Tag: Neo Genesis

  • Collector’s Guide: Grass Energy (Neo Genesis #108)

    Collector’s Guide: Grass Energy (Neo Genesis #108)

    Grass Energy (Neo Genesis 108) Collector’s Guide

    Character Intro

    Grass Energy from the Neo Genesis set is a fundamental card numbered 108. As a Basic Grass Energy, it provides essential support for Grass-type Pokémon, enabling their attacks and abilities. This card remains a staple for collectors focused on the Neo Genesis collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Neo Genesis 108 Keiji Kinebuchi
    • Card ID: neo1-108
    • Type: Basic Energy (Grass)
    • Stage: Basic
    • Retreat Cost: 0
    • Series: neo
    • Set Code: neo1
    • Evolves From: None
    • Abilities/Attacks: None
    • Flavor Text: Unknown
    • Weaknesses/Resistances: None

    Key Printings

    This card is printed exclusively in the Neo Genesis set, identified by the set code “neo1” and card number 108. It is illustrated by Keiji Kinebuchi, whose artwork is consistent with the early Neo series style.

    Variants & Identifiers

    No known print variants exist for this card. It is a Basic subtype Energy card with no special rarity or alternate versions documented.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats according to available data. Its playability in official tournaments is therefore uncertain.

    Care & Storage Tips

    As a Basic Energy card, preserving the card’s edges and surface is key to maintaining its collector value. Store it in a protective sleeve and keep it away from direct sunlight and moisture to prevent fading and warping.

    Set-by-Set Micro-summaries

    • Neo Genesis: This Grass Energy card is part of the foundational Neo Genesis set, which introduced many new Pokémon and energy cards. It serves as a fundamental resource for Grass-type decks within the set’s ecosystem.

    Grass Energy Neo Genesis 108

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    Grass Energy (Neo Genesis) #108

  • Collector’s Guide: Lightning Energy (Neo Genesis #109)

    Collector’s Guide: Lightning Energy (Neo Genesis #109)

    Lightning Energy (Neo Genesis 109) Collectors Guide

    Character Intro

    Lightning Energy from the Neo Genesis set is a vibrant Basic Energy card essential for powering Electric-type Pokémon. Numbered 109, it plays a crucial role in energizing attacks. The straightforward design highlights its function in battle strategy.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Neo Genesis 109 Keiji Kinebuchi
    • Card ID: neo1-109
    • Stage: Basic
    • Subtypes: Basic
    • Retreat Cost: 0
    • Series: neo
    • Set Code: neo1
    • Evolves From: None
    • Types: None
    • Weaknesses: None
    • Resistances: None
    • Flavor Text: Unknown
    • Rarity: Unknown

    Key Printings

    This exact printing of Lightning Energy appears in Neo Genesis as card number 109. It features classic artwork by Keiji Kinebuchi, making it a visually appealing piece for collectors of early Pokémon TCG sets.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by set code “neo1” and card number “109.” The card does not have a regulation mark or rarity symbol, which is typical for basic energy cards from this era.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats, according to the provided data. Its primary function is to provide Lightning Energy, and it does not possess any abilities or attacks.

    Care & Storage Tips

    As a basic energy card from an early set, preserving condition is key to maintaining collector value. Store it in a protective sleeve, away from direct sunlight, moisture, and extreme temperatures. Handle with clean hands or gloves to prevent wear and damage.

    Set-by-Set Micro-summaries

    • Neo Genesis: This set introduced Lightning Energy with artwork by Keiji Kinebuchi. The card serves as a fundamental resource for Lightning-type decks, though specific release details and rarity remain unknown. It holds nostalgic value for collectors of the Neo series.

    Lightning Energy (Neo Genesis) #109

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    Lightning Energy (Neo Genesis) #109

  • Collector’s Guide: Meganium (Neo Genesis #11)

    Collector’s Guide: Meganium (Neo Genesis #11)

    Meganium (Neo Genesis 11) Collector’s Guide

    Character Intro

    Meganium (Neo Genesis 11) is a Rare Holo with 100 HP. Its Wild Growth ability and Soothing Scent attack offer strategic options in gameplay, pairing solid stats with a distinctive presence in any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Neo Genesis 11 Rare Holo 100 Ken Sugimori
    • Type: Grass
    • Stage: Stage 2 (Evolves from Bayleef)
    • Retreat Cost: 3
    • Weakness: Fire ×2
    • Ability: Wild Growth — Enhances Grass Energy attached to your Grass Pokémon unless Meganium is Asleep, Confused, or Paralyzed.
    • Attack: Soothing Scent — Puts the Defending Pokémon to Sleep and deals 40 damage.
    • Flavor Text: “The aroma that rises from its petals contains a substance that calms aggressive feelings.”
    • Regulation Mark: None

    Key Printings

    From the Neo Genesis set as card number 11, this Rare Holo is a sought-after piece for collectors of early Neo series cards.

    Variants & Identifiers

    There are no known print variants for this Meganium card. It is identified by the set code “neo1-11” and Ken Sugimori artwork, with rarity symbol and holofoil pattern consistent with other Neo Genesis Rare Holos.

    Legality & Play Notes

    Legality status: unknown.
    Not legal in Standard, Expanded, or Unlimited formats according to the provided data.

    Care & Storage Tips

    Protect the holofoil and artwork by using a sleeve and storing the card away from direct sunlight and moisture. A rigid top-loader or a binder with individual pockets helps prevent bending and surface scratches.

    Set-by-Set Micro-summaries

    • Neo Genesis: Meganium 11 stands out as a powerful Grass-type Stage 2 with a unique Pokémon Power that enhances Grass Energy effects. Its Rare Holo status and classic Ken Sugimori illustration make it a highlight of this foundational set.

    Meganium Neo Genesis 11

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    Meganium (Neo Genesis) #11

  • Collector’s Guide: Psychic Energy (Neo Genesis #110)

    Collector’s Guide: Psychic Energy (Neo Genesis #110)

    Psychic Energy (Neo Genesis 110) Collectors Guide

    Character Intro

    Psychic Energy from the Neo Genesis set is a vibrant card numbered 110. This energy card powers Psychic-type Pokémon during battles, with a design that highlights the mysterious, dynamic feel of psychic powers.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Neo Genesis 110 Keiji Kinebuchi
    • Card ID: neo1-110
    • Stage: Basic
    • Subtypes: Basic
    • Types: None specified
    • Evolves From: None
    • Retreat Cost: 0
    • Weaknesses/Resistances: None
    • Flavor Text: Unknown
    • Rules Text: None

    Key Printings

    This Psychic Energy card appears in Neo Genesis with set code “neo1” and card number 110. The artwork is by Keiji Kinebuchi, noted for a clean, vivid style. No other print variants or special editions are documented for this exact printing.

    Variants & Identifiers

    There are no known print variants or alternate versions of this Psychic Energy card. It is identified by its set code “neo1,” card number 110, and the illustrator credit to Keiji Kinebuchi. The card’s image can be referenced at /images/neo1/neo1-110.jpg.

    Legality & Play Notes

    Legality status: unknown. This card is not legal in Standard, Expanded, or Unlimited formats according to the provided data. No specific tournament play notes or rules are listed.

    Care & Storage Tips

    Store Psychic Energy in a protective sleeve to prevent edge wear and surface scratches. Keep it away from direct sunlight and moisture to preserve the artwork and card integrity. Given its unknown rarity and age, maintaining its condition could be valuable for collectors.

    Set-by-Set Micro-summaries

    • Neo Genesis: Introduces the Psychic Energy card as part of its foundational energy lineup. The card maintains a simple design with no additional abilities or attacks, serving as a vital resource for Psychic-type Pokémon decks. Its exact release date and rarity remain undocumented, but it holds a place in early Neo series history.

    Psychic Energy (Neo Genesis) #110

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    Psychic Energy (Neo Genesis) #110

  • Collector’s Guide: Water Energy (Neo Genesis #111)

    Collector’s Guide: Water Energy (Neo Genesis #111)

    Water Energy (Neo Genesis 111) Collectors Guide

    Character Intro

    Water Energy from the Neo Genesis set, card number 111, is a fundamental Basic Energy that powers Water-type Pokémon. Its clean, straightforward design underscores its core role in gameplay.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Neo Genesis 111 Keiji Kinebuchi
    • Card Number: 111
    • Set: Neo Genesis (neo1)
    • Stage: Basic
    • Subtype: Basic Energy
    • Retreat Cost: 0
    • Types: None specified
    • Evolves From: None
    • Abilities/Attacks: None
    • Flavor Text: Unknown
    • Rarity: Unknown
    • Regulation Mark: Unknown
    • Weaknesses/Resistances: None
    • Illustrator: Keiji Kinebuchi
    • Image:

    Key Printings

    Printed exclusively in the Neo Genesis set as card number 111, this Basic Energy is a staple for Water-type decks in the Neo era. No alternate printings or reprints are documented.

    Variants & Identifiers

    • No known print variants or alternate versions of this Water Energy exist.
    • Identification is straightforward via set code “neo1,” card number “111,” and the Keiji Kinebuchi illustrator credit.

    Legality & Play Notes

    • Legality status: unknown.
    • This card is not legal in Standard, Expanded, or Unlimited formats.
    • As a Basic Energy card, it provides essential Water Energy for gameplay but has no abilities or attacks.

    Care & Storage Tips

    To preserve condition and artwork, store in a protective sleeve away from direct sunlight and moisture. Given its unknown rarity and potential collector value, a rigid top-loader or binder page is recommended.

    Set-by-Set Micro-summaries

    • Neo Genesis: The debut set for the Neo series, introducing new Pokémon and Energy cards. Water Energy #111 serves as a fundamental resource for Water-type decks, illustrated with a clean, elemental aesthetic by Keiji Kinebuchi.

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    Water Energy (Neo Genesis) #111

  • Collector’s Guide: Pichu (Neo Genesis #12)

    Collector’s Guide: Pichu (Neo Genesis #12)

    Pichu Collector’s Guide: Neo Genesis Rare Holo (Card #12)

    Character Intro

    Pichu from the Neo Genesis set is a Rare Holo card numbered 12. A Baby Pokémon with 30 HP, it features the attack Zzzap. Its charming design makes it a distinctive addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Neo Genesis 12 Rare Holo 30 Ken Sugimori
    • Type: Lightning
    • Stage: Baby
    • Retreat Cost: 0
    • Weaknesses: None
    • Resistances: None
    • Rules: If this Baby Pokémon is your Active Pokémon and your opponent tries to attack, your opponent flips a coin before the attack. If tails, the opponent’s turn ends without attacking.
    • Attack: Zzzap (Costs 1 Colorless) — Deals 20 damage to each Pokémon in play with a Pokémon Power, ignoring Weakness and Resistance.
    • Flavor Text: “Despite its small size, it can zap even adult humans. However, if it does so, it also surprises itself.”
    • Print Variants: None known

    Key Printings

    This printing is the Neo Genesis Rare Holo Pichu, number 12 in the set. It is a Baby Pokémon card with no evolutions from previous forms. Zzzap targets Pokémon Powers across the field, making it tactically interesting.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by set code “neo1,” number 12, and Rare Holo rarity. The illustrator is Ken Sugimori.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats. Its special rule involving coin flips to potentially end an opponent’s attack turn adds a strategic defensive element in casual play.

    Care & Storage Tips

    To preserve the holofoil and vibrant artwork by Ken Sugimori, store this card in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface to maintain its collector value.

    Set-by-Set Micro-summaries

    • Neo Genesis: Introduced Baby Pokémon like Pichu with unique mechanics and attacks. This set expanded the early Pokémon TCG universe with fresh strategies and iconic artwork. Pichu’s Rare Holo card stands out for its defensive coin-flip rule and field-wide attack effect.

    Pichu Neo Genesis 12

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    Pichu (Neo Genesis) #12

  • Collector’s Guide: Skarmory (Neo Genesis #13)

    Collector’s Guide: Skarmory (Neo Genesis #13)

    Skarmory (Neo Genesis 13) Collector’s Guide

    Character Intro

    Skarmory is a Rare Holo from the Neo Genesis set, card number 13. With 60 HP and the signature attack Steel Wing, its metallic aesthetic makes it a standout in any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Neo Genesis 13 Rare Holo 60 Ken Sugimori
    • Type: Metal
    • Stage: Basic
    • Retreat Cost: 2
    • Weakness: Fire ×2
    • Resistance: Grass -30
    • Attacks:
    • Claw: Flip a coin; if tails, no damage. Deals 20 damage. Costs 1 Colorless energy.
    • Steel Wing: Flip a coin; if heads, reduces damage done to Skarmory by 20 during opponent’s next turn. Deals 30 damage. Costs 1 Metal and 2 Colorless energies.
    • Flavor Text: Its sturdy wings look heavy, but they are actually hollow and light, allowing it to fly freely in the sky.
    • Legal: unknown

    Key Printings

    The flagship printing of Skarmory in Neo Genesis is the Rare Holo card numbered 13. Its holofoil finish and classic Ken Sugimori artwork make it a centerpiece for Neo-era collectors.

    Variants & Identifiers

    There are no known print variants. It is identified by the set code “neo1” and card number 13. The holofoil rarity and Metal-type designation further distinguish it from other Skarmory cards.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats. Its playability in casual or legacy formats is not specified.

    Care & Storage Tips

    Protect the holofoil surface by sleeving the card and storing it away from direct sunlight and moisture. Avoid bending or scratching to preserve condition and value.

    Set-by-Set Micro-summaries

    • Neo Genesis: Skarmory debuts as a Basic Metal-type with defensive utility and coin-flip-based attacks, adding depth to Metal strategies and offering a visually appealing holofoil.

    Skarmory Neo Genesis 13

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    Skarmory (Neo Genesis) #13

  • Collector’s Guide: Slowking (Neo Genesis #14)

    Collector’s Guide: Slowking (Neo Genesis #14)

    Slowking (Neo Genesis 14) Collector’s Guide

    Character Intro

    Slowking from the Neo Genesis set is a Rare Holo card numbered 14 with 80 HP. It features the ability Mind Games and the attack Mind Blast, offering a strategic edge with its thoughtful design.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Neo Genesis 14 Rare Holo 80 Ken Sugimori
    • Type: Psychic
    • Stage: Stage 1 (Evolves from Slowpoke)
    • Retreat Cost: 3
    • Weakness: Psychic ×2
    • Resistance: None
    • Flavor Text: When its head was bitten, toxins entered Slowpoke’s head and unlocked an extraordinary power.

    Key Printings

    This printing is from the Neo Genesis set, identified as card number 14. It is a Rare Holo card notable for its holographic finish and detailed artwork by Ken Sugimori.

    Variants & Identifiers

    There are no known print variants for this card. Key identifiers include:
    – Set code: “neo1”
    – Card number: 14
    – Type: Psychic
    – Stage: Stage 1

    Legality & Play Notes

    Legality: unknown

    • Mind Games (Pokémon Power): Potentially nullify your opponent’s Trainer cards by flipping a coin, adding a disruptive element to their strategy.
    • Mind Blast (Attack): Deals 20 damage with a chance to do an additional 10 damage and Confuse the opponent’s Pokémon, providing a versatile offensive option.

    Care & Storage Tips

    To preserve this Rare Holo card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the holographic surface to maintain its collector value.

    Set-by-Set Micro-summaries

    • Neo Genesis: Introduces Slowking as a powerful Psychic-type Stage 1 Pokémon with unique abilities and attacks, highlighted by Ken Sugimori’s iconic artwork. The card stands out for its strategic gameplay potential and collectible holographic design.

    Slowking Neo Genesis 14

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    Slowking (Neo Genesis) #14

  • Collector’s Guide: Steelix (Neo Genesis #15)

    Collector’s Guide: Steelix (Neo Genesis #15)

    Steelix (Neo Genesis 15) Collector’s Guide

    Character Intro

    Steelix from the Neo Genesis set is a Rare Holo card numbered 15. With a sturdy 110 HP and the hard-hitting Tail Crush attack, it’s a striking addition to any collection thanks to its distinctive design.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Neo Genesis 15 Rare Holo 110 Ken Sugimori
    • Type: Metal
    • Stage: Stage 1 (Evolves from Onix)
    • Attacks:
    • Tackle (20 damage, costs 2 Colorless Energy)
    • Tail Crush (30+ damage, costs 1 Metal and 2 Colorless Energy; flip a coin to possibly add 20 more damage)
    • Weakness: Fire (×2)
    • Resistance: Grass (-30)
    • Retreat Cost: 4 Colorless Energy
    • Flavor Text: “Its body has been compressed deep under the ground. As a result, it is even harder than a diamond.”
    • Illustrator: Ken Sugimori
    • Image:

    Key Printings

    This exact printing appears in the Neo Genesis set as card number 15. It is a Rare Holo variant, making it a desirable collectible for fans of the Neo series and Steelix enthusiasts.

    Variants & Identifiers

    No alternate print variants are documented for this card. Identification is straightforward via its set code “neo1,” card number “15,” and the distinctive Ken Sugimori illustration.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats according to available data. No additional tournament or play notes are provided.

    Care & Storage Tips

    To preserve the holo finish and maintain card condition, store this Steelix card in a protective sleeve and keep it away from direct sunlight and moisture. Given its rarity and age, consider using a rigid top-loader or a binder with individual pockets for added protection.

    Set-by-Set Micro-summaries

    • Neo Genesis: This set introduced Steelix as a powerful Metal-type Stage 1 Pokémon with solid HP and versatile attacks. The card’s rarity and holo treatment make it a standout collectible from the early Neo series.

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    Steelix (Neo Genesis) #15

  • Collector’s Guide: Togetic (Neo Genesis #16)

    Collector’s Guide: Togetic (Neo Genesis #16)

    Togetic (Neo Genesis 16) Collector’s Guide

    Character Intro

    Togetic from the Neo Genesis set is a Rare Holo card numbered 16. It has 60 HP and features the attack Fly. This card offers a charming addition to any collection with its distinctive design.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Neo Genesis 16 Rare Holo 60 Ken Sugimori
    • Evolves from: Togepi
    • Type: Colorless
    • Retreat Cost: 0
    • Weaknesses: None
    • Resistances: Fighting (-30)
    • Stage: Stage 1
    • Series: neo
    • Set Code: neo1
    • Flavor Text: “They say that it will appear before kindhearted, caring people and shower them with happiness.”

    Key Printings

    This exact printing is from the Neo Genesis set, identified by the set code neo1 and card number 16. It is a Rare Holo card featuring artwork by Ken Sugimori. No other print variants are known for this specific card.

    Variants & Identifiers

    There are no known print variants for this Togetic card. It is identified by:
    – Holofoil rarity
    – Card number 16 in Neo Genesis
    – Ken Sugimori illustration

    Notable attacks:
    – Super Metronome — can copy an opponent’s attack.
    – Fly — offers a defensive effect if a coin flip is successful.

    Legality & Play Notes

    • Legality: unknown
    • This Togetic card is not legal in Standard, Expanded, or Unlimited formats.
    • Play notes: Its unique “Super Metronome” attack allows it to mimic an opponent’s attack regardless of energy cost, making it a versatile but situational card. The “Fly” attack provides potential protection during the opponent’s next turn.

    Care & Storage Tips

    To preserve the holofoil finish and maintain condition, store this Togetic in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface. Use a top loader or a binder with individual pockets for optimal protection.

    Set-by-Set Micro-summaries

    • Neo Genesis: This set introduced Togetic as a Stage 1 evolution of Togepi, featuring unique abilities like “Super Metronome” that highlight Togetic’s whimsical and supportive nature. The set is known for its classic Ken Sugimori artwork and foundational role in the Neo series.

    Togetic Neo Genesis 16

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    Togetic (Neo Genesis) #16