Tag: Ultra Prism

  • Collector’s Guide: Unit Energy GrassFireWater (Ultra Prism #170)

    Collectors Guide: Unit Energy GrassFireWater (Ultra Prism 170)

    Character Intro

    Unit Energy GrassFireWater is a Rare Secret Special Energy from the Ultra Prism set, numbered 170. Offering coverage for Grass, Fire, and Water decks, its distinctive design and multifunctional role make it a standout target for collectors of Special Energy cards.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 170 Rare Secret
    • Card Number: 170
    • Set: Ultra Prism (sm5)
    • Type: Special Energy
    • Retreat Cost: 0
    • Stage: Special
    • Subtypes: Special
    • Weaknesses/Resistances: None
    • Evolves From: None
    • Flavor Text: Unknown
    • HP: Unknown
    • Illustrator: Unknown

    Key Printings

    This exact printing appears only in the Ultra Prism set as card number 170. As a Rare Secret card, it’s a prime pickup for collectors focused on Special Energy cards or the Ultra Prism series.

    Variants & Identifiers

    There are no known print variants for this card. It is identified by its card number (170), set code (sm5), and Rare Secret designation. The card image features the Unit Energy GrassFireWater design that covers multiple Energy types.

    Legality & Play Notes

    Legality: unknown
    Rules: This card provides Colorless Energy. While this card is attached to a Pokémon, it provides Grass, Fire, and Water Energy but provides only 1 Energy at a time.

    Care & Storage Tips

    To preserve condition, store the card in a protective sleeve away from sunlight and moisture. Given its rarity and special status, consider a top-loader or a binder designed for rare secret cards to prevent edge wear and surface scratches.

    Set-by-Set Micro-summaries

    • Ultra Prism (sm5): The sole set featuring this card, Ultra Prism introduced this versatile Unit Energy card as a Rare Secret, expanding strategic options for Energy management in decks utilizing Grass, Fire, and Water types.

    Unit Energy GrassFireWater

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    Unit Energy GrassFireWater (Ultra Prism) #170

  • Collector’s Guide: Chimchar (Ultra Prism #20)

    Chimchar (Ultra Prism 20) Collectors Guide

    Character Intro

    Chimchar from the Ultra Prism set is a Common card numbered 20. This lively Pokémon has 40 HP and features the attack Flare. Its straightforward design makes it a charming addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 20 Common 40 Ken Sugimori
    • Type: Fire
    • Stage: Basic
    • Retreat Cost: 0
    • Weakness: Water ×2
    • Attack: Flare (20 damage, costs 1 Fire Energy)
    • Flavor Text: “The gas made in its belly burns from its rear end. The fire burns weakly when it feels sick.”
    • Image URL: /images/sm5/sm5-20.jpg

    Key Printings

    This Chimchar card appears exclusively in the Ultra Prism set, numbered 20. It is a common rarity card, making it widely accessible for collectors and players alike. The card’s clean design and classic Ken Sugimori artwork make it a visually appealing piece for fans of the franchise.

    Variants & Identifiers

    There are no known print variants for this Chimchar card. Identifiers include its set code “sm5” and number “20” within the Ultra Prism series. The card does not have a regulation mark, and it is a Basic Pokémon with no evolutions printed on this card.

    Legality & Play Notes

    Legality: unknown
    This Chimchar card is not currently legal in Standard, Expanded, or Unlimited formats. Its simple attack and low HP suggest it is more suited for casual play or collection rather than competitive battling.

    Care & Storage Tips

    To preserve this Chimchar card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the card surface, especially since it features detailed artwork by Ken Sugimori. Keeping it in a cool, dry place will help maintain its vibrant colors and structural integrity.

    Set-by-Set Micro-summaries

    • Ultra Prism: This set includes the Chimchar card as a common Basic Fire-type Pokémon with a straightforward attack and charming flavor text. It fits well within the Sun & Moon series’ theme of diverse and colorful Pokémon.

    Chimchar (Ultra Prism) #20

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    Chimchar (Ultra Prism) #20

  • Collector’s Guide: Chimchar (Ultra Prism #21)

    Chimchar (Ultra Prism 21) Collector’s Guide

    Character Intro

    Chimchar from the Ultra Prism set is a lively Common card numbered 21. It has 60 HP and features the attack Fury Swipes. This energetic Pokémon adds a dynamic element to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 21 Common 60 Kouki Saitou
    • Type: Fire
    • Stage: Basic
    • Retreat Cost: 1 Colorless Energy
    • Weakness: Water ×2
    • Attack: Fury Swipes — Flip 3 coins; this attack does 10 damage for each heads.
    • Flavor Text: “The gas made in its belly burns from its rear end. The fire burns weakly when it feels sick.”
    • Regulation Mark: Unknown
    • Legality: unknown

    Key Printings

    This Chimchar card is printed exclusively in the Ultra Prism set, identified by card number 21. It is a common rarity card, making it accessible for collectors and players alike. The card’s straightforward design and single attack make it a classic representation of Chimchar in the Sun & Moon era.

    Variants & Identifiers

    There are no known print variants for this Chimchar card. Key identifiers include its set code “sm5,” card number 21, and the illustrator Kouki Saitou. The card’s Fire type and Basic stage classification are also important for collectors and players.

    Legality & Play Notes

    The legality status of this Chimchar card is unknown. It is not currently legal in Standard, Expanded, or Unlimited formats according to available data. Players should verify current tournament rules before including this card in competitive decks.

    Care & Storage Tips

    To preserve the vibrant artwork and condition of this Chimchar card, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the card by keeping it in a rigid top-loader or binder. Proper storage will maintain its value and visual appeal over time.

    Set-by-Set Micro-summaries

    • Ultra Prism (sm5): This set features Chimchar as a common Basic Fire-type Pokémon with a simple but engaging attack. It fits well into beginner decks and collectors focusing on the Sun & Moon series. The card’s lack of abilities and straightforward gameplay make it a solid, uncomplicated addition to any collection.

    Chimchar (Ultra Prism) #21

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    Chimchar (Ultra Prism) #21

  • Collector’s Guide: Monferno (Ultra Prism #22)

    Monferno Collector’s Guide: Ultra Prism (sm5-22)

    Character Intro

    Monferno from the Ultra Prism set is an Uncommon Stage 1 Fire-type Pokémon with 80 HP. It features the attack Super Singe and is numbered 22 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 22 Uncommon 80 Shigenori Negishi
    • Type: Fire
    • Stage: Stage 1 (Evolves from Chimchar)
    • Attack: Super Singe (20 damage, burns opponent’s Active Pokémon)
    • Retreat Cost: 1
    • Weakness: Water ×2
    • Flavor Text: It uses ceilings and walls to launch aerial attacks. Its fiery tail is but one weapon.
    • Image URL: /images/sm5/sm5-22.jpg

    Key Printings

    This guide focuses on the Ultra Prism printing of Monferno, card number 22. It is an Uncommon card illustrated by Shigenori Negishi and features a single attack, Super Singe, which inflicts the Burn Special Condition.

    Variants & Identifiers

    There are no known print variants for this card. Identifiers include the set code “sm5,” card number 22, and the Uncommon rarity symbol. The card’s subtype is Stage 1, and it evolves from Chimchar.

    Legality & Play Notes

    Legality: unknown
    According to the provided data, this card is not legal in Standard, Expanded, or Unlimited formats. No additional tournament or play notes are available.

    Care & Storage Tips

    To preserve the vivid artwork and maintain condition, store this Monferno in a protective sleeve away from direct sunlight and moisture. With its Uncommon rarity, careful handling will help retain collector value.

    Set-by-Set Micro-summaries

    • Ultra Prism (sm5): Includes Monferno as a Stage 1 Fire-type with a burn-inducing attack. The set emphasizes dynamic action, and Monferno’s energetic pose and fiery motif fit that theme. Release date is unknown.

    Monferno (Ultra Prism) #22

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    Monferno (Ultra Prism) #22

  • Collector’s Guide: Infernape (Ultra Prism #23)

    Infernape Collector’s Guide: Ultra Prism #23

    Character Intro

    Infernape from Ultra Prism is a Rare Holo, card number 23. With 130 HP, the ability Flaming Fighter, and the Burst Punch attack, it pairs dynamic artwork with a burn-focused game plan.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 23 Rare Holo 130 nagimiso
    • Type: Fire
    • Stage: Stage 2 (Evolves from Monferno)
    • Ability: Flaming Fighter — places 6 damage counters instead of 2 on Burned Pokémon between turns
    • Attack: Burst Punch — deals 50 damage and burns the opponent’s Active Pokémon
    • Weakness: Water ×2
    • Retreat Cost: 1
    • Flavor Text: “It tosses its enemies around with agility. It uses all its limbs to fight in its own unique style.”
    • Regulation Mark: Unknown
    • Legality: unknown
    • Image:

    Key Printings

    This printing is Ultra Prism #23, a Rare Holo featuring Infernape with Flaming Fighter and Burst Punch. The nagimiso artwork highlights Infernape’s agility and fighting prowess.

    Variants & Identifiers

    There are no known print variants for this card. Identify it by set code “sm5-23,” Rare Holo rarity, the distinctive nagimiso artwork, Fire typing, and Stage 2 evolution line.

    Legality & Play Notes

    Legality: unknown

    This card is not currently legal in Standard, Expanded, or Unlimited formats. Its ability and attack focus on inflicting Burn status and increasing damage counters on Burned Pokémon, which can be strategically valuable in casual play.

    Care & Storage Tips

    To preserve the holo finish and artwork, store the card in a sleeve and keep it away from sunlight and moisture. Use a top loader or a binder with sleeves to prevent edge wear and surface scratches.

    Set-by-Set Micro-summaries

    • Ultra Prism (sm5): Introduces Infernape as a Rare Holo Stage 2 Fire-type with a unique ability that enhances Burn damage, complementing its aggressive Burst Punch attack. The set focuses on dynamic Pokémon with strategic abilities and attacks.

    This Infernape remains a visually striking and tactically interesting card for collectors and fans of the Sun & Moon era.

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    Infernape (Ultra Prism) #23

  • Collector’s Guide: Heat Rotom (Ultra Prism #24)

    Heat Rotom (Ultra Prism 24) Collector’s Guide

    Character Intro

    Heat Rotom from the Ultra Prism set is a Rare Basic Fire-type Pokémon with 90 HP. It features the unique ability Roto Motor and the powerful attack Heat Blast. This vibrant card is numbered 24 in the set.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 24 Rare 90 Shin Nagasawa
    • Type: Fire
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Water (×2)
    • Ability: Roto Motor — If you have 9 or more Pokémon Tool cards in your discard pile, ignore all Energy in the attack cost of each of this Pokémon’s attacks.
    • Attack: Heat Blast — Deals 80 damage; costs Fire + 2 Colorless Energy.
    • Flavor Text: Its body is composed of plasma. It is known to infiltrate electronic devices and wreak havoc.
    • Regulation Mark: Unknown
    • Legality: unknown

    Key Printings

    This guide focuses on the Ultra Prism printing of Heat Rotom, card number 24. It is a Rare card with no known alternate printings or promotional versions.

    Variants & Identifiers

    There are no known print variants for this card. Identification is straightforward by set code “sm5” and card number “24.” The artwork by Shin Nagasawa is distinctive for this printing.

    Legality & Play Notes

    The competitive legality of this card is unknown. It is not currently legal in Standard, Expanded, or Unlimited formats. Players should verify tournament rules before including this card in decks.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Given its rarity and unique artwork, keeping it in a rigid top-loader or binder is recommended to prevent edge wear and surface scratches.

    Set-by-Set Micro-summaries

    • Ultra Prism (sm5): Introduced Heat Rotom as a Rare Basic Fire-type with a unique ability that synergizes with Pokémon Tool cards. This set is known for its diverse Pokémon Tool interactions and vibrant artwork styles.

    Heat Rotom Ultra Prism 24

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    Heat Rotom (Ultra Prism) #24

  • Collector’s Guide: Salandit (Ultra Prism #25)

    Salandit (Ultra Prism 25) Collectors Guide

    Character Intro

    Salandit is a Common Pokémon card from the Ultra Prism set, numbered 25. With 70 HP and straightforward attacks, including Combustion, it’s an easy, no-frills addition to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 25 Common 70 Misa Tsutsui
    • Type: Fire
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Water ×2
    • Attacks:
    • Live Coal (10 damage, 1 Fire energy)
    • Combustion (30 damage, 1 Fire + 1 Colorless energy)
    • Flavor Text: Volcanoes or dry, craggy places are its home. It emanates a sweet-smelling poisonous gas that attracts bug Pokémon, then attacks them.
    • Evolves From: None
    • Regulation Mark: Unknown
    • Print Variants: None known

    Key Printings

    This exact printing is from the Sun & Moon Ultra Prism expansion, card number 25. It is a Common rarity card with no known alternate print variants or special editions.

    Variants & Identifiers

    No print variants or alternate artworks are documented for this Salandit card. Identification is straightforward by its set code “sm5-25” and the illustrator credit to Misa Tsutsui. The card’s image can be referenced at: /images/sm5/sm5-25.jpg.

    Legality & Play Notes

    Legality status: unknown. This card is not currently legal in Standard, Expanded, or Unlimited formats based on available data.

    Care & Storage Tips

    To preserve this card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Avoid bending or scratching the surface, especially since it is a common card that may be handled frequently.

    Set-by-Set Micro-summaries

    • Ultra Prism (sm5): Salandit appears as a Basic Fire-type Pokémon with modest HP and two simple attacks. Its flavor text highlights its unique ecological niche, making it a thematic addition to the set’s diverse roster. The set itself is known for expanding the Sun & Moon series with vibrant artwork and a variety of Pokémon types.

    This Salandit card is a solid collectible for fans of the Ultra Prism set or those interested in Fire-type Pokémon with intriguing lore.

    Salandit (Ultra Prism) #25

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    Salandit (Ultra Prism) #25

  • Collector’s Guide: Salazzle (Ultra Prism #26)

    Salazzle (Ultra Prism 26) Collector’s Guide

    Character Intro

    Salazzle from the Ultra Prism set is a Rare card (26) with 110 HP. Its standout move, Hunter’s Nails, gives this sleek Pokémon a distinctive edge in any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 26 Rare 110 Kagemaru Himeno
    • Type: Fire
    • Stage: Stage 1
    • Retreat Cost: 1
    • Weakness: Water ×2
    • Abilities: None
    • Attacks:
    • Panic Poison: Inflicts Burned, Confused, and Poisoned conditions on the opponent’s Active Pokémon with a single Fire energy.
    • Hunter’s Nails: Deals 60+ damage, with an additional 60 damage if the opponent’s Active Pokémon is affected by a Special Condition.

    Key Printings

    This exact printing is from the Ultra Prism set, card number 26. It is a Rare card illustrated by Kagemaru Himeno. No release date is specified for this printing.

    Variants & Identifiers

    There are no known print variants for this card. Key identifiers include its set code “sm5,” rarity as Rare, and the unique combination of attacks that inflict multiple Special Conditions.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats according to available data.

    Care & Storage Tips

    To preserve the vibrant artwork and maintain condition, store the card in a protective sleeve away from direct sunlight and moisture. Given its rarity and unique illustration, handle with clean hands and keep it in a rigid top-loader.

    Set-by-Set Micro-summaries

    • Ultra Prism: Salazzle appears as a powerful Fire-type Stage 1 Pokémon with disruptive Special Condition attacks, adding strategic depth to Fire decks. Its unique ability to inflict multiple conditions simultaneously makes it a notable inclusion in this set.

    Salazzle (Ultra Prism) #26

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    Salazzle (Ultra Prism) #26

  • Collector’s Guide: Yanmega (Ultra Prism #3)

    Yanmega Collector’s Guide: Ultra Prism (sm5-3)

    Character Intro

    Yanmega from the Ultra Prism set is an Uncommon card with 120 HP. Featuring the hard-hitting attack Cutting Wind, this Stage 1 Pokémon adds a dynamic edge to gameplay. As card number 3 in the set, it’s a vibrant pickup for collectors.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 3 Uncommon 120 SATOSHI NAKAI
    • HP: 120
    • Type: Grass
    • Stage: Stage 1 (Evolves from Yanma)
    • Weakness: Lightning (×2)
    • Resistance: Fighting (-20)
    • Retreat Cost: 1

    Key Printings

    This Yanmega appears in the Ultra Prism set as card number 3. It is an Uncommon rarity card with no known alternate printings or special variants.

    Variants & Identifiers

    There are no known print variants for this Yanmega. It can be identified by its set code “sm5-3” and the artwork by SATOSHI NAKAI. The card is part of the Sun & Moon series and features the Grass type symbol prominently.

    Legality & Play Notes

    Legality

    Legality: unknown
    This Yanmega card is not legal in Standard, Expanded, or Unlimited formats.

    Attacks

    • “Supersonic” confuses the opponent’s Active Pokémon and deals 30 damage for one Grass energy.
    • “Cutting Wind” deals 120 damage for four Colorless energies.
      No abilities are present.

    Care & Storage Tips

    To preserve the card’s vivid artwork and condition, store it in a protective sleeve away from direct sunlight and moisture. Use a rigid top-loader or a binder with individual pockets to prevent bending or surface damage.

    Set-by-Set Micro-summaries

    • Ultra Prism (sm5): Includes Yanmega as an Uncommon Stage 1 Grass-type evolving from Yanma. The card blends a status-inflicting attack with a heavy-damage option, fitting well into thematic Grass-type strategies.

    Yanmega Ultra Prism

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    Yanmega (Ultra Prism) #3

  • Collector’s Guide: Alolan Vulpix (Ultra Prism #30)

    Alolan Vulpix (Ultra Prism 30) Collectors Guide

    Character Intro

    Alolan Vulpix from the Ultra Prism set is a charming Common card numbered 30. A Basic Water-type with 60 HP, it features the utility move Roar alongside the chip-damage attack Icy Snow. This frosty Pokémon adds a cool element to any collection.

    Quick Facts

    set_name release_date number rarity hp illustrator
    Ultra Prism 30 Common 60 Tomokazu Komiya
    • Type: Water
    • Stage: Basic
    • Retreat Cost: 1
    • Weakness: Metal ×2
    • Attacks:
    • Roar: Forces opponent to switch their Active Pokémon with one on their Bench.
    • Icy Snow: Deals 10 damage with a Water energy cost.
    • Flavor Text: It exhales air colder than -58 degrees Fahrenheit. Elderly people in Alola call this Pokémon by an older name—Keokeo.
    • Regulation Mark: Unknown
    • Evolves From: None

    Key Printings

    This exact printing is from the Ultra Prism set, card number 30, and is classified as Common rarity. It is a Basic Water-type Pokémon with no abilities but two attacks that provide utility and modest damage.

    Variants & Identifiers

    There are no known print variants for this card. It can be identified by its set code “sm5-30” and the artwork by Tomokazu Komiya. The card features the Water type symbol and has a retreat cost of one energy.

    Legality & Play Notes

    Legality: unknown
    This card is not currently legal in Standard, Expanded, or Unlimited formats according to available data.

    Care & Storage Tips

    To preserve the card’s condition, store it in a protective sleeve away from direct sunlight and moisture. Given its common rarity, it is accessible but still benefits from careful handling to maintain its artwork and edges.

    Set-by-Set Micro-summaries

    • Ultra Prism (sm5): Features Alolan Vulpix as a Basic Water-type Pokémon with simple but effective attacks. This set focuses on a variety of Pokémon from the Sun & Moon series, with Alolan Vulpix adding a frosty flavor to the lineup.

    Alolan Vulpix

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    Alolan Vulpix (Ultra Prism) #30