Tag: sv3pt5

  • Collector’s Guide: Squirtle (151 #7)

    Collector’s Guide: Squirtle (151 #7)

    Squirtle Collector’s Guide: Scarlet & Violet 151 Set

    Character Intro

    Squirtle #7 from the 151 set is a Common Basic Pokémon with 60 HP. It pairs a defensive option in Withdraw with Skull Bash for damage, making it a clean, straightforward pick for collectors and casual play.

    Quick Facts

    set_name release_date number rarity hp illustrator
    151 7 Common 60 kantaro
    • Type: Water
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Lightning ×2
    • Regulation Mark: G
    • Flavor Text: When it feels threatened, it draws its limbs inside its shell and sprays water from its mouth.
    • Attacks:
    • Withdraw: Flip a coin; if heads, prevent all damage done to this Pokémon by attacks during your opponent’s next turn.
    • Skull Bash: Deals 20 damage.

    Key Printings

    This exact Squirtle card appears in the Scarlet & Violet 151 set (set code sv3pt5), card number 7. It is a Common rarity card with no evolutions or abilities listed.

    Variants & Identifiers

    There are no known print variants or alternate versions of this Squirtle card. Key identifiers include its set code (sv3pt5), regulation mark (G), and illustrator (kantaro). The card’s image can be referenced at /images/sv3pt5/sv3pt5-7.jpg.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its simple attack set and modest HP make it a straightforward choice for collectors rather than competitive play.

    Care & Storage Tips

    Store in a protective sleeve away from direct sunlight and moisture, and avoid bending or scratching to preserve kantaro’s illustration and the card’s overall condition.

    Set-by-Set Micro-summaries

    • Scarlet & Violet 151 (sv3pt5): This set features Squirtle as a Basic Water-type Pokémon with defensive and attacking moves. It is a common card that fits well into collections focusing on classic Pokémon or the Scarlet & Violet series. The set’s release date is unknown, but it adds a vivid and functional Squirtle to the 151 lineup.

    Squirtle (151) #7

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    Squirtle (151) #7

  • Collector’s Guide: Weepinbell (151 #70)

    Collector’s Guide: Weepinbell (151 #70)

    Weepinbell Collector’s Guide (151 Set)

    Character Intro

    Weepinbell from the 151 set is a common Stage 1 card with 90 HP and the attack Spray Fluid. It is card number 70 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    151 70 Common 90 Jerky
    • Type: Grass
    • Stage: Stage 1 (evolves from Bellsprout)
    • Retreat Cost: 2
    • Weakness: Fire ×2
    • Resistance: None
    • Regulation Mark: G
    • Series: Scarlet & Violet
    • Set Code: sv3pt5
    • Flavor Text: “It spits out Poison Powder to immobilize the enemy and then finishes it with a spray of Acid.”

    Key Printings

    This Weepinbell is from the 151 set in the Scarlet & Violet series. It features two attacks and no abilities.

    • Cut — deals 30 damage for one Grass energy.
    • Spray Fluid — deals 50 damage for one Grass and one Colorless energy.

    Variants & Identifiers

    This printing has no known variants or alternate printings. It is identified by the card number 70 in the 151 set, with the set code sv3pt5. The illustrator is Jerky, and the card’s image can be found at /images/sv3pt5/sv3pt5-70.jpg.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats.

    Care & Storage Tips

    To preserve this common Weepinbell card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the card surface to maintain its collectible value.

    Set-by-Set Micro-summaries

    • 151 (Scarlet & Violet): This set includes this straightforward, common Weepinbell card featuring balanced HP and solid Grass-type attacks. It fits well into beginner decks or collectors focusing on the 151 series. Release date is unknown.

    Weepinbell (151) #70

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    Weepinbell (151) #70

  • Collector’s Guide: Victreebel (151 #71)

    Collector’s Guide: Victreebel (151 #71)

    Victreebel Collector’s Guide (151 #71)

    Character Intro

    Victreebel from the 151 set is an Uncommon card with a sturdy 150 HP. Numbered 71 in the set, it offers a distinctive addition to collections and introduces strategic depth with its Slow-Acting Acid attack.

    Quick Facts

    set_name release_date number rarity hp illustrator
    151 71 Uncommon 150 Jerky

    Card Snapshot

    • Type: Grass
    • Stage: Stage 2 (Evolves from Weepinbell)
    • Retreat Cost: 3
    • Weakness: Fire ×2
    • Attacks:
    • Spit Up: Deals 50 damage with a single Grass energy.
    • Slow-Acting Acid: Costs Grass + Colorless; deals 120 damage and places 12 damage counters on the Defending Pokémon at the end of your opponent’s next turn.
    • Flavor Text: “Once ingested into this Pokémon’s body, even the hardest object will melt into nothing.”
    • Illustrator: Jerky
    • Regulation Mark: G

    Key Printings

    This exact printing appears in the 151 set under the code sv3pt5-71. It is classified as an Uncommon card and features no special print variants. The card’s image can be viewed at /images/sv3pt5/sv3pt5-71.jpg.

    Variants & Identifiers

    There are no known print variants for this Victreebel card. Identification relies on the set code sv3pt5, card number 71, and the illustrator Jerky’s distinctive artwork style.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats. No additional tournament or play notes are available.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Given its Uncommon rarity, maintaining sharp edges and vibrant colors will help retain collector value.

    Set-by-Set Micro-summaries

    • 151 (sv3pt5): Features this Victreebel as a solid Grass-type Stage 2 with strong attacks and a unique delayed damage effect. The set’s focus includes classic Pokémon with updated mechanics and fresh artwork by Jerky. Release date is unknown.

    Victreebel (151) #71

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    Victreebel (151) #71

  • Collector’s Guide: Tentacool (151 #72)

    Collector’s Guide: Tentacool (151 #72)

    Tentacool Collector’s Guide (151 Set)

    Character Intro

    Tentacool from the 151 set is a common Pokémon card numbered 72. It has 60 HP and features the attack Watering. This card offers a straightforward addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    151 72 Common 60 miki kudo
    • Type: Water
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Lightning ×2
    • Regulation Mark: G
    • Set Code: sv3pt5
    • Series: scarlet_violet
    • Flavor Text: “This Pokémon is mostly made of water. A Tentacool out in the ocean is very hard to spot, because its body blends in with the sea.”
    • Attacks:
    • Tingle (Water): 10 damage
    • Watering (Colorless ×2): 20 damage

    Key Printings

    This Tentacool card is from the 151 set within the Scarlet & Violet series, identified by set code sv3pt5 and card number 72. It is a common rarity card. The artwork by miki kudo provides a distinct visual identity within this set.

    Variants & Identifiers

    There are no known print variants for this exact Tentacool printing. Key identifiers include its card ID sv3pt5-72 and the regulation mark G. The card’s Water type, Basic stage, and common rarity further distinguish it from other Tentacool cards.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its play viability is therefore uncertain and likely limited to casual or collector play.

    Care & Storage Tips

    To preserve condition, store the card in a protective sleeve away from direct sunlight and moisture. Given its common rarity, it is ideal for both beginner collectors and those seeking to complete the 151 set. Handle with clean hands to avoid surface and edge wear.

    Set-by-Set Micro-summaries

    • 151 (scarlet_violet, sv3pt5): Features Tentacool as a Basic Water-type Pokémon with simple but effective attacks. It fits the aquatic theme of the set and is visually distinguished by miki kudo’s artwork. The common rarity and straightforward design make it a staple for collectors focusing on the 151 set.

    Tentacool

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    Tentacool (151) #72

  • Collector’s Guide: Tentacruel (151 #73)

    Collector’s Guide: Tentacruel (151 #73)

    Tentacruel Collector’s Guide (151 #73)

    Character Intro

    Tentacruel (#73) from the 151 set is an Uncommon card with 120 HP. Its Tentacular Panic attack captures the card’s distinctive style. A solid addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    151 73 Uncommon 120 miki kudo
    • Type: Water
    • Stage: Stage 1 (Evolves from Tentacool)
    • Retreat Cost: 2
    • Weakness: Lightning ×2
    • Resistances: None
    • Regulation Mark: G
    • Flavor Text: Its 80 tentacles can stretch and shrink freely. Tentacruel ensnares prey in a net of spread-out tentacles, delivering venomous stings to its catch.
    • Image:

    Key Printings

    This printing appears in the Scarlet & Violet “151” set as card number 73. It is Uncommon, illustrated by miki kudo. The release date for this printing is unknown.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include the set code “sv3pt5,” regulation mark “G,” and card ID “sv3pt5-73.”

    Legality & Play Notes

    • Legality: unknown
    • This card is not legal in Standard, Expanded, or Unlimited formats.

    Attacks

    • Poisonous Whip: For two Colorless energy, deals 30 damage and poisons the opponent’s Active Pokémon.
    • Tentacular Panic: Can deal 90 damage times the number of heads flipped on coins, with a chance to confuse the opponent if the first flip is tails.

    Care & Storage Tips

    Use a protective sleeve and store away from direct sunlight and moisture. Avoid bending or scratching to preserve artwork and text.

    Set-by-Set Micro-summaries

    • 151 (Scarlet & Violet): Tentacruel appears as an Uncommon Stage 1 Water-type with 120 HP and versatile attacks. The flavor text and artwork emphasize its many tentacles and venomous nature.

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    Tentacruel (151) #73

  • Collector’s Guide: Geodude (151 #74)

    Collector’s Guide: Geodude (151 #74)

    Geodude (151 #74) Collector’s Guide

    Character Intro

    Geodude from the 151 set is a sturdy Common Pokémon card with 80 HP. As number 74 in the set, it offers straightforward, dependable play through its two attacks—Stiffen for damage mitigation and Knuckle Punch for simple offense—making it a reliable choice for basic gameplay.

    Quick Facts

    set_name release_date number rarity hp illustrator
    151 74 Common 80 Uta
    • Type: Fighting
    • Stage: Basic
    • Retreat Cost: 2
    • Weakness: Grass ×2
    • Resistance: None
    • Regulation Mark: G

    Key Printings

    This exact printing is from the “151” set in the Scarlet & Violet series, card number 74. It is a Common rarity card featuring two attacks. There are no abilities on this card.

    Attacks

    • Stiffen: Reduces damage taken by 30 during the opponent’s next turn.
    • Knuckle Punch: 20 damage.

    Variants & Identifiers

    • No known print variants.
    • Type: Fighting
    • Regulation mark: G
    • Illustrator: Uta
    • Card ID: sv3pt5-74
    • Image: /images/sv3pt5/sv3pt5-74.jpg

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats. Its attacks provide modest defensive and offensive options suitable for casual play.

    Care & Storage Tips

    As a Common card, standard protective sleeves and storage in a binder or card box are recommended to preserve condition. Avoid exposure to moisture and direct sunlight to maintain the card’s artwork and structural integrity.

    Set-by-Set Micro-summaries

    • 151 (Scarlet & Violet series): This set includes Geodude as a Fighting-type Basic Pokémon with practical attacks and a flavor text emphasizing its climbing prowess. The card fits well into collections focusing on the 151 Pokémon theme and Fighting-type decks.

    Geodude (151) #74

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    Geodude (151) #74

  • Collector’s Guide: Alakazam ex (151 #65)

    Collector’s Guide: Alakazam ex (151 #65)

    Alakazam ex Collector’s Guide

    Character Intro

    Alakazam ex from the 151 set is a striking Double Rare with 310 HP. Numbered 65, it features the powerful attack Dimensional Hand, adding strategic value to any deck. A notable addition for collectors and Psychic-type enthusiasts alike.

    Quick Facts

    set_name release_date number rarity hp illustrator
    151 65 Double Rare 310 Mitsuhiro Arita
    • Pokémon: Alakazam ex
    • Stage: Stage 2, ex (evolves from Kadabra)
    • Type: Psychic
    • Weakness: Darkness ×2
    • Resistance: Fighting -30
    • Retreat Cost: 1
    • Regulation Mark: G
    • Set Code: sv3pt5
    • Series: Scarlet & Violet
    • Rarity: Double Rare
    • Rules: Pokémon ex rule applies—when this Pokémon ex is Knocked Out, your opponent takes 2 Prize cards.

    Key Printings

    This exact printing of Alakazam ex appears in the 151 set, numbered 65. It is a Double Rare card with no known alternate printings or special variants.

    Attack Highlights

    • Mind Jack: Deals 90+ damage and increases with the number of your opponent’s Benched Pokémon.
    • Dimensional Hand: A 120-damage attack usable even from the Bench.

    Variants & Identifiers

    There are no listed print variants for this card. Identification is straightforward by its set code (sv3pt5), number (65), and the distinctive illustration by Mitsuhiro Arita. The card’s subtype is Stage 2, ex, which is a key identifier for collectors focusing on Pokémon ex cards.

    Legality & Play Notes

    Legality: unknown
    This card is not legal in Standard, Expanded, or Unlimited formats. The Pokémon ex rule is important for gameplay: if Alakazam ex is Knocked Out, the opponent takes 2 Prize cards, making it a high-risk, high-reward option.

    Care & Storage Tips

    To preserve the vibrant artwork and maintain card condition, store Alakazam ex in a protective sleeve and keep it away from direct sunlight and moisture. Given its Double Rare status and high HP, it is a valuable piece for collectors who prioritize condition and longevity.

    Set-by-Set Micro-summaries

    • 151 Set: This set includes Alakazam ex as a powerful Psychic-type Stage 2 ex card. It stands out for its high HP and unique attacks that leverage the opponent’s bench. The set’s regulation mark G and Double Rare rarity make it a notable collectible within the Scarlet & Violet series.

    Alakazam ex

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    Alakazam ex (151) #65

  • Collector’s Guide: Machop (151 #66)

    Collector’s Guide: Machop (151 #66)

    Machop Collector’s Guide (151 Set)

    Character Intro

    Machop is a Common Pokémon card from the 151 set, numbered 66. It has a sturdy 70 HP and features the straightforward attack Punch. This card offers a simple yet solid option for collectors and players alike.

    Quick Facts

    set_name release_date number rarity hp illustrator
    151 66 Common 70 Ryuta Fuse
    • Type: Fighting
    • Stage: Basic
    • Retreat Cost: 2
    • Weakness: Psychic ×2
    • Resistance: None
    • Regulation Mark: G
    • Set Code: sv3pt5
    • Series: scarlet_violet

    Key Printings

    This Machop card is from the 151 set in the Scarlet & Violet series.

    Attacks

    • Mountain Mashing — Discards the top card of your opponent’s deck for one Fighting energy.
    • Punch — Deals 30 damage for two Fighting energies.

    It has no abilities.

    Variants & Identifiers

    This printing has no known variants or alternate printings. It is identified by the card number 66 in the 151 set and the illustrator Ryuta Fuse. The card’s image can be referenced at /images/sv3pt5/sv3pt5-66.jpg.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats. No additional tournament or play notes are available.

    Care & Storage Tips

    As a common card, standard protective sleeves and storage in a cool, dry place are recommended to preserve condition. Avoid exposure to direct sunlight to maintain the card’s vibrant illustration by Ryuta Fuse.

    Set-by-Set Micro-summaries

    • 151 (Scarlet & Violet): Machop appears as a straightforward Fighting-type Basic Pokémon with simple but effective attacks. This set printing emphasizes Machop’s raw power and endurance without additional abilities or complex mechanics.

    Machop (151) #66

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    Machop (151) #66

  • Collector’s Guide: Machoke (151 #67)

    Collector’s Guide: Machoke (151 #67)

    Machoke (151 #67) Collector’s Guide

    Character Intro

    Machoke from the 151 set is an Uncommon Stage 1 Pokémon with 100 HP. This sturdy fighter highlights the disruptive attack Mountain Ramming and is card number 67 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    151 67 Uncommon 100 Ryuta Fuse
    • Type: Fighting
    • Stage: Stage 1 (Evolves from Machop)
    • Attack: Mountain Ramming — Discards the top card of your opponent’s deck and deals 50 damage
    • Retreat Cost: 2
    • Weakness: Psychic ×2
    • Resistance: None
    • Flavor Text: Its formidable body never gets tired. It helps people by doing work such as the moving of heavy goods.
    • Regulation Mark: G

    Key Printings

    This Machoke appears in the Scarlet & Violet “151” set (set code sv3pt5) as an Uncommon card, numbered 67, illustrated by Ryuta Fuse.

    Variants & Identifiers

    There are no known print variants for this specific Machoke. It’s identifiable by its Fighting type, Stage 1 evolution line, the attack “Mountain Ramming” (which discards the top card of the opponent’s deck), Regulation Mark G, and a retreat cost of 2.

    Legality & Play Notes

    • Legality: unknown
    • This card is not currently legal in Standard, Expanded, or Unlimited formats.
    • No additional tournament or play notes are available.

    Care & Storage Tips

    To preserve condition, store the card in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface—especially the artwork by Ryuta Fuse—and use a rigid top-loader or a binder for long-term storage.

    Set-by-Set Micro-summaries

    • 151 (Scarlet & Violet series): Features Machoke as an Uncommon Fighting-type Stage 1 Pokémon with a deck-disrupting attack. The set spotlights classic Pokémon with updated mechanics and fresh artwork styles.

    Machoke

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    Machoke (151) #67

  • Collector’s Guide: Machamp (151 #68)

    Collector’s Guide: Machamp (151 #68)

    Machamp (151 #68) Collector’s Guide

    Overview

    Machamp from the 151 set is a Rare Fighting-type Stage 2 Pokémon with 180 HP. It features the Guts ability and the hard-hitting Mountain Chopping attack, offering solid stats and strategic potential.

    Quick Facts

    set_name release_date number rarity hp illustrator
    151 68 Rare 180 Ryuta Fuse
    • Type: Fighting
    • Stage: Stage 2
    • Retreat Cost: 2
    • Weakness: Psychic ×2
    • Resistance: None
    • Regulation Mark: G
    • Flavor Text: “With four arms that react more quickly than it can think, it can execute many punches at once.”

    Key Printings

    This Machamp is from the Scarlet & Violet series (set code sv3pt5), specifically the 151 set. It is a Rare with no known alternate print variants. Its Guts ability lets it survive a knockout hit by flipping a coin, while Mountain Chopping deals 100 damage and forces the opponent to discard cards from their deck.

    Variants & Identifiers

    There are no known print variants for this exact Machamp. Key identifiers include:
    – Card number: 68 (151 set)
    – Illustrator: Ryuta Fuse
    – Regulation mark: G
    – Image reference: /images/sv3pt5/sv3pt5-68.jpg

    Legality & Play Notes

    Legality: unknown
    This Machamp card is not currently legal in Standard, Expanded, or Unlimited formats. Its Guts ability and high-damage attack make it a potentially strategic choice in casual play, but official tournament use is not confirmed.

    Care & Storage Tips

    Protect with a sleeve, keep away from sunlight and moisture, and avoid bending or scratching. For long-term storage, use a rigid top-loader or a binder with individual pockets.

    Set-by-Set Micro-summaries

    • 151 (Scarlet & Violet, sv3pt5): Features Machamp as a powerful Fighting-type Stage 2 with a unique ability and a high-impact attack. The detailed artwork and sturdy HP make it a notable pickup for Scarlet & Violet collectors.

    Machamp (151) #68

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    Machamp (151) #68