Tag: sm1

  • Collector’s Guide: Energy Retrieval (Sun Moon #116)

    Energy Retrieval (Sun Moon 116) Collectors Guide

    Character Intro

    Energy Retrieval is an Uncommon Trainer card from the Sun Moon set, numbered 116. It plays a strategic role by returning basic Energy cards from your discard pile to your hand. Its straightforward design makes it a practical choice for maintaining momentum during battles, and collectors value its utility and balanced rarity within the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sun Moon 116 Uncommon Toyste Beach
    • Card Name: Energy Retrieval
    • Set: Sun Moon (sm1)
    • Card Number: 116
    • Rarity: Uncommon
    • Stage: Item
    • Retreat Cost: 0
    • Illustrator: Toyste Beach
    • Image:

    Key Printings

    This guide focuses on the single known printing of Energy Retrieval from the Sun Moon base set (sm1). There are no alternate printings or special editions documented for this card.

    Variants & Identifiers

    Energy Retrieval (sm1-116) has no known print variants or alternate artwork. Its unique identifiers include the set code “sm1” and card number 116. The card is classified as an Item with no HP, weaknesses, or resistances.

    Legality & Play Notes

    Legality: unknown

    • Effect: Put 2 basic Energy cards from your discard pile into your hand.
    • Reminder text: You may play as many Item cards as you like during your turn before attacking.

    Care & Storage Tips

    To preserve the crisp artwork and maintain card condition, store Energy Retrieval in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity, keeping it in a binder or top-loader is recommended for long-term collection.

    Set-by-Set Micro-summaries

    • Sun Moon (sm1): Energy Retrieval appears as an uncommon Item card with a simple yet effective design. It supports energy management strategies but does not have any abilities or attacks. Its presence in the set is functional and straightforward, fitting well into many decks that rely on energy recycling.

    This Energy Retrieval printing remains a solid collectible for fans of the Sun Moon series and players seeking reliable energy recovery options.

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    Energy Retrieval (Sun Moon) #116

  • Collector’s Guide: Energy Switch (Sun Moon #117)

    Energy Switch (Sun Moon 117) Collectors Guide

    Character Intro

    Energy Switch is an uncommon Trainer—Item card from the Sun Moon set, numbered 117. Its effect lets you move basic Energy between your Pokémon, offering straightforward, flexible resource management that fits into many deck strategies.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sun Moon 117 Uncommon Ryo Ueda
    • Card ID: sm1-117
    • Series: Sun Moon
    • Set Code: sm1
    • Stage: Item
    • Subtypes: Item
    • Retreat Cost: 0
    • Abilities: None
    • Attacks: None
    • Weaknesses/Resistances: None
    • Regulation Mark: Unknown
    • Flavor Text: Unknown

    Key Printings

    This printing is from the original Sun Moon set (set code sm1), card number 117. As an uncommon, it’s moderately accessible for collectors targeting early Sun Moon-era staples.

    Variants & Identifiers

    There are no known print variants. Identify this card by its unique ID sm1-117 and Ryo Ueda’s artwork. The absence of a regulation mark and HP underscores that this is a pure Item card.

    Legality & Play Notes

    Legality: unknown
    Rules text: “Move a basic Energy from 1 of your Pokémon to another of your Pokémon. | You may play as many Item cards as you like during your turn (before your attack).”

    Care & Storage Tips

    Use penny sleeves or semi-rigid holders and keep the card away from sunlight and moisture. Preserving sharp corners and vibrant colors supports long-term collector appeal for this uncommon with clean, functional design.

    Set-by-Set Micro-summaries

    • Sun Moon (sm1): A functional Item enabling energy management with a simple, dependable effect—positioned as a staple support option within the set’s Item lineup.

    Energy Switch (Sun Moon) #117

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    Energy Switch (Sun Moon) #117

  • Collector’s Guide: Exp. Share (Sun Moon #118)

    Exp. Share (Sun Moon 118) Collector’s Guide

    Character Intro

    Exp. Share is an Uncommon Trainer card from the Sun Moon set, numbered 118. It offers strategic value in gameplay, fitting well into various decks. Its straightforward design makes it a practical addition for collectors and players alike.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sun Moon 118 Uncommon Toyste Beach
    • Card Type: Pokémon Tool
    • Retreat Cost: 0
    • Stage: Pokémon Tool
    • Subtypes: Pokémon Tool
    • Weaknesses: None
    • Resistances: None
    • Evolves From: None
    • Rules: Attach to a Pokémon without a Tool; when your Active Pokémon is Knocked Out by an opponent’s attack, move 1 basic Energy from that Pokémon to the Pokémon this card is attached to; unlimited Item cards can be played during your turn before attacking.

    Key Printings

    This exact printing of Exp. Share appears in the Sun Moon set with the set code sm1-118. It is an uncommon card illustrated by Toyste Beach. No other print variants are listed for this card.

    Variants & Identifiers

    There are no known print variants or alternate versions of this Exp. Share card. It is identified by the set code sm1-118 and the rarity Uncommon.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats. Its primary function is to facilitate energy transfer upon the Knock Out of your Active Pokémon, making it a strategic tool in deck building.

    Care & Storage Tips

    As a Pokémon Tool card with no HP or attacks, Exp. Share should be stored in a protective sleeve to preserve its condition. Keep it away from direct sunlight and moisture to prevent fading or warping, especially since its release date and print run details are unknown.

    Set-by-Set Micro-summaries

    • Sun Moon (sm1): The original and only known printing of Exp. Share. This set introduced the card as a useful Pokémon Tool with a simple but effective energy transfer mechanic.

    Exp. Share (Sun Moon) #118

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    Exp. Share (Sun Moon) #118

  • Collector’s Guide: Great Ball (Sun Moon #119)

    Great Ball (Sun Moon 119) Collectors Guide

    Character Intro

    Great Ball is an Uncommon Trainer Item from the Sun Moon set, numbered 119. With a clean, recognizable design, it’s valued for utility over rarity and holds a steady place in the Sun Moon lineup.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sun Moon 119 Uncommon Ryo Ueda
    • Card Number: 119
    • Card Type: Item
    • Stage: Item (not a Pokémon)
    • Retreat Cost: 0
    • Abilities/Attacks: None
    • Rules Text: Look at the top 7 cards of your deck. You may reveal a Pokémon you find there and put it into your hand. Shuffle the other cards back into your deck. You may play as many Item cards as you like during your turn (before your attack).
    • Weaknesses/Resistances: None
    • Regulation Mark: Unknown
    • Image URL: /images/sm1/sm1-119.jpg

    Key Printings

    This guide focuses on the exact printing of Great Ball from the Sun Moon set, card number 119. It is an uncommon rarity card illustrated by Ryo Ueda. No other printings or reprints are noted for this exact version.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward by set code “sm1” and card number 119. The artwork by Ryo Ueda is a key visual identifier.

    Legality & Play Notes

    • Legality: unknown
    • This card is not legal in Standard, Expanded, or Unlimited formats.
    • Play Notes: Its function is to assist in deck searching by revealing a Pokémon from the top seven cards of your deck and adding it to your hand. Players may play multiple Item cards per turn, making Great Ball a flexible tool in gameplay.

    Care & Storage Tips

    Store in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity and clean artwork, maintaining sharp corners and a scratch-free surface will help retain collector value.

    Set-by-Set Micro-summaries

    • Sun Moon (sm1): Great Ball appears as an uncommon Item card designed to enhance deck consistency by allowing players to search for Pokémon. It fits seamlessly into the Sun Moon series’ focus on strategic play and deck manipulation.

    Great Ball (Sun Moon) #119

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    Great Ball (Sun Moon) #119

  • Collector’s Guide: Decidueye-GX (Sun Moon #12)

    Decidueye-GX Collector’s Guide

    Character Intro

    Decidueye-GX is a Rare Holo GX card from the Sun Moon set, numbered 12. With 240 HP, the Feather Arrow ability, and the Razor Leaf attack, it’s a vibrant addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sun Moon 12 Rare Holo GX 240 5ban Graphics
    • Card ID: sm1-12
    • Type: Grass
    • Stage: Stage 2, GX
    • Retreat Cost: 2
    • Weakness: Fire ×2
    • Resistance: None
    • Ability: Feather Arrow – allows placing 2 damage counters on an opponent’s Pokémon once per turn before attacking.
    • Attacks:
    • Razor Leaf: 90 damage, costs Grass + 2 Colorless energy.
    • Hollow Hunt-GX: Recovers 3 cards from discard pile to hand; limited to one GX attack per game.
    • Pokémon-GX Rule: When knocked out, opponent takes 2 Prize cards.

    Key Printings

    This exact printing of Decidueye-GX is from the Sun Moon set, numbered 12, and classified as a Rare Holo GX. It is illustrated by 5ban Graphics and features the ability Feather Arrow alongside two attacks, including the GX attack Hollow Hunt-GX.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward via its set code sm1, card number 12, and the distinctive artwork by 5ban Graphics. The card’s rarity is Rare Holo GX, and it carries no regulation mark.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats according to the provided data. Players should note the Pokémon-GX rule that grants the opponent two Prize cards if Decidueye-GX is knocked out.

    Care & Storage Tips

    To preserve the vibrant holo finish and detailed artwork by 5ban Graphics, store this card in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface to maintain its collector value. Use a rigid top-loader or a binder with individual pockets for optimal protection.

    Set-by-Set Micro-summaries

    • Sun Moon (sm1): This set introduced Decidueye-GX as a powerful Grass-type Stage 2 GX card with a unique ability and strong attacks, contributing to the set’s dynamic gameplay and collectible appeal. The card’s exact release date remains unknown, but it stands out as a rare holo GX with notable illustrator credit.

    Decidueye-GX (Sun Moon) #12

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    Decidueye-GX (Sun Moon) #12

  • Collector’s Guide: Hau (Sun Moon #120)

    Hau (Sun Moon 120) Collector’s Guide

    Character Intro

    Hau is an Uncommon Supporter card from the Sun Moon set, numbered 120. It features a clean, straightforward design with no HP, attacks, or abilities—focused purely on its Supporter effect for simple card draw. For collectors, it’s a streamlined addition that highlights utility and artwork.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sun Moon 120 Uncommon Ken Sugimori
    • Card ID: sm1-120
    • Stage: Supporter
    • Subtype: Supporter
    • Retreat Cost: 0
    • Rules Text: Draw 3 cards. | You may play only 1 Supporter card during your turn (before your attack).
    • Types: None
    • Weaknesses/Resistances: None
    • Evolves From: None
    • Flavor Text: Unknown
    • Image URL: /images/sm1/sm1-120.jpg

    Key Printings

    This exact printing of Hau appears in the Sun Moon set with the set code sm1. As an uncommon Supporter card, it forgoes HP and attacks to focus solely on its Supporter function. The Ken Sugimori artwork is a draw for collectors who appreciate his iconic style.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward via its set code sm1-120 and uncommon rarity. Its Supporter subtype and lack of an elemental type further distinguish it from other cards.

    Legality & Play Notes

    Legality: unknown
    The rules text is simple and effective: draw 3 cards, with the standard limitation of playing only one Supporter per turn before attacking. Its legality in tournament play is unknown.

    Care & Storage Tips

    Store the card in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity and clean artwork, keep the surface free from scratches and bends to preserve value and display appeal.

    Set-by-Set Micro-summaries

    • Sun Moon (sm1): Hau appears as an uncommon Supporter card with a simple, effective design. It plays a supportive role in gameplay by allowing card draw, with no HP or attacks, fitting the Supporter category perfectly.

    Hau (Sun Moon) #120

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    Hau (Sun Moon) #120

  • Collector’s Guide: Ilima (Sun Moon #121)

    Ilima (Sun Moon 121) Collectors Guide

    Character Intro

    Ilima is an Uncommon Supporter card from the Sun Moon base set, numbered 121. Its clean, distinctive design makes it a neat utility piece for early Sun Moon-era collections.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sun Moon 121 Uncommon Ken Sugimori
    • Card ID: sm1-121
    • Stage: Supporter
    • Retreat Cost: 0
    • Types: None
    • Weaknesses/Resistances: None
    • Evolves From: None
    • Flavor Text: Unknown

    Key Printings

    This card appears only in the Sun Moon base set under the set code sm1. It is printed as an uncommon Supporter card, making it moderately accessible but still desirable for collectors focusing on the early Sun Moon era.

    Variants & Identifiers

    There are no known print variants for this Ilima card. It can be identified by its card number 121 in the Sun Moon set and the unique artwork by Ken Sugimori. The card’s lack of a regulation mark and absence of HP or types also help distinguish it.

    Legality & Play Notes

    Legality: unknown
    Rules text:
    – Each player shuffles their hand into their deck and flips a coin. If heads, that player draws 6 cards. If tails, they draw 3 cards.
    – You may play only 1 Supporter card during your turn (before your attack).

    Care & Storage Tips

    To preserve this uncommon Supporter card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Given its flat, text-heavy design, avoid bending or scratching the surface to maintain the clarity of the rules text and artwork.

    Set-by-Set Micro-summaries

    • Sun Moon (sm1): The debut set for this Ilima Supporter card, featuring a clean design and a unique coin-flip draw mechanic. It stands out as a strategic Supporter option with no HP or attacks, emphasizing utility over offense.

    Ilima

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    Ilima (Sun Moon) #121

  • Collector’s Guide: Lillie (Sun Moon #122)

    Lillie (Sun Moon 122) Collectors Guide

    Character Intro

    Lillie is an Uncommon card from the Sun Moon set, numbered 122. This character card stands out with its distinct design and thematic relevance, offering a unique addition without featuring attacks or abilities.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sun Moon 122 Uncommon Ken Sugimori
    • Card ID: sm1-122
    • Stage: Supporter
    • Subtypes: Supporter
    • Retreat Cost: 0
    • Weaknesses: None
    • Resistances: None
    • Evolves From: None
    • Types: None
    • Rules Text: Draw cards until you have 6 cards in your hand. If it’s your first turn, draw cards until you have 8 cards in your hand. You may play only 1 Supporter card during your turn (before your attack).
    • Flavor Text: Unknown

    Key Printings

    Focus: the Sun Moon set printing, card number 122, illustrated by Ken Sugimori. Classified as an Uncommon Supporter card with no alternate print variants recorded.

    Variants & Identifiers

    No known print variants. Identification is straightforward via the set code “sm1” and card number “122.” The Ken Sugimori illustration and Supporter subtype further distinguish it.

    Legality & Play Notes

    • Legality: unknown
    • This card is not legal in Standard, Expanded, or Unlimited formats.
    • The rules text centers on drawing to a specific hand size and the one-Supporter-per-turn restriction, highlighting strategic utility rather than combat.

    Care & Storage Tips

    Store in a protective sleeve away from direct sunlight and moisture. Given its uncommon rarity and unknown release date, maintaining mint condition could enhance its collectible value. Avoid bending or exposure to extreme temperatures.

    Set-by-Set Micro-summaries

    • Sun Moon (sm1): Introduced as part of the Sun Moon series, this Lillie Supporter card offers a simple, effective hand-drawing mechanic. It complements decks focused on card advantage without engaging in direct attacks or abilities. No further printings or variants are noted within this set.

    Lillie (Sun Moon) #122

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    Lillie (Sun Moon) #122

  • Collector’s Guide: Nest Ball (Sun Moon #123)

    Nest Ball (Sun Moon 123) Collectors Guide

    Character Intro

    Nest Ball is an Uncommon Trainer card from the Sun Moon set, numbered 123. Its vibrant, nature-forward design complements the set’s adventurous spirit. A practical pickup for collectors focused on Sun Moon’s diverse lineup.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sun Moon 123 Uncommon Toyste Beach
    • Card Name: Nest Ball
    • Set: Sun Moon (sm1)
    • Card Number: 123
    • Rarity: Uncommon
    • Stage: Item
    • Retreat Cost: 0
    • Illustrator: Toyste Beach
    • Image: Nest Ball

    Key Printings

    This exact printing of Nest Ball appears in the Sun Moon base set, identified by the set code sm1 and card number 123. It is an Item card with no HP, abilities, or attacks, focusing solely on its effect: searching your deck for a Basic Pokémon and placing it onto your Bench, then shuffling your deck.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by its set code sm1 and number 123. The card’s subtype is Item, and it carries no regulation mark. The illustrator credit goes to Toyste Beach, which can help verify authenticity.

    Legality & Play Notes

    Legality: unknown

    Nest Ball’s rules text allows you to search your deck for a Basic Pokémon and put it directly onto your Bench, then shuffle your deck. Additionally, it reminds players that they may play as many Item cards as they like during their turn before attacking. Its legality in Standard, Expanded, or Unlimited formats is unknown.

    Care & Storage Tips

    Store in a protective sleeve and keep away from direct sunlight and moisture. Given its uncommon rarity and clean artwork, maintaining sharp edges and vibrant colors helps retain collector value.

    Set-by-Set Micro-summaries

    • Sun Moon (sm1): Nest Ball is included as a functional Item card supporting Basic Pokémon deployment. It fits seamlessly into decks that rely on quick bench setup and strategic play, reflecting the utility-focused design of the Sun Moon series.

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    Nest Ball (Sun Moon) #123

  • Collector’s Guide: Poison Barb (Sun Moon #124)

    Poison Barb Collector’s Guide

    Character Intro

    Poison Barb is an uncommon Pokémon Tool from the Sun Moon set, numbered 124. Its design fits neatly within the vibrant Sun Moon series and is a solid pickup for collectors focused on this era.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Sun Moon 124 Uncommon Toyste Beach
    • Card Name: Poison Barb
    • Set: Sun Moon (sm1)
    • Card Number: 124
    • Rarity: Uncommon
    • Type: Pokémon Tool
    • Retreat Cost: 0
    • Illustrator: Toyste Beach
    • Image:

    Key Printings

    Poison Barb has a single documented printing in the Sun Moon base set (sm1). No reprints are recorded.

    Variants & Identifiers

    No known print variants or alternate versions exist. It is identified by set code sm1-124 and the illustrator credit to Toyste Beach.

    Legality & Play Notes

    • Legality: unknown
    • As a Pokémon Tool, attach it to one of your Pokémon that doesn’t already have a Tool.
    • If the equipped Pokémon is Active and is damaged by an opponent’s attack, the attacking Pokémon becomes Poisoned.
    • Players may play multiple Item cards during their turn before attacking, offering flexible deck sequencing.

    Care & Storage Tips

    Store Poison Barb in a protective sleeve away from sunlight and moisture. As an uncommon, preserving edges and surface (avoid bending and extreme temperatures) helps maintain long-term condition and value.

    Set-by-Set Micro-summaries

    • Sun Moon (sm1): The debut (and only) printing of Poison Barb—clean design with a useful poison effect. No additional printings or variants have been released since.

    This guide gathers the essential identification and play details for Poison Barb from the Sun Moon set.

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    Poison Barb (Sun Moon) #124