    Known specifically from the Gym Challenge set as card number 109. It does not evolve from any other card and has no attacks or abilities, focusing solely on its Stadium effect.

    Variants & Identifiers

    There are no known print variants. Identification is straightforward via set code “gym2” and card number 109. The illustration by Keiji Kinebuchi is a key visual identifier.

    Legality & Play Notes

    Legality: unknown

    Rules: This card stays in play after being played. Discard this card if another Stadium card comes into play. Each Pokémon’s Resistance is reduced by 20. (If a Pokémon’s Resistance is -30, it becomes -10.)

    Care & Storage Tips

    To preserve condition, store in a protective sleeve away from direct sunlight and moisture. Given its rarity and unique illustration, a rigid top-loader or a binder with acid-free pages is recommended to prevent wear and fading.

    Set-by-Set Micro-summaries

    • Gym Challenge: Resistance Gym appears as a rare Stadium card with a gameplay effect that modifies Pokémon resistances, adding strategic depth to matches within this set. Its unique illustration and rarity make it a notable collectible from this series.

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  • Collector’s Guide: Lt. Surge’s Raichu (Gym Challenge #11)

    Lt. Surge’s Raichu Collector’s Guide

    Character Intro

    Lt. Surge’s Raichu from the Gym Challenge set is a Rare Holo card numbered 11. This vibrant Pokémon boasts 80 HP and features the dynamic attack Thundertackle. Its striking design captures the energetic spirit of Lt. Surge’s electric-type team.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Gym Challenge 11 Rare Holo 80 Ken Sugimori
    • Type: Lightning
    • Stage: Stage 1 (Evolves from Lt. Surge’s Pikachu)
    • Retreat Cost: 2
    • Weakness: Fighting ×2
    • Resistance: None
    • Regulation Mark: Unknown

    Key Printings

    This exact printing is from the Gym Challenge set, identified by the set code “gym2” and card number 11. It is a rare holo card, making it a valuable find for collectors focusing on holofoil cards from the Gym series.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by:
    – Its unique attacks “Kerzap” and “Thundertackle”
    – Illustrator Ken Sugimori
    – The absence of any abilities
    – Card image at /images/gym2/gym2-11.jpg

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats according to available data.

    Care & Storage Tips

    To preserve the holofoil surface and maintain card condition, store Lt. Surge’s Raichu in a protective sleeve away from direct sunlight and moisture. Use a rigid top-loader or binder with individual pockets to prevent bending or scratching.

    Set-by-Set Micro-summaries

    • Gym Challenge (gym2): This set features Gym Leader-themed cards, with Lt. Surge’s Raichu standing out as a rare holo Stage 1 Lightning-type. The set focuses on Gym Leader Pokémon, and this card complements the Lt. Surge line with its unique coin-flip-based attacks.

    For collectors and players alike, Lt. Surge’s Raichu from Gym Challenge offers a blend of strategic gameplay and collectible appeal, wrapped in classic Ken Sugimori artwork.

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  • Collector’s Guide: Sabrina (Gym Challenge #110)

    Collector’s Guide: Sabrina (Gym Challenge #110)

    Sabrina Collector’s Guide

    Character Intro

    Sabrina is a rare Trainer card from the Gym Challenge set, numbered 110. It stands out for its distinctive design and role within the collection. Collectors often seek Sabrina for its unique place in the Gym Challenge lineup.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Gym Challenge 110 Rare Ken Sugimori
    • Card ID: gym2-110
    • Pokémon: Sabrina
    • Set Code: gym2
    • Stage: None
    • Retreat Cost: 0
    • Abilities: None
    • Attacks: None
    • Weaknesses: None
    • Resistances: None
    • Regulation Mark: None

    Key Printings

    This printing of Sabrina appears solely in the Gym Challenge set as card number 110. It is a rare Trainer card with no evolutions or alternate forms in this printing.

    Variants & Identifiers

    There are no known print variants for this card. Identify it by set code “gym2,” number “110,” and the illustrator Ken Sugimori’s signature style.

    Legality & Play Notes

    Legality: unknown
    The card’s rule allows you to move all Energy cards attached to one of your Pokémon with Sabrina in its name to another such Pokémon.

    Care & Storage Tips

    Store in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface to preserve condition.

    Set-by-Set Micro-summaries

    • Gym Challenge: Introduced Sabrina as a rare Trainer card with a unique energy transfer rule in the Gym series featuring Gym Leaders and their signature cards.

    Sabrina Card Image

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    Sabrina (Gym Challenge) #110

  • Collector’s Guide: Blaine’s Quiz #2 (Gym Challenge #111)

    Collector’s Guide: Blaine’s Quiz #2 (Gym Challenge 111)

    Character Intro

    Blaine’s Quiz #2 is an uncommon card from the Gym Challenge set, numbered 111. This intriguing card adds a strategic element to any collection with its unique design, making it a thoughtful piece for fans of the Gym Challenge series.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Gym Challenge 111 Uncommon Ken Sugimori
    • Card ID: gym2-111
    • Pokémon: Blaine’s Quiz #2
    • Stage: None (not a Pokémon)
    • Retreat Cost: 0
    • Abilities/Attacks: None
    • Rules: Involves a guessing game where players guess the type of a card placed face down; correct guesses reward the opponent with 2 cards, incorrect guesses reward the player with 2 cards.
    • Image URL: /images/gym2/gym2-111.jpg

    Key Printings

    This card appears exclusively in the Gym Challenge set, identified by the set code gym2 and card number 111. It is an uncommon rarity card and features the classic Ken Sugimori artwork style.

    Variants & Identifiers

    There are no known print variants or alternate versions of Blaine’s Quiz #2. It is uniquely identified by its set code (gym2), card number (111), and the distinctive gameplay rule printed on the card.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats. Its gameplay centers around a strategic guessing mechanic rather than direct combat or evolution, making it a niche but interesting addition to casual play or collection.

    Care & Storage Tips

    As an uncommon card with unique gameplay, preserving the card’s condition is important for collectors. Store it in a protective sleeve away from direct sunlight and moisture to maintain the integrity of the Ken Sugimori illustration and the card’s surface.

    Set-by-Set Micro-summaries

    • Gym Challenge: Blaine’s Quiz #2 is part of this set, which focuses on Gym Leaders and their thematic cards. This card adds a playful twist with its guessing game mechanic, differentiating it from typical Pokémon cards that rely on attacks and HP.

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  • Collector’s Guide: Blaine’s Quiz #3 (Gym Challenge #112)

    Collector’s Guide: Blaine’s Quiz #3 (Gym Challenge #112)

    Blaine’s Quiz #3 Collector’s Guide

    Character Intro

    Blaine’s Quiz #3 is an uncommon card from the Gym Challenge set, numbered 112. It reflects the fiery spirit of Blaine’s Gym and adds a playful, interactive twist to any collection. The distinctive design captures the essence of the classic Gym Challenge era.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Gym Challenge 112 Uncommon Ken Sugimori
    • Card ID: gym2-112
    • Retreat Cost: 0
    • Stage: Unknown
    • Types: None specified
    • Weaknesses and Resistances: None
    • Evolves From: None

    Key Printings

    Appears exclusively in the Gym Challenge set under code gym2-112. Notable for its uncommon rarity and its distinctive, interactive role in the set’s gameplay.

    Variants & Identifiers

    No print variants or alternate versions are documented. Identify it by the set code gym2-112 and the title “Blaine’s Quiz #3.”

    Legality & Play Notes

    Legality: unknown

    • Special rule: a guessing mini‑game in which a player puts a Basic or Evolution card face down and the opponent guesses the name of an attack.
    • Outcome: depending on the guess, either player draws 3 cards, and the face‑down card returns to the hand.
      This mechanic introduces a light bluffing element that can swing momentum through card draw.

    Care & Storage Tips

    Use a sleeve and top loader, store away from sunlight and moisture, and avoid bending or surface wear. Given its uncommon rarity and unique gameplay mechanic, preserving condition benefits both players and collectors.

    Set-by-Set Micro-summaries

    • Gym Challenge: Part of the Gym Leader–focused lineup, this card stands out for its interactive rule and classic Ken Sugimori illustration, enhancing the set’s nostalgic appeal.

    Blaine's Quiz #3

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    Blaine's Quiz #3 (Gym Challenge) #112

  • Collector’s Guide: Cinnabar City Gym (Gym Challenge #113)

    Cinnabar City Gym (Gym Challenge 113) Collectors Guide

    Character Intro

    Cinnabar City Gym is an uncommon Stadium card from the Gym Challenge set, numbered 113. It captures the distinctive atmosphere of the iconic Cinnabar City Gym, making it a flavorful, standout addition to collections focused on classic Gym-era cards.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Gym Challenge 113 Uncommon Keiji Kinebuchi
    • Card ID: gym2-113
    • Stage: Stadium
    • Subtype: Stadium
    • Retreat Cost: 0
    • Weaknesses: None
    • Resistances: None
    • Evolves From: None
    • Types: None
    • Flavor Text: Unknown

    Key Printings

    This card is printed exclusively in the Gym Challenge set under the code gym2-113. It is an uncommon Stadium card that remains in play until replaced by another Stadium card. Its strategic effect involves ignoring Weakness when a Water Pokémon damages a Pokémon with Blaine in its name, a unique mechanic that sets it apart.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward via its set code gym2-113 and the distinctive illustration by Keiji Kinebuchi. The card’s lack of HP, attacks, or abilities further distinguishes it as a Stadium card focused on gameplay effects rather than direct combat.

    Legality & Play Notes

    Legality: unknown
    Rules: This card stays in play after being played. Discard this card if another Stadium card comes into play. | Ignore Weakness when a Water Pokémon does damage to a Pokémon with Blaine in its name.

    Care & Storage Tips

    To preserve condition, keep the card in a fitted sleeve and store away from direct sunlight and moisture. Given its uncommon rarity and gameplay-focused design, protect edges and surfaces to maintain both collection and play value. Avoid bending and extreme temperatures to keep it in optimal shape.

    Set-by-Set Micro-summaries

    • Gym Challenge: Introduced as part of the Gym Challenge set, Cinnabar City Gym adds a tactical layer to gameplay with its Stadium effect. Its uncommon rarity and specialized rules make it a strategic asset and a collectible highlight within this set.

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  • Collector’s Guide: Fuchsia City Gym (Gym Challenge #114)

    Collector’s Guide: Fuchsia City Gym (Gym Challenge #114)

    Fuchsia City Gym (Gym Challenge 114) Collectors Guide

    Character Intro

    Fuchsia City Gym is an uncommon card from the Gym Challenge set, numbered 114. This Stadium captures the essence of the iconic Fuchsia City Gym with a vibrant design and occupies a distinct niche for Gym Challenge enthusiasts, especially those focusing on Koga-themed strategies.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Gym Challenge 114 Uncommon Keiji Kinebuchi
    • Card ID: gym2-114
    • Stage: Stadium
    • Retreat Cost: 0
    • Subtypes: Stadium
    • Series: gym
    • Set Code: gym2
    • Illustrator: Keiji Kinebuchi
    • Image:

    Key Printings

    This card appears exclusively in the Gym Challenge set (set code: gym2). It is numbered 114 and classified as Uncommon. No additional printings or reprints are documented.

    Variants & Identifiers

    There are no known print variants. Its unique identifier is gym2-114, and it is recognized by the name “Fuchsia City Gym.” The card does not evolve from any other card and has no listed abilities or attacks.

    Legality & Play Notes

    • Legality: unknown
    • As a Stadium, this card remains in play after being used and must be discarded if another Stadium card enters play.
    • Once during each player’s turn (before attacking), that player may flip a coin; if heads, they may shuffle one of their Pokémon in play with Koga in its name and any attached cards back into their deck.

    Care & Storage Tips

    • Store in a protective sleeve away from direct sunlight and moisture.
    • Given its uncommon rarity and unknown release date, maintaining its physical integrity is crucial for long-term value.
    • Avoid bending or exposure to extreme temperatures.

    Set-by-Set Micro-summaries

    • Gym Challenge: This set features specialized cards representing various Gym Leaders and their unique strategies. Fuchsia City Gym stands out as a strategic Stadium card that interacts specifically with Koga-related Pokémon, adding depth to gameplay within the Gym series.

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    Fuchsia City Gym (Gym Challenge) #114

  • Collector’s Guide: Koga’s Ninja Trick (Gym Challenge #115)

    Collector’s Guide: Koga’s Ninja Trick (Gym Challenge #115)

    Collector’s Guide: Koga’s Ninja Trick (Gym Challenge 115)

    Character Intro

    Koga’s Ninja Trick is an uncommon card from the Gym Challenge set, numbered 115. The card embodies Koga’s stealth-driven tactics and adds a thematic highlight to Gym Challenge–focused collections.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Gym Challenge 115 Uncommon Sumiyoshi Kizuki
    • Card ID: gym2-115
    • Pokémon: Koga’s Ninja Trick
    • Retreat Cost: 0
    • Stage: None
    • Types: None
    • Weaknesses: None
    • Resistances: None
    • Regulation Mark: None

    Key Printings

    This card appears exclusively in the Gym Challenge set, identified by the set code gym2. It is a Trainer card without any evolutions or attacks, focusing on a unique switching mechanic.

    Variants & Identifiers

    No print variants or alternate versions of this card are known. The card can be identified by its number 115 in the Gym Challenge set and the distinctive illustration by Sumiyoshi Kizuki. The market reference query is “Koga’s Ninja Trick Gym Challenge 115.”

    Legality & Play Notes

    Legality: unknown
    Rules: Attach Koga’s Ninja Trick to your Active Pokémon with Koga in its name. If this Pokémon goes to your Bench, discard this card. When your opponent attacks, you may switch this Pokémon with 1 of your Benched Pokémon (before damage or other effects of attacks).

    Care & Storage Tips

    Use a protective sleeve, and keep the card away from direct sunlight and moisture. Given its uncommon rarity and unique artwork, preserving surface gloss and edge integrity is key for collectors.

    Set-by-Set Micro-summaries

    • Gym Challenge: Koga’s Ninja Trick debuted here as a strategic Trainer card supporting Koga-themed decks. It stands out for its tactical switching ability, enhancing gameplay dynamics within the set.

    Koga's Ninja Trick

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    Koga's Ninja Trick (Gym Challenge) #115

  • Collector’s Guide: Master Ball (Gym Challenge #116)

    Collector’s Guide: Master Ball (Gym Challenge #116)

    Master Ball (Gym Challenge 116) Collectors Guide

    Overview

    Master Ball is an uncommon Trainer card from the Gym Challenge set, numbered 116. Its clean design and Kinebuchi artwork make it a notable pickup for enthusiasts of this series.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Gym Challenge unknown 116 Uncommon Keiji Kinebuchi

    Card Details

    • Card ID: gym2-116
    • Card Type: Trainer (Master Ball)
    • Retreat Cost: 0
    • Rule Text: Look at 7 cards from the top of your deck. You may choose a Basic Pokémon or Evolution card from those cards, show it to your opponent, then put it into your hand. Shuffle the rest into your deck.
    • No abilities or attacks
    • No weaknesses or resistances
    • Stage: None (not an evolving Pokémon)
    • Subtypes and types: None

    Artwork & Printings

    This exact printing of Master Ball appears solely in the Gym Challenge set, identified by set code gym2 and card number 116. The card’s artwork by Keiji Kinebuchi is unique to this release.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by its uncommon rarity, the absence of HP and attacks, and the distinctive illustration by Keiji Kinebuchi. The card’s rule text is a key identifier, as it allows searching the top seven cards of your deck for a Basic or Evolution Pokémon.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats. Its playability is therefore limited to casual or collector use. The card’s rule provides a tactical advantage by enabling selective deck searching.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity and unique artwork, maintaining the card’s edges and surface is important for collectors.

    Set-by-Set Micro-summaries

    • Gym Challenge: Master Ball (116) debuts as a functional Trainer card with a simple yet effective deck-searching rule. Its uncommon rarity and clean design make it a notable inclusion in this set.

    Master Ball

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    Master Ball (Gym Challenge) #116